Change: proxy gruop strategy improvement
This commit is contained in:
54
common/singledo/singledo.go
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54
common/singledo/singledo.go
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@ -0,0 +1,54 @@
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package singledo
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import (
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"sync"
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"time"
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)
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type call struct {
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wg sync.WaitGroup
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val interface{}
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err error
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}
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type Single struct {
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mux sync.Mutex
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last int64
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wait int64
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call *call
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result *Result
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}
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type Result struct {
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Val interface{}
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Err error
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}
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func (s *Single) Do(fn func() (interface{}, error)) (v interface{}, err error, shared bool) {
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s.mux.Lock()
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now := time.Now().Unix()
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if now < s.last+s.wait {
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s.mux.Unlock()
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return s.result.Val, s.result.Err, true
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}
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if call := s.call; call != nil {
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s.mux.Unlock()
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call.wg.Wait()
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return call.val, call.err, true
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}
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call := &call{}
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call.wg.Add(1)
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s.call = call
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s.mux.Unlock()
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call.val, call.err = fn()
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s.call = nil
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s.result = &Result{call.val, call.err}
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s.last = now
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return call.val, call.err, false
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}
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func NewSingle(wait time.Duration) *Single {
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return &Single{wait: int64(wait)}
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}
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52
common/singledo/singledo_test.go
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52
common/singledo/singledo_test.go
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@ -0,0 +1,52 @@
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package singledo
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import (
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"sync"
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"testing"
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"time"
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"github.com/stretchr/testify/assert"
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)
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func TestBasic(t *testing.T) {
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single := NewSingle(time.Millisecond * 30)
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foo := 0
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shardCount := 0
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call := func() (interface{}, error) {
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foo++
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return nil, nil
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}
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var wg sync.WaitGroup
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const n = 10
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wg.Add(n)
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for i := 0; i < n; i++ {
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go func() {
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_, _, shard := single.Do(call)
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if shard {
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shardCount++
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}
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wg.Done()
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}()
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}
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wg.Wait()
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assert.Equal(t, 1, foo)
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assert.Equal(t, 9, shardCount)
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}
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func TestTimer(t *testing.T) {
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single := NewSingle(time.Millisecond * 30)
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foo := 0
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call := func() (interface{}, error) {
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foo++
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return nil, nil
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}
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single.Do(call)
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time.Sleep(10 * time.Millisecond)
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_, _, shard := single.Do(call)
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assert.Equal(t, 1, foo)
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assert.True(t, shard)
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}
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