<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="id_ID" sourcelanguage="en">
<context>
    <name>AboutDialog</name>
    <message>
        <location filename="../aboutdialog.ui" line="14"/>
        <source>About DuckStation</source>
        <translation>Tentang DuckStation</translation>
    </message>
    <message>
        <location filename="../aboutdialog.ui" line="101"/>
        <source>DuckStation</source>
        <translation>DuckStation</translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="29"/>
        <source>%1 (%2)</source>
        <translation>%1 (%2)</translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="45"/>
        <source>DuckStation is a free and open-source simulator/emulator of the Sony PlayStation&lt;span style=&quot;vertical-align:super;&quot;&gt;TM&lt;/span&gt; console, focusing on playability, speed, and long-term maintainability.</source>
        <translation>DuckStation adalah simulator/emulator sumber terbuka dan gratis untuk konsol Sony PlayStation&lt;span style=&quot;vertical-align:super;&quot;&gt;TM&lt;/span&gt;, yang berfokus pada kecepatan, dan pemeliharaan jangka panjang.</translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="48"/>
        <source>Authors</source>
        <translation>Pembuat</translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="49"/>
        <source>Icon by</source>
        <translation>Ikon Oleh</translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="50"/>
        <source>License</source>
        <translation>Lisensi</translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="59"/>
        <source>DuckStation Third-Party Notices</source>
        <translation>Pemberitahuan Pihak Ketiga DuckStation</translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="79"/>
        <source>Missing thirdparty.html file. You should request it from where-ever you obtained DuckStation.</source>
        <translation>File thirdparty.html hilang. Anda harus memintanya dari mana pun Anda memperoleh DuckStation.</translation>
    </message>
</context>
<context>
    <name>AchievementLoginDialog</name>
    <message>
        <location filename="../achievementlogindialog.ui" line="29"/>
        <source>RetroAchievements Login</source>
        <comment>Window title</comment>
        <translation>Masuk RetroAchievements</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.ui" line="57"/>
        <source>RetroAchievements Login</source>
        <comment>Header text</comment>
        <translation>Masuk RetroAchievements</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.ui" line="69"/>
        <source>Please enter your user name and password for retroachievements.org below. Your password will not be saved in DuckStation, an access token will be generated and used instead.</source>
        <translation>Masukkan nama pengguna dan kata sandi akun retroachievements.org Anda di bawah ini. Kata sandi Anda tidak akan disimpan di DuckStation, DuckStation akan membuat dan menggunakan token akses untuk RetroAchievements.</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.ui" line="94"/>
        <source>User Name:</source>
        <translation>Nama Pengguna:</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.ui" line="104"/>
        <source>Password:</source>
        <translation>Kata Sandi:</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.ui" line="122"/>
        <source>Ready...</source>
        <translation>Menunggu...</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="22"/>
        <source>&lt;strong&gt;Your RetroAchievements login token is no longer valid.&lt;/strong&gt; You must re-enter your credentials for achievements to be tracked. Your password will not be saved in DuckStation, an access token will be generated and used instead.</source>
        <translation>&lt;strong&gt;Token login RetroAchievements Anda sudah tidak berlaku lagi.&lt;/strong&gt; Anda harus memasukkan kembali kredensial Anda agar prestasi dapat dilacak. Kata sandi Anda tidak akan disimpan di DuckStation, token akses akan dibuat dan digunakan sebagai gantinya.</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="27"/>
        <source>&amp;Login</source>
        <translation>&amp;Masuk</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="40"/>
        <source>Logging in...</source>
        <translation>Sedang masuk...</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="71"/>
        <source>Login Error</source>
        <translation>Proses Masuk Bermasalah</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="72"/>
        <source>Login failed.
Error: %1

Please check your username and password, and try again.</source>
        <translation>Gagal masuk. 
Eror: %1

Silahkan periksa nama pengguna dan kata sandi anda, lalu coba lagi.</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="73"/>
        <source>Login failed.</source>
        <translation>Proses masuk gagal.</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="79"/>
        <source>Enable Achievements</source>
        <translation>Aktifkan Prestasi</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="80"/>
        <source>Achievement tracking is not currently enabled. Your login will have no effect until after tracking is enabled.

Do you want to enable tracking now?</source>
        <translation>Pelacakan prestasi saat ini tidak diaktifkan. Login Anda tidak akan berpengaruh hingga pelacakan diaktifkan.

Apakah Anda ingin mengaktifkan pelacakan sekarang?</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="91"/>
        <source>Enable Hardcore Mode</source>
        <translation>Aktifkan Mode Hardcore</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="92"/>
        <source>Hardcore mode is not currently enabled. Enabling hardcore mode allows you to set times, scores, and participate in game-specific leaderboards.

However, hardcore mode also prevents the usage of save states, cheats and slowdown functionality.

Do you want to enable hardcore mode?</source>
        <translation>Mode Hardcore saat ini tidak diaktifkan. Dengan mengaktifkan mode hardcore, Anda dapat mengirimkan waktu, skor, dan berpartisipasi dalam papan peringkat khusus game.

Namun, mode hardcore juga mencegah penggunaan save state, cheat, dan fungsi gerak lambat.

Apakah Anda ingin mengaktifkan mode hardcore?</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="109"/>
        <source>Reset System</source>
        <translation>Reset Sistem</translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="110"/>
        <source>Hardcore mode will not be enabled until the system is reset. Do you want to reset the system now?</source>
        <translation>Mode hardcore tidak akan diaktifkan hingga sistem di reset ulang. Apakah Anda ingin me-reset sistem sekarang?</translation>
    </message>
</context>
<context>
    <name>AchievementSettingsWidget</name>
    <message>
        <location filename="../achievementsettingswidget.ui" line="42"/>
        <location filename="../achievementsettingswidget.cpp" line="46"/>
        <source>Enable Achievements</source>
        <translation>Aktifkan Prestasi</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="63"/>
        <location filename="../achievementsettingswidget.cpp" line="48"/>
        <source>Enable Hardcore Mode</source>
        <translation>Aktifkan Mode Hardcore</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="49"/>
        <location filename="../achievementsettingswidget.cpp" line="68"/>
        <source>Test Unofficial Achievements</source>
        <translation>Uji Coba Prestasi Tidak Resmi</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="178"/>
        <location filename="../achievementsettingswidget.cpp" line="57"/>
        <source>Enable Sound Effects</source>
        <translation>Aktifkan Efek Suara</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="80"/>
        <source>Notifications</source>
        <translation>Notifikasi</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="116"/>
        <location filename="../achievementsettingswidget.ui" line="162"/>
        <source>5 seconds</source>
        <translation>5 detik</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="195"/>
        <source>Account</source>
        <translation>Akun</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="221"/>
        <location filename="../achievementsettingswidget.cpp" line="192"/>
        <source>Login...</source>
        <translation>Masuk...</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="214"/>
        <source>View Profile...</source>
        <translation>Lihat Profil...</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="29"/>
        <source>Settings</source>
        <translation>Pengaturan</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="35"/>
        <location filename="../achievementsettingswidget.cpp" line="64"/>
        <source>Enable Spectator Mode</source>
        <translation>Aktifkan Mode Penonton</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="56"/>
        <location filename="../achievementsettingswidget.cpp" line="62"/>
        <source>Enable Encore Mode</source>
        <translation>Aktifkan Mode Encore</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="70"/>
        <location filename="../achievementsettingswidget.cpp" line="72"/>
        <source>Use First Disc From Playlist</source>
        <translation>Gunakan Disk Pertama Dari Playlist</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="125"/>
        <location filename="../achievementsettingswidget.cpp" line="51"/>
        <source>Show Achievement Notifications</source>
        <translation>Tampilkan Pemberitahuan Prestasi</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="171"/>
        <location filename="../achievementsettingswidget.cpp" line="54"/>
        <source>Show Leaderboard Notifications</source>
        <translation>Tampilkan Pemberitahuan Papan Peringkat</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="185"/>
        <location filename="../achievementsettingswidget.cpp" line="60"/>
        <source>Enable In-Game Overlays</source>
        <translation>Aktifkan Overlay Dalam Game</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="201"/>
        <source>Username:
Login token generated at:</source>
        <translation>Nama pengguna: 
Token masuk dibuat pada:</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="239"/>
        <source>Game Info</source>
        <translation>Informasi Game</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="255"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;justify&quot;&gt;DuckStation uses RetroAchievements as an achievement database and for tracking progress. To use achievements, please sign up for an account at &lt;a href=&quot;https://retroachievements.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;retroachievements.org&lt;/span&gt;&lt;/a&gt;.&lt;/p&gt;&lt;p align=&quot;justify&quot;&gt;To view the achievement list in-game, press the hotkey for &lt;span style=&quot; font-weight:600;&quot;&gt;Open Pause Menu&lt;/span&gt; and select &lt;span style=&quot; font-weight:600;&quot;&gt;Achievements&lt;/span&gt; from the menu.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&amp;lt;html&amp;gt;&amp;lt;head/&amp;gt;&amp;lt;body&amp;gt;&amp;lt;p align=&amp;quot;justify&amp;quot;&amp;gt;DuckStation menggunakan RetroAchievement sebagai database dan pelacak progres prestasi. Untuk menggunakan prestasi, buat akun di &amp;lt;a href=&amp;quot;https://retroachievements.org/&amp;quot;&amp;gt;retroachievements.org&amp;lt;/a&amp;gt;.&amp;lt;/p&amp;gt;&amp;lt;p align=&amp;quot;justify&amp;quot;&amp;gt;Untuk melihat daftar prestasi di dalam game, tekan hotkey untuk &amp;lt;span style=&amp;quot; font-weight:600;&amp;quot;&amp;gt;Buka Menu Pause&amp;lt;/span&amp;gt; dan pilih &amp;lt;span style=&amp;quot; font-weight:600;&amp;quot;&amp;gt;Prestasi&amp;lt;/span&amp;gt; dari menu.&amp;lt;/p&amp;gt;&amp;lt;/body&amp;gt;&amp;lt;/html&amp;gt;</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="46"/>
