feat: support uid rule
eg. UID,1000/5000-6000,Proxy
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@ -2,12 +2,11 @@ package process
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import (
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"errors"
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"github.com/Dreamacro/clash/common/nnip"
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C "github.com/Dreamacro/clash/constant"
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"net"
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"net/netip"
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"runtime"
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"github.com/Dreamacro/clash/common/nnip"
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C "github.com/Dreamacro/clash/constant"
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)
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var (
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@ -25,6 +24,14 @@ func FindProcessName(network string, srcIP netip.Addr, srcPort int) (string, err
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return findProcessName(network, srcIP, srcPort)
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}
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func FindUid(network string, srcIP netip.Addr, srcPort int) (int32, error) {
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_, uid, err := resolveSocketByNetlink(network, srcIP, srcPort)
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if err != nil {
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return -1, err
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}
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return uid, nil
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}
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func ShouldFindProcess(metadata *C.Metadata) bool {
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if runtime.GOOS == "android" {
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return false
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@ -37,7 +37,6 @@ func findProcessName(network string, ip netip.Addr, srcPort int) (string, error)
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if err != nil {
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return "", err
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}
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return resolveProcessNameByProcSearch(inode, uid)
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}
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@ -108,7 +107,7 @@ func resolveSocketByNetlink(network string, ip netip.Addr, srcPort int) (int32,
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return 0, 0, fmt.Errorf("netlink message: NLMSG_ERROR")
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}
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inode, uid := unpackSocketDiagResponse(&messages[0])
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inode, uid := unpackSocketDiagResponse(&message)
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if inode < 0 || uid < 0 {
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return 0, 0, fmt.Errorf("invalid inode(%d) or uid(%d)", inode, uid)
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}
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