        <location filename="../achievementsettingswidget.cpp" line="48"/>
        <location filename="../achievementsettingswidget.cpp" line="62"/>
        <location filename="../achievementsettingswidget.cpp" line="64"/>
        <location filename="../achievementsettingswidget.cpp" line="68"/>
        <location filename="../achievementsettingswidget.cpp" line="72"/>
        <source>Unchecked</source>
        <translation>Tidak Dicentang</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="65"/>
        <source>When enabled, DuckStation will assume all achievements are locked and not send any unlock notifications to the server.</source>
        <translation>Jika diaktifkan, DuckStation akan menganggap semua prestasi terkunci dan tidak akan mengirimkan notifikasi pencapaian prestasi ke server RetroAchievements.</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="69"/>
        <source>When enabled, DuckStation will list achievements from unofficial sets. Please note that these achievements are not tracked by RetroAchievements, so they unlock every time.</source>
        <translation>Jika diaktifkan, DuckStation akan menampilkan daftar prestasi dari set tidak resmi. Daftar prestasi tersebut tidak akan dilacak oleh RetroAchievements, dan akan terbuka setiap anda meraihnya.</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="49"/>
        <source>&quot;Challenge&quot; mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.</source>
        <translation>Mode &quot;tantangan&quot; untuk prestasi dan pelacakan papan peringkat. Menonaktifkan fungsi save state, cheat, dan juga gerak lambat.</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="51"/>
        <location filename="../achievementsettingswidget.cpp" line="54"/>
        <location filename="../achievementsettingswidget.cpp" line="57"/>
        <location filename="../achievementsettingswidget.cpp" line="60"/>
        <source>Checked</source>
        <translation>Dicentang</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="58"/>
        <source>Plays sound effects for events such as achievement unlocks and leaderboard submissions.</source>
        <translation>Memainkan efek suara untuk aktivitas seperti pencapaian prestasi dan peningkatan di papan peringkat.</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="61"/>
        <source>Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.</source>
        <translation>Menampilkan ikon indikator di pojok kanan bawah layar saat prestasi utama/tantangan sedang aktif.</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="47"/>
        <source>When enabled and logged in, DuckStation will scan for achievements on startup.</source>
        <translation>Apabila diaktifkan dan telah masuk, DuckStation akan memindai prestasi saat pengaktifan.</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="52"/>
        <source>Displays popup messages on events such as achievement unlocks and game completion.</source>
        <translation>Menampilkan pesan popup untuk aktivitas seperti pencapaian prestasi dan penyelesaian game.</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="55"/>
        <source>Displays popup messages when starting, submitting, or failing a leaderboard challenge.</source>
        <translation>Menampilkan pesan popup ketika memulai, mengirimkan, atau gagal dalam tantangan papan peringkat.</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="63"/>
        <source>When enabled, each session will behave as if no achievements have been unlocked.</source>
        <translation>Ketika diaktifkan, setiap sesi akan berperilaku seolah-olah tidak ada prestasi yang belum dibuka.</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="73"/>
        <source>When enabled, the first disc in a playlist will be used for achievements, regardless of which disc is active.</source>
        <translation>Apabila diaktifkan, disk pertama dalam playlist akan digunakan untuk prestasi, terlepas dari disk mana yang aktif.</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="150"/>
        <source>Reset System</source>
        <translation>Reset Sistem</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="151"/>
        <source>Hardcore mode will not be enabled until the system is reset. Do you want to reset the system now?</source>
        <translation>Mode hardcore tidak akan aktif hingga sistem di reset ulang. Apakah Anda ingin me-reset sistem sekarang?</translation>
    </message>
    <message numerus="yes">
        <location filename="../achievementsettingswidget.cpp" line="164"/>
        <location filename="../achievementsettingswidget.cpp" line="171"/>
        <source>%n seconds</source>
        <translation>
            <numerusform>%n detik</numerusform>
        </translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="184"/>
        <source>Username: %1
Login token generated on %2.</source>
        <translation>Nama pengguna: %1
Token masuk dibuat pada %2.</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="187"/>
        <source>Logout</source>
        <translation>Keluar</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="191"/>
        <source>Not Logged In.</source>
        <translation>Belum Masuk.</translation>
    </message>
</context>
<context>
    <name>Achievements</name>
    <message>
        <location filename="../../core/achievements.cpp" line="1033"/>
        <source>Hardcore mode will be enabled on system reset.</source>
        <translation>Mode Hardcore akan diaktifkan pada saat sistem reset.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1787"/>
        <location filename="../../core/achievements.cpp" line="1828"/>
        <source>{0} cannot be performed while hardcore mode is active. Do you want to disable hardcore mode? {0} will be cancelled if you select No.</source>
        <translation>{0} tidak dapat dilakukan saat mode hardcore aktif. Apakah Anda ingin menonaktifkan mode hardcore? {0} akan dibatalkan jika Anda memilih Tidak.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1403"/>
        <source>Hardcore mode is now enabled.</source>
        <translation>Mode Hardcore telah diaktifkan.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1002"/>
        <source>{} (Hardcore Mode)</source>
        <translation>{} (Mode Hardcore)</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1060"/>
        <source>{} (Unofficial)</source>
        <translation>{} (Tidak Resmi)</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1082"/>
        <source>Mastered {}</source>
        <translation>Menguasai {}</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1083"/>
        <source>{} achievements, {} points</source>
        <translation>{} prestasi, {} poin</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1098"/>
        <source>Leaderboard attempt started.</source>
        <translation>Percobaan papan peringkat dimulai.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1113"/>
        <source>Leaderboard attempt failed.</source>
        <translation>Percobaan papan peringkat gagal.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1128"/>
        <source>Your Time: {}{}</source>
        <translation>Waktu Anda: {} {}</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1129"/>
        <source>Your Score: {}{}</source>
        <translation>Skor Anda: {} {}</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1130"/>
        <source>Your Value: {}{}</source>
        <translation>Nilai Anda: {} {}</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1139"/>
        <source> (Submitting)</source>
        <translation> (Mengirim)</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1158"/>
        <source>Your Time: {} (Best: {})</source>
        <translation>Waktu Anda: {} (Terbaik: {})</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1159"/>
        <source>Your Score: {} (Best: {})</source>
        <translation>Skor Anda: {} (Terbaik: {})</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1160"/>
        <source>Your Value: {} (Best: {})</source>
        <translation>Nilai Anda: {} (Terbaik: {})</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1165"/>
        <source>{}
Leaderboard Position: {} of {}</source>
        <translation>{}
Posisi Papan Peringkat: {} of {}</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1295"/>
        <source>Server error in {}:
{}</source>
        <translation>Server bermasalah di {}:
{}</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1309"/>
        <source>Achievements Disconnected</source>
        <translation>Prestasi Terputus</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1310"/>
        <source>An unlock request could not be completed. We will keep retrying to submit this request.</source>
        <translation>Permintaan buka prestasi tidak dapat diselesaikan. Kami akan terus mencoba mengirimkan permintaan ini.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1322"/>
        <source>Achievements Reconnected</source>
        <translation>Prestasi Terhubung Kembali</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1323"/>
        <source>All pending unlock requests have completed.</source>
        <translation>Semua permintaan buka prestasi yang tertunda telah selesai.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1404"/>
        <source>Hardcore mode is now disabled.</source>
        <translation>Mode Hardcore telah dinonaktifkan.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1739"/>
        <source>Score: {} ({} softcore)
Unread messages: {}</source>
        <translation>Skor: {} ({} softcore)
Pesan belum dibaca: {}</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1786"/>
        <location filename="../../core/achievements.cpp" line="1827"/>
        <source>Confirm Hardcore Mode</source>
        <translation>Konfirmasikan Mode Hardcore</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1811"/>
        <location filename="../../core/achievements.cpp" line="1834"/>
        <source>Cannot {} while hardcode mode is active.</source>
        <translation>Tidak dapat {} disaat mode hardcore sedang aktif.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2057"/>
        <source>Active Challenge Achievements</source>
        <translation>Prestasi Tantangan Aktif</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2185"/>
        <source> (Hardcore Mode)</source>
        <translation> (Mode Hardcore)</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2199"/>
        <source>You have unlocked all achievements and earned {} points!</source>
        <translation>Anda telah membuka semua prestasi dan mendapatkan {} poin!</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1010"/>
        <source>You have unlocked {0} of {1} achievements, and earned {2} of {3} points.</source>
        <translation>Anda telah membuka {0} dari {1} prestasi, dan telah mendapatkan {2} dari {3} poin.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1831"/>
        <source>Yes</source>
        <translation>Iya</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1832"/>
        <source>No</source>
        <translation>Tidak</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2204"/>
        <source>You have unlocked {0} of {1} achievements, earning {2} of {3} possible points.</source>
        <translation>Anda telah membuka {0} dari {1} prestasi, dan telah mendapatkan {2} dari {3} poin yang dapat diperoleh.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2254"/>
        <source>Unknown</source>
        <translation>Tidak Diketahui</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2254"/>
        <source>Locked</source>
        <translation>Terkunci</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2255"/>
        <source>Unlocked</source>
        <translation>Terbuka</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2255"/>
        <source>Unsupported</source>
        <translation>Tidak Didukung</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2256"/>
        <source>Unofficial</source>
        <translation>Tidak Resmi</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2256"/>
        <source>Recently Unlocked</source>
        <translation>Baru Saja Dibuka</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2257"/>
        <source>Active Challenges</source>
        <translation>Tantangan Aktif</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2257"/>
        <source>Almost There</source>
        <translation>Hampir Selesai</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2348"/>
        <source>{} points</source>
        <translation>{} poin</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2349"/>
        <source>{} point</source>
        <translation>{} poin</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2352"/>
        <source>XXX points</source>
        <translation>XXX poin</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2385"/>
        <source>Unlocked: {}</source>
        <translation>Terbuka: {}</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2557"/>
        <source>This game has {} leaderboards.</source>
        <translation>Permainan ini memiliki {} papan peringkat.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2574"/>
        <source>Submitting scores is disabled because hardcore mode is off. Leaderboards are read-only.</source>
        <translation>Pengiriman skor dinonaktifkan karena mode hardcore tidak aktif. Papan peringkat hanya dapat dilihat.</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2595"/>
        <source>Show Best</source>
        <translation>Tampilkan Terbaik</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2595"/>
        <source>Show Nearby</source>
        <translation>Tampilkan Terdekat</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2623"/>
        <source>Rank</source>
        <translation>Peringkat</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2628"/>
        <source>Name</source>
        <translation>Nama</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2633"/>
        <source>Time</source>
        <translation>Waktu</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2634"/>
        <source>Score</source>
        <translation>Skor</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2635"/>
        <source>Value</source>
        <translation>Nilai</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2648"/>
        <source>Date Submitted</source>
        <translation>Tanggal Dikirimkan</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2709"/>
        <source>Downloading leaderboard data, please wait...</source>
        <translation>Mengunduh data papan peringkat, harap tunggu...</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2728"/>
        <location filename="../../core/achievements.cpp" line="2737"/>
        <source>Loading...</source>
        <translation>Sedang memuat...</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2930"/>
        <location filename="../../core/achievements.cpp" line="2950"/>
        <source>Leaderboard download failed</source>
        <translation>Pengunduhan papan peringkat gagal</translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1016"/>
        <location filename="../../core/achievements.cpp" line="2212"/>
        <source>This game has no achievements.</source>
        <translation>Prestasi tidak tersedia untuk game ini.</translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="1143"/>
        <source>Loading state</source>
        <translation>Memuat savestate</translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="1374"/>
        <location filename="../../core/system.cpp" line="1386"/>
        <source>Resuming state</source>
        <translation>Melanjutkan savestate</translation>
    </message>
</context>
<context>
    <name>AdvancedSettingsWidget</name>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="205"/>
        <source>Select folder for %1</source>
        <translation type="unfinished">Pilih folder untuk %1</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="253"/>
        <source>Log Level</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="253"/>
        <source>Information</source>
        <translation type="unfinished">Informasi</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="254"/>
        <source>Sets the verbosity of messages logged. Higher levels will log more messages.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="255"/>
        <location filename="../advancedsettingswidget.cpp" line="257"/>
        <location filename="../advancedsettingswidget.cpp" line="259"/>
        <location filename="../advancedsettingswidget.cpp" line="261"/>
        <source>User Preference</source>
        <translation type="unfinished">Preferensi Pengguna</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="256"/>
        <source>Logs messages to the console window.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="258"/>
        <source>Logs messages to the debug console where supported.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="260"/>
        <source>Logs messages to the window.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="262"/>
        <source>Logs messages to duckstation.log in the user directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="263"/>
        <source>Unchecked</source>
        <translation>Tidak Dicentang</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="264"/>
        <source>Shows a debug menu bar with additional statistics and quick settings.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="271"/>
        <source>Disable All Enhancements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="273"/>
        <source>Show Status Indicators</source>
        <translation type="unfinished">Tampilkan Indikator Status</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="275"/>
        <source>Show Frame Times</source>
        <translation type="unfinished">Tampilkan Frame Time</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="276"/>
        <source>Apply Compatibility Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="278"/>
        <source>Display FPS Limit</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="280"/>
        <source>Exclusive Fullscreen Control</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="285"/>
        <source>Multisample Antialiasing</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="287"/>
        <source>Wireframe Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="294"/>
        <source>Display Active Start Offset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="296"/>
        <source>Display Active End Offset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="298"/>
        <source>Display Line Start Offset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="300"/>
        <source>Display Line End Offset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="304"/>
        <source>PGXP Vertex Cache</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="305"/>
        <source>PGXP Geometry Tolerance</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="307"/>
        <source>PGXP Depth Clear Threshold</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="310"/>
        <source>Enable Recompiler Memory Exceptions</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="312"/>
        <source>Enable Recompiler Block Linking</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="314"/>
        <source>Enable Recompiler Fast Memory Access</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="319"/>
        <source>Use Old MDEC Routines</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="321"/>
        <source>Enable VRAM Write Texture Replacement</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="323"/>
        <source>Preload Texture Replacements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="325"/>
        <source>Dump Replaceable VRAM Writes</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="327"/>
        <source>Set Dumped VRAM Write Alpha Channel</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="329"/>
        <source>Minimum Dumped VRAM Write Width</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="332"/>
        <source>Minimum Dumped VRAM Write Height</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="336"/>
        <source>DMA Max Slice Ticks</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="338"/>
        <source>DMA Halt Ticks</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="340"/>
        <source>GPU FIFO Size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="342"/>
        <source>GPU Max Run-Ahead</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="344"/>
        <source>Use Debug Host GPU Device</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="346"/>
        <source>Disable Shader Cache</source>
        <translation type="unfinished">Matikan Cache Shader</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="348"/>
        <source>Disable Dual-Source Blend</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="350"/>
        <source>Disable Framebuffer Fetch</source>
        <translation type="unfinished">Matikan Framebuffer Fetch</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="352"/>
        <source>Disable Texture Buffers</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="354"/>
        <source>Disable Texture Copy To Self</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="357"/>
        <source>Stretch Display Vertically</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="360"/>
        <source>Increase Timer Resolution</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="363"/>
        <source>CD-ROM Mechacon Version</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="367"/>
        <source>Allow Booting Without SBI File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="370"/>
        <source>Create Save State Backups</source>
        <translation type="unfinished">Buat Backup Save State</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="373"/>
        <source>Enable PCDrv</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="374"/>
        <source>Enable PCDrv Writes</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.cpp" line="375"/>
        <source>PCDrv Root Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="29"/>
        <source>Logging</source>
        <translation type="unfinished">Pencatatan Log</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="37"/>
        <source>Log Level:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="47"/>
        <source>Log Filters:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="61"/>
        <location filename="../advancedsettingswidget.cpp" line="255"/>
        <source>Log To System Console</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="68"/>
        <location filename="../advancedsettingswidget.cpp" line="259"/>
        <source>Log To Window</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="75"/>
        <location filename="../advancedsettingswidget.cpp" line="257"/>
        <source>Log To Debug Console</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="82"/>
        <location filename="../advancedsettingswidget.cpp" line="261"/>
        <source>Log To File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="94"/>
        <source>System Settings</source>
        <translation type="unfinished">Pengaturan Sistem</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="100"/>
        <location filename="../advancedsettingswidget.cpp" line="263"/>
        <source>Show Debug Menu</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="110"/>
        <source>Tweaks/Hacks</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="138"/>
        <source>Option</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="143"/>
        <source>Value</source>
        <translation type="unfinished">Nilai</translation>
    </message>
    <message>
        <location filename="../advancedsettingswidget.ui" line="151"/>
        <source>Reset To Default</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>AnalogController</name>
    <message>
        <location filename="../../core/analog_controller.cpp" line="118"/>
        <location filename="../../core/analog_controller.cpp" line="304"/>
        <source>Controller {} switched to analog mode.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="119"/>
        <location filename="../../core/analog_controller.cpp" line="305"/>
        <source>Controller {} switched to digital mode.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="319"/>
        <source>Controller {} is locked to analog mode by the game.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="320"/>
        <source>Controller {} is locked to digital mode by the game.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="804"/>
        <source>D-Pad Up</source>
        <translation>D-Pad Atas</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="805"/>
        <source>D-Pad Right</source>
        <translation>D-Pad Kanan</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="806"/>
        <source>D-Pad Down</source>
        <translation>D-Pad Bawah</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="807"/>
        <source>D-Pad Left</source>
        <translation>D-Pad Kiri</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="808"/>
        <source>Triangle</source>
        <translation>Segitiga</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="809"/>
        <source>Circle</source>
        <translation>Lingkaran</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="810"/>
        <source>Cross</source>
        <translation>Silang</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="811"/>
        <source>Square</source>
        <translation>Kotak</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="812"/>
        <source>Select</source>
        <translation>Select</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="813"/>
        <source>Start</source>
        <translation>Start</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="814"/>
        <source>Analog Toggle</source>
        <translation>Tombol Analog</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="815"/>
        <source>L1</source>
        <translation>L1</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="816"/>
        <source>R1</source>
        <translation>R1</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="817"/>
        <source>L2</source>
        <translation>L2</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="818"/>
        <source>R2</source>
        <translation>R2</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="819"/>
        <source>L3</source>
        <translation>L3</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="820"/>
        <source>R3</source>
        <translation>R3</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="822"/>
        <source>Left Stick Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="823"/>
        <source>Left Stick Right</source>
        <translation type="unfinished">Stik Analog Kanan</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="824"/>
        <source>Left Stick Down</source>
        <translation type="unfinished">Stik Kiri Bawah</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="825"/>
        <source>Left Stick Up</source>
        <translation type="unfinished">Stik Kiri Atas</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="826"/>
        <source>Right Stick Left</source>
        <translation type="unfinished">Stik Kanan Kiri</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="827"/>
        <source>Right Stick Right</source>
        <translation type="unfinished">Stik Kanan Kanan</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="828"/>
        <source>Right Stick Down</source>
        <translation type="unfinished">Stik Kanan Bawah</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="829"/>
        <source>Right Stick Up</source>
        <translation type="unfinished">Stik Kanan Atas</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="836"/>
        <source>Not Inverted</source>
        <translation type="unfinished">Tidak Terbalik</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="837"/>
        <source>Invert Left/Right</source>
        <translation type="unfinished">Balikkan Kiri/Kanan</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="838"/>
        <source>Invert Up/Down</source>
        <translation type="unfinished">Balikkan Atas/Bawah</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="839"/>
        <source>Invert Left/Right + Up/Down</source>
        <translation type="unfinished">Balikkan Kiri/Kanan + Atas/Bawah</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="842"/>
        <source>Force Analog Mode on Reset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="843"/>
        <source>Forces the controller to analog mode when the console is reset/powered on.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="846"/>
        <source>Use Analog Sticks for D-Pad in Digital Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="847"/>
        <source>Allows you to use the analog sticks to control the d-pad in digital mode, as well as the buttons.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="850"/>
        <source>Analog Deadzone</source>
        <translation type="unfinished">Deadzone Analog</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="851"/>
        <source>Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored.</source>
        <translation type="unfinished">Mengatur deadzone stik analog, yaitu persentase dari gerakan analog yang akan diabaikan.</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="854"/>
        <source>Analog Sensitivity</source>
        <translation type="unfinished">Sensitivitas Analog</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="855"/>
        <source>Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.</source>
        <translation type="unfinished">Mengatur faktor penskalaan sumbu analog stik. Untuk kontroler modern seperti DualShock4 dan kontroler Xbox One, nilai antara 130% hingga 140% disarankan.</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="860"/>
        <source>Button/Trigger Deadzone</source>
        <translation type="unfinished">Deadzone Tombol/Trigger</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="861"/>
        <source>Sets the deadzone for activating buttons/triggers, i.e. the fraction of the trigger which will be ignored.</source>
        <translation type="unfinished">Mengatur deadzone untuk mengaktivasi tombol/trigger, yaitu persentase tekanan tombol/trigger yang akan diabaikan.</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="864"/>
        <source>Vibration Bias</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="865"/>
        <source>Sets the rumble bias value. If rumble in some games is too weak or not functioning, try increasing this value.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="868"/>
        <source>Invert Left Stick</source>
        <translation type="unfinished">Balikkan Stik Kiri</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="869"/>
        <source>Inverts the direction of the left analog stick.</source>
        <translation type="unfinished">Membalikan arah analog stik kiri.</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="871"/>
        <source>Invert Right Stick</source>
        <translation type="unfinished">Balikkan Stik Kanan</translation>
    </message>
    <message>
        <location filename="../../core/analog_controller.cpp" line="872"/>
        <source>Inverts the direction of the right analog stick.</source>
        <translation type="unfinished">Membalikan arah analog stik kanan.</translation>
    </message>
</context>
<context>
    <name>AnalogJoystick</name>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="69"/>
        <location filename="../../core/analog_joystick.cpp" line="244"/>
        <source>Controller %u switched to analog mode.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="70"/>
        <location filename="../../core/analog_joystick.cpp" line="245"/>
        <source>Controller %u switched to digital mode.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="353"/>
        <source>D-Pad Up</source>
        <translation type="unfinished">D-Pad Atas</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="354"/>
        <source>D-Pad Right</source>
        <translation type="unfinished">D-Pad Kanan</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="355"/>
        <source>D-Pad Down</source>
        <translation type="unfinished">D-Pad Bawah</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="356"/>
        <source>D-Pad Left</source>
        <translation type="unfinished">D-Pad Kiri</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="357"/>
        <source>Triangle</source>
        <translation type="unfinished">Segitiga</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="358"/>
        <source>Circle</source>
        <translation type="unfinished">Lingkaran</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="359"/>
        <source>Cross</source>
        <translation type="unfinished">Silang</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="360"/>
        <source>Square</source>
        <translation type="unfinished">Kotak</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="361"/>
        <source>Select</source>
        <translation type="unfinished">Select</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="362"/>
        <source>Start</source>
        <translation type="unfinished">Mulai</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="363"/>
        <source>Mode Toggle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="364"/>
        <source>L1</source>
        <translation type="unfinished">L1</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="365"/>
        <source>R1</source>
        <translation type="unfinished">R1</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="366"/>
        <source>L2</source>
        <translation type="unfinished">L2</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="367"/>
        <source>R2</source>
        <translation type="unfinished">R2</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="368"/>
        <source>L3</source>
        <translation type="unfinished">L3</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="369"/>
        <source>R3</source>
        <translation type="unfinished">R3</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="371"/>
        <source>Left Stick Left</source>
        <translation type="unfinished">Stik Kiri Kiri</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="372"/>
        <source>Left Stick Right</source>
        <translation type="unfinished">Stik Kiri Kanan</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="373"/>
        <source>Left Stick Down</source>
        <translation type="unfinished">Stik Kiri Bawah</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="374"/>
        <source>Left Stick Up</source>
        <translation type="unfinished">Stik Kiri Atas</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="375"/>
        <source>Right Stick Left</source>
        <translation type="unfinished">Stik Kanan Kiri</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="376"/>
        <source>Right Stick Right</source>
        <translation type="unfinished">Stik Kanan Kanan</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="377"/>
        <source>Right Stick Down</source>
        <translation type="unfinished">Stik Kanan Bawah</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="378"/>
        <source>Right Stick Up</source>
        <translation type="unfinished">Stik Kanan Atas</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="385"/>
        <source>Not Inverted</source>
        <translation type="unfinished">Tidak Terbalik</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="386"/>
        <source>Invert Left/Right</source>
        <translation type="unfinished">Balikkan Kiri/Kanan</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="387"/>
        <source>Invert Up/Down</source>
        <translation type="unfinished">Balikkan Atas/Bawah</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="388"/>
        <source>Invert Left/Right + Up/Down</source>
        <translation type="unfinished">Balikkan Kiri/Kanan + Atas/Bawah</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="391"/>
        <source>Analog Deadzone</source>
        <translation type="unfinished">Deadzone Analog</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="392"/>
        <source>Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored.</source>
        <translation type="unfinished">Mengatur deadzone stik analog, yaitu persentase dari gerakan analog yang akan diabaikan.</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="395"/>
        <source>Analog Sensitivity</source>
        <translation type="unfinished">Sensitivitas Analog</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="396"/>
        <source>Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.</source>
        <translation type="unfinished">Mengatur faktor penskalaan sumbu analog stik. Untuk kontroler modern seperti DualShock4 dan kontroler Xbox One, nilai antara 130% hingga 140% disarankan.</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="401"/>
        <source>Invert Left Stick</source>
        <translation type="unfinished">Balikkan Stik Kiri</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="402"/>
        <source>Inverts the direction of the left analog stick.</source>
        <translation type="unfinished">Membalikan arah analog stik kiri.</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="404"/>
        <source>Invert Right Stick</source>
        <translation type="unfinished">Balikkan Stik Kanan</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="405"/>
        <source>Inverts the direction of the right analog stick.</source>
        <translation type="unfinished">Membalikan arah analog stik kanan.</translation>
    </message>
</context>
<context>
    <name>AudioBackend</name>
    <message>
        <location filename="../../core/settings.cpp" line="1302"/>
        <source>Null (No Output)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1304"/>
        <source>Cubeb</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1307"/>
        <source>XAudio2</source>
        <translation type="unfinished">XAudio2</translation>
    </message>
</context>
<context>
    <name>AudioSettingsWidget</name>
    <message>
        <location filename="../audiosettingswidget.ui" line="29"/>
        <source>Configuration</source>
        <translation type="unfinished">Konfigurasi</translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="66"/>
        <source>Stretch Mode:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="73"/>
        <source>Buffer Size:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="81"/>
        <source>Off (Noisy)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="86"/>
        <source>Resampling (Pitch Shift)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="91"/>
        <source>Time Stretch (Tempo Change, Best Sound)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="99"/>
        <source>Maximum latency: 0 frames (0.00ms)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="109"/>
        <source>Backend:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="126"/>
        <source>Driver:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="133"/>
        <location filename="../audiosettingswidget.cpp" line="75"/>
        <source>Start Dumping On Boot</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="180"/>
        <source>Controls</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="186"/>
        <source>Output Volume:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="220"/>
        <location filename="../audiosettingswidget.ui" line="259"/>
        <source>100%</source>
        <translation>100%</translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="271"/>
        <source>Fast Forward Volume:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="278"/>
        <location filename="../audiosettingswidget.cpp" line="81"/>
        <source>Mute All Sound</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="285"/>
        <location filename="../audiosettingswidget.cpp" line="83"/>
        <source>Mute CD Audio</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="119"/>
        <source>Output Latency:</source>
        <translation>Latensi Output:</translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="158"/>
        <source>Minimal</source>
        <translation>Minimal</translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="167"/>
        <source>Output Device:</source>
        <translation>Perangkat Output:</translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="64"/>
        <source>Audio Backend</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="65"/>
        <source>The audio backend determines how frames produced by the emulator are submitted to the host. Cubeb provides the lowest latency, if you encounter issues, try the SDL backend. The null backend disables all host audio output.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="69"/>
        <source>50 ms</source>
        <translation type="unfinished">10 ms {50 ?}</translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="70"/>
        <source>The buffer size determines the size of the chunks of audio which will be pulled by the host. Smaller values reduce the output latency, but may cause hitches if the emulation speed is inconsistent. Note that the Cubeb backend uses smaller chunks regardless of this value, so using a low value here may not significantly change latency.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="75"/>
        <location filename="../audiosettingswidget.cpp" line="81"/>
        <location filename="../audiosettingswidget.cpp" line="83"/>
        <source>Unchecked</source>
        <translation type="unfinished">Tidak Dicentang</translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="76"/>
        <source>Start dumping audio to file as soon as the emulator is started. Mainly useful as a debug option.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="77"/>
        <source>Output Volume</source>
        <translation type="unfinished">Volume Keluaran</translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="78"/>
        <source>Controls the volume of the audio played on the host.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="79"/>
        <source>Fast Forward Volume</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="80"/>
        <source>Controls the volume of the audio played on the host when fast forwarding.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="82"/>
        <source>Prevents the emulator from producing any audible sound.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="84"/>
        <source>Forcibly mutes both CD-DA and XA audio from the CD-ROM. Can be used to disable background music in some games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="87"/>
        <source>Stretch Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="87"/>
        <source>Time Stretching</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="88"/>
        <source>When running outside of 100% speed, adjusts the tempo on audio instead of dropping frames. Produces much nicer fast forward/slowdown audio at a small cost to performance.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="118"/>
        <location filename="../audiosettingswidget.cpp" line="136"/>
        <source>Default</source>
        <translation>Default</translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="158"/>
        <source>Maximum Latency: %1 frames / %2 ms (%3ms buffer + %5ms output)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="166"/>
        <source>Maximum Latency: %1 frames / %2 ms</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="69"/>
        <source>Output Latency</source>
        <translation>Latensi Output</translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="172"/>
        <location filename="../audiosettingswidget.cpp" line="173"/>
        <source>%1%</source>
        <translation>%1%</translation>
    </message>
</context>
<context>
    <name>AudioStream</name>
    <message>
        <location filename="../../util/audio_stream.cpp" line="58"/>
        <source>None</source>
        <translation type="unfinished">Tidak Ada</translation>
    </message>
    <message>
        <location filename="../../util/audio_stream.cpp" line="59"/>
        <source>Resampling</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../util/audio_stream.cpp" line="60"/>
        <source>Time Stretching</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>AutoUpdaterDialog</name>
    <message>
        <location filename="../autoupdaterdialog.ui" line="17"/>
        <location filename="../autoupdaterdialog.cpp" line="236"/>
        <location filename="../autoupdaterdialog.cpp" line="410"/>
        <source>Automatic Updater</source>
        <translation>Updater Otomatis</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.ui" line="51"/>
        <source>Update Available</source>
        <translation>Update Tersedia</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.ui" line="60"/>
        <source>Current Version: </source>
        <translation>Versi Saat Ini: </translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.ui" line="67"/>
        <source>New Version: </source>
        <translation>Versi Terbaru: </translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.ui" line="95"/>
        <source>Download and Install...</source>
        <translation>Unduh dan Pasang...</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.ui" line="102"/>
        <source>Skip This Update</source>
        <translation>Lewati Update Ini</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.ui" line="109"/>
        <source>Remind Me Later</source>
        <translation>Ingatkan Saya Nanti</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="133"/>
        <source>Updater Error</source>
        <translation>Update Bermasalah</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="342"/>
        <source>&lt;h2&gt;Changes:&lt;/h2&gt;</source>
        <translation>&lt;h2&gt;Catatan Perubahan:&lt;/h2&gt;</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="383"/>
        <source>&lt;h2&gt;Settings Warning&lt;/h2&gt;&lt;p&gt;Installing this update will reset your program configuration. Please note that you will have to reconfigure your settings after this update.&lt;/p&gt;</source>
        <translation>&lt;h2&gt;Peringatan Pengaturan&lt;/h2&gt;&lt;p&gt;Menginstal update ini akan me-reset konfigurasi program anda. Anda harus membuat konfigurasi baru setelah memasang update ini.&lt;/p&gt;</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="411"/>
        <source>Downloading %1...</source>
        <translation>Sedang mengunduh %1...</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="237"/>
        <source>No updates are currently available. Please try again later.</source>
        <translation>Tidak ada update tersedia. Coba lagi nanti.</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="286"/>
        <source>Current Version: %1 (%2)</source>
        <translation>Versi Saat Ini: %1 (%2)</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="288"/>
        <source>New Version: %1 (%2)</source>
        <translation>Versi Terbaru: %1 (%2)</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="375"/>
        <source>&lt;h2&gt;Save State Warning&lt;/h2&gt;&lt;p&gt;Installing this update will make your save states &lt;b&gt;incompatible&lt;/b&gt;. Please ensure you have saved your games to memory card before installing this update or you will lose progress.&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="387"/>
        <source>&lt;h4&gt;Installing this update will download %1 MB through your internet connection.&lt;/h4&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="289"/>
        <source>Loading...</source>
        <translation>Sedang memuat...</translation>
    </message>
</context>
<context>
    <name>BIOSSettingsWidget</name>
    <message>
        <location filename="../biossettingswidget.ui" line="45"/>
        <source>PAL (Europe, Australia):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="52"/>
        <source>NTSC-J (Japan):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="59"/>
        <source>NTSC-U/C (US/Canada):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="101"/>
        <source>Open in Explorer...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="120"/>
        <source>BIOS Directory</source>
        <translation>Direktori BIOS</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="126"/>
        <source>DuckStation will search for BIOS images in this directory.</source>
        <translation>DuckStation akan mencari image BIOS di direktori ini.</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="141"/>
        <source>Browse...</source>
        <translation>Telusuri...</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="166"/>
        <location filename="../biossettingswidget.cpp" line="28"/>
        <source>Enable TTY Logging</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="29"/>
        <source>BIOS Selection</source>
        <translation>Seleksi BIOS</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="108"/>
        <source>Refresh List</source>
        <translation>Refresh Daftar</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="153"/>
        <source>Options and Patches</source>
        <translation>Pengaturan dan Patch</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="159"/>
        <location filename="../biossettingswidget.cpp" line="25"/>
        <source>Fast Boot</source>
        <translation>Boot Cepat</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.cpp" line="25"/>
        <location filename="../biossettingswidget.cpp" line="28"/>
        <source>Unchecked</source>
        <translation>Tidak Dicentang</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.cpp" line="26"/>
        <source>Patches the BIOS to skip the console&apos;s boot animation. Does not work with all games, but usually safe to enable.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.cpp" line="29"/>
        <source>Logs BIOS calls to printf(). Not all games contain debugging messages.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.cpp" line="105"/>
        <source>Use Global Setting</source>
        <translation type="unfinished">Gunakan Pengaturan Global</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.cpp" line="107"/>
        <source>Auto-Detect</source>
        <translation type="unfinished">Deteksi Otomatis</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.cpp" line="125"/>
        <source>Unknown</source>
        <translation type="unfinished">Tidak Diketahui</translation>
    </message>
</context>
<context>
    <name>CPUExecutionMode</name>
    <message>
        <location filename="../../core/settings.cpp" line="859"/>
        <source>Interpreter (Slowest)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="860"/>
        <source>Cached Interpreter (Faster)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="861"/>
        <source>Recompiler (Fastest)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="862"/>
        <source>New Recompiler (Experimental)</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CPUFastmemMode</name>
    <message>
        <location filename="../../core/settings.cpp" line="890"/>
        <source>Disabled (Slowest)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="891"/>
        <source>MMap (Hardware, Fastest, 64-Bit Only)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="892"/>
        <source>LUT (Faster)</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CheatCodeEditorDialog</name>
    <message>
        <location filename="../cheatcodeeditordialog.ui" line="14"/>
        <source>Cheat Code Editor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.ui" line="23"/>
        <source>Description:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.ui" line="33"/>
        <source>Group:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.ui" line="43"/>
        <source>Type:</source>
        <translation type="unfinished">Tipe:</translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.ui" line="53"/>
        <source>Activation:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.cpp" line="23"/>
        <location filename="../cheatcodeeditordialog.cpp" line="29"/>
        <source>Error</source>
        <translation type="unfinished">Eror</translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.cpp" line="23"/>
        <source>Description cannot be empty.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.cpp" line="29"/>
        <source>Instructions are invalid.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CheatManagerDialog</name>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="14"/>
        <source>Cheat Manager</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="24"/>
        <source>Cheat List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="32"/>
        <source>&amp;Add Group...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="39"/>
        <source>&amp;Add Code...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="46"/>
        <source>&amp;Edit Code...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="56"/>
        <source>&amp;Delete Code</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="66"/>
        <location filename="../cheatmanagerdialog.cpp" line="398"/>
        <location filename="../cheatmanagerdialog.cpp" line="436"/>
        <location filename="../cheatmanagerdialog.cpp" line="441"/>
        <source>Activate</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="73"/>
        <source>Import...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="83"/>
        <source>Export...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="90"/>
        <source>Clear</source>
        <translation type="unfinished">Bersihkan</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="97"/>
        <source>Reset</source>
        <translation type="unfinished">Reset</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="126"/>
        <source>Name</source>
        <translation type="unfinished">Nama</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="131"/>
        <location filename="../cheatmanagerdialog.ui" line="598"/>
        <source>Type</source>
        <translation type="unfinished">Tipe</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="136"/>
        <source>Activation</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="141"/>
        <source>Instructions</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="150"/>
        <source>Memory Scanner</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="185"/>
        <location filename="../cheatmanagerdialog.ui" line="593"/>
        <source>Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="190"/>
        <location filename="../cheatmanagerdialog.ui" line="603"/>
        <source>Value</source>
        <translation type="unfinished">Nilai</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="195"/>
        <source>Previous Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="205"/>
        <source>Search Parameters</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="211"/>
        <source>Value:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="227"/>
        <source>Signed</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="232"/>
        <source>Unsigned</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="244"/>
        <source>Decimal</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="249"/>
        <source>Hex</source>
        <translation type="unfinished">Hex</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="259"/>
        <source>Data Size:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="270"/>
        <source>Byte (1 byte)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="275"/>
        <source>Halfword (2 bytes)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="280"/>
        <source>Word (4 bytes)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="288"/>
        <source>Operator:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="296"/>
        <source>Equal to Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="301"/>
        <source>Not Equal to Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="306"/>
        <source>Greater Than Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="311"/>
        <source>Greater or Equal to Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="316"/>
        <source>Less Than Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="321"/>
        <source>Less or Equal to Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="326"/>
        <source>Increased By Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="331"/>
        <source>Decreased By Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="336"/>
        <source>Changed By Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="341"/>
        <source>Equal to Previous Result (Unchanged Value)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="346"/>
        <source>Not Equal to Previous Result (Changed Value)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="351"/>
        <source>Greater Than Previous Result</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="356"/>
        <source>Greater or Equal to Previous Result</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="361"/>
        <source>Less Than Previous Result</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="366"/>
        <source>Less or Equal to Previous Result</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="371"/>
        <source>Any Value ('New Search' or 'Reset Result Value')</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="379"/>
        <source>Start Address:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="389"/>
        <source>End Address:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="399"/>
        <source>Preset Range:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="407"/>
        <source>RAM</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="412"/>
        <source>Scratchpad</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="417"/>
        <source>BIOS</source>
        <translation type="unfinished">BIOS</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="430"/>
        <source>New Search</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="440"/>
        <source>Search Again</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="450"/>
        <source>Clear Results</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="462"/>
        <source>Add Selected Results To Watch List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="498"/>
        <source>Number of Results (Display limited to first 5000) : </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="538"/>
        <source>0</source>
        <translation type="unfinished">0</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="588"/>
        <source>Simple Cheat Code or Description</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="608"/>
        <source>Freeze</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="618"/>
        <source>Add Manual Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="628"/>
        <source>Remove Selected Entries from Watch List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="641"/>
        <source>Load Watch</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="654"/>
        <source>Save Watch</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="25"/>
        <source>Byte</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="25"/>
        <source>Halfword</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="26"/>
        <source>Word</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="26"/>
        <source>Signed Byte</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="27"/>
        <source>Signed Halfword</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="27"/>
        <source>Signed Word</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="441"/>
        <source>Toggle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="525"/>
        <source>Add Group</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="525"/>
        <source>Group Name:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="531"/>
        <location filename="../cheatmanagerdialog.cpp" line="665"/>
        <location filename="../cheatmanagerdialog.cpp" line="688"/>
        <location filename="../cheatmanagerdialog.cpp" line="710"/>
        <source>Error</source>
        <translation type="unfinished">Eror</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="531"/>
        <source>This group name already exists.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="622"/>
        <source>Delete Code</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="623"/>
        <source>Are you sure you wish to delete the selected code? This action is not reversible.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="650"/>
        <source>From File...</source>
        <translation type="unfinished">Dari File...</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="651"/>
        <source>From Text...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="657"/>
        <source>PCSXR/Libretro Cheat Files (*.cht *.txt);;All Files (*.*)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="658"/>
        <location filename="../cheatmanagerdialog.cpp" line="681"/>
        <source>Import Cheats</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="665"/>
        <location filename="../cheatmanagerdialog.cpp" line="688"/>
        <source>Failed to parse cheat file. The log may contain more information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="681"/>
        <source>Cheat File Text:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="704"/>
        <source>PCSXR Cheat Files (*.cht);;All Files (*.*)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="705"/>
        <source>Export Cheats</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="710"/>
        <source>Failed to save cheat file. The log may contain more information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="715"/>
        <source>Confirm Clear</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="716"/>
        <source>Are you sure you want to remove all cheats? This is not reversible.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="729"/>
        <source>Confirm Reset</source>
        <translation type="unfinished">Konfirmasi Reset</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="730"/>
        <source>Are you sure you want to reset the cheat list? Any cheats not in the DuckStation database WILL BE LOST.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="759"/>
        <source>Enter manual address:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="768"/>
        <source>Select data size:</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>Cheats</name>
    <message>
        <location filename="../../core/cheats.cpp" line="2770"/>
        <source>Gameshark</source>
        <translation>GameShark</translation>
    </message>
    <message>
        <location filename="../../core/cheats.cpp" line="2795"/>
        <source>Manual</source>
        <translation>Manual</translation>
    </message>
    <message>
        <location filename="../../core/cheats.cpp" line="2795"/>
        <source>Automatic (Frame End)</source>
        <translation>Otomatis (Akhir Frame)</translation>
    </message>
</context>
<context>
    <name>ColorPickerButton</name>
    <message>
        <location filename="../colorpickerbutton.cpp" line="41"/>
        <source>Select LED Color</source>
        <translation>Pilih Warna Panel Lampu</translation>
    </message>
</context>
<context>
    <name>CommonHost</name>
    <message>
        <location filename="../../util/cubeb_audio_stream.cpp" line="288"/>
        <source>Default Output Device</source>
        <translation>Perangkat Keluaran Utama</translation>
    </message>
</context>
<context>
    <name>ConsoleRegion</name>
    <message>
        <location filename="../../core/settings.cpp" line="799"/>
        <source>Auto-Detect</source>
        <translation>Deteksi Otomatis</translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="799"/>
        <source>NTSC-J (Japan)</source>
        <translation>NTSC-J (Jepang)</translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="800"/>
        <source>NTSC-U/C (US, Canada)</source>
        <translation>NTSC-U/C (Amerika, Kanada)</translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="800"/>
        <source>PAL (Europe, Australia)</source>
        <translation>PAL (Eropa, Australia)</translation>
    </message>
</context>
<context>
    <name>ConsoleSettingsWidget</name>
    <message>
        <location filename="../consolesettingswidget.ui" line="29"/>
        <source>Console</source>
        <translation>Konsol</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="35"/>
        <source>Region:</source>
        <translation>Region:</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="45"/>
        <location filename="../consolesettingswidget.cpp" line="70"/>
        <source>Enable 8MB RAM (Dev Console)</source>
        <translation>Aktifkan RAM 8MB (Konsol Dev)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="55"/>
        <source>CPU Emulation</source>
        <translation>Emulasi CPU</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="61"/>
        <source>Execution Mode:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="75"/>
        <location filename="../consolesettingswidget.cpp" line="61"/>
        <source>Enable Clock Speed Control (Overclocking/Underclocking)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="95"/>
        <source>100% (effective 33.3mhz)</source>
        <translation>100% (33.3mhz efektif)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="131"/>
        <location filename="../consolesettingswidget.cpp" line="65"/>
        <source>Enable Recompiler ICache</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="141"/>
        <source>CD-ROM Emulation</source>
        <translation>Emulasi CD-ROM</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="150"/>
        <source>Read Speedup:</source>
        <translation>Percepatan Read:</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="158"/>
        <location filename="../consolesettingswidget.cpp" line="80"/>
        <source>None (Double Speed)</source>
        <translation>Tidak ada (Kecepatan 2x)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="163"/>
        <source>2x (Quad Speed)</source>
        <translation>2x (Keceptan 4x)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="168"/>
        <source>3x (6x Speed)</source>
        <translation>3x (Kecepatan 6x)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="173"/>
        <source>4x (8x Speed)</source>
        <translation>4x (Kecepatan 8x)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="178"/>
        <source>5x (10x Speed)</source>
        <translation>5x (Kecepatan 10x)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="183"/>
        <source>6x (12x Speed)</source>
        <translation>6x (Kecepatan 12x)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="188"/>
        <source>7x (14x Speed)</source>
        <translation>7x (Kecepatan 14x)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="193"/>
        <source>8x (16x Speed)</source>
        <translation>8x (Kecepatan 16x)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="198"/>
        <source>9x (18x Speed)</source>
        <translation>9x (Kecepatan 18x)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="203"/>
        <source>10x (20x Speed)</source>
        <translation>10x (Kecepatan 20x)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="211"/>
        <source>Seek Speedup:</source>
        <translation>Percepatan Seek:</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="222"/>
        <source>Infinite/Instantaneous</source>
        <translation>Tidak Terbatas/Instan</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="227"/>
        <location filename="../consolesettingswidget.cpp" line="84"/>
        <source>None (Normal Speed)</source>
        <translation>Tidak ada (Kecepatan Normal)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="232"/>
        <source>2x</source>
        <translation>2x</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="237"/>
        <source>3x</source>
        <translation>3x</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="242"/>
        <source>4x</source>
        <translation>4x</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="247"/>
        <source>5x</source>
        <translation>5x</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="252"/>
        <source>6x</source>
        <translation>6x</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="257"/>
        <source>7x</source>
        <translation>7x</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="262"/>
        <source>8x</source>
        <translation>8x</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="267"/>
        <source>9x</source>
        <translation>9x</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="272"/>
        <source>10x</source>
        <translation>10x</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="282"/>
        <location filename="../consolesettingswidget.cpp" line="91"/>
        <source>Enable Region Check</source>
        <translation>Aktifkan Pemeriksaan Region</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="289"/>
        <source>Preload Image To RAM</source>
        <translation>Muat Image Ke RAM</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="296"/>
        <location filename="../consolesettingswidget.cpp" line="97"/>
        <source>Apply Image Patches</source>
        <translation>Terapkan Patch Image</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="305"/>
        <source>Async Readahead:</source>
        <translation>Readahead Asinkron:</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="30"/>
        <source>Disabled (Synchronous)</source>
        <translation>Tidak Aktif (Sinkron)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="33"/>
        <source>%1 sectors (%2 KB / %3 ms)</source>
        <translation>%1 sector (%2 KB / %3 ms)</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="56"/>
        <source>Region</source>
        <translation>Region</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="56"/>
        <source>Auto-Detect</source>
        <translation>Deteksi Otomatis</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="57"/>
        <source>Determines the emulated hardware type.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="58"/>
        <source>Execution Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="58"/>
        <source>Recompiler (Fastest)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="59"/>
        <source>Determines how the emulated CPU executes instructions.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="61"/>
        <location filename="../consolesettingswidget.cpp" line="65"/>
        <location filename="../consolesettingswidget.cpp" line="70"/>
        <location filename="../consolesettingswidget.cpp" line="76"/>
        <location filename="../consolesettingswidget.cpp" line="94"/>
        <location filename="../consolesettingswidget.cpp" line="97"/>
        <source>Unchecked</source>
        <translation>Tidak Dicentang</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="62"/>
        <source>When this option is chosen, the clock speed set below will be used.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="63"/>
        <source>Overclocking Percentage</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="63"/>
        <source>100%</source>
        <translation>100%</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="64"/>
        <source>Selects the percentage of the normal clock speed the emulated hardware will run at.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="66"/>
        <source>Simulates stalls in the recompilers when the emulated CPU would have to fetch instructions into its cache. Makes games run closer to their console framerate, at a small cost to performance. Interpreter mode always simulates the instruction cache.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="71"/>
        <source>Enables an additional 6MB of RAM to obtain a total of 2+6 = 8MB, usually present on dev consoles. Games have to use a larger heap size for this additional RAM to be usable. Titles which rely on memory mirrors may break, so it should only be used with compatible mods.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="76"/>
        <location filename="../consolesettingswidget.cpp" line="94"/>
        <source>Preload Image to RAM</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="77"/>
        <location filename="../consolesettingswidget.cpp" line="95"/>
        <source>Loads the game image into RAM. Useful for network paths that may become unreliable during gameplay. In some cases also eliminates stutter when games initiate audio track playback.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="80"/>
        <source>CD-ROM Read Speedup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="81"/>
        <source>Speeds up CD-ROM reads by the specified factor. Only applies to double-speed reads, and is ignored when audio is playing. May improve loading speeds in some games, at the cost of breaking others.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="84"/>
        <source>CD-ROM Seek Speedup</source>
        <translation>Kecepatan Baca CD-ROM</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="85"/>
        <source>Reduces the simulated time for the CD-ROM sled to move to different areas of the disc. Can improve loading times, but crash games which do not expect the CD-ROM to operate faster.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="87"/>
        <source>Asynchronous Readahead</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="87"/>
        <source>8 Sectors</source>
        <translation>8 Sektor</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="88"/>
        <source>Reduces hitches in emulation by reading/decompressing CD data asynchronously on a worker thread. Higher sector numbers can reduce spikes when streaming FMVs or audio on slower storage or when using compression formats such as CHD.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="91"/>
        <source>Checked</source>
        <translation>Dicentang</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="92"/>
        <source>Simulates the region check present in original, unmodified consoles.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="98"/>
        <source>Automatically applies patches to disc images when they are present in the same directory. Currently only PPF patches are supported with this option.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="131"/>
        <source>Enabling CPU overclocking will break games, cause bugs, reduce performance and can significantly increase system requirements.

By enabling this option you are agreeing to not create any bug reports unless you have confirmed the bug also occurs with overclocking disabled.

This warning will only be shown once.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="135"/>
        <source>CPU Overclocking Warning</source>
        <translation>Peringatan Overclocking CPU</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="137"/>
        <source>Yes, I will confirm bugs without overclocking before reporting.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="138"/>
        <source>No, take me back to safety.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="180"/>
        <source>%1% (%2MHz)</source>
        <translation>%1% (%2MHz)</translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget</name>
    <message>
        <location filename="../controllerbindingwidget.ui" line="29"/>
        <source>Controller Type</source>
        <translation>Tipe Kontroler</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget.ui" line="40"/>
        <source>Bindings</source>
        <translation>Penetapan Tombol</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget.ui" line="60"/>
        <source>Settings</source>
        <translation>Pengaturan</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget.ui" line="80"/>
        <source>Macros</source>
        <translation>Makro</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget.ui" line="117"/>
        <location filename="../controllerbindingwidgets.cpp" line="272"/>
        <source>Automatic Mapping</source>
        <translation>Penetapan Tombol Otomatis</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget.ui" line="131"/>
        <location filename="../controllerbindingwidgets.cpp" line="221"/>
        <source>Clear Mapping</source>
        <translation>Bersihkan Penetapan Tombol</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="211"/>
        <source>No devices available</source>
        <translation>Tidak ada perangkat yang tersedia</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="222"/>
        <source>Are you sure you want to clear all mappings for this controller? This action cannot be undone.</source>
        <translation>Apakah Anda yakin ingin menghapus semua penetapan tombol untuk kontroler ini? Tindakan ini tidak dapat dibatalkan.</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="273"/>
        <source>No generic bindings were generated for device &apos;%1&apos;. The controller/source may not support automatic mapping.</source>
        <translation>Penetapan tombol generik untuk perangkat &apos;%1&apos; tidak tersedia. Kontroler/sumber mungkin tidak mendukung penetapan tombol otomatis.</translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_AnalogController</name>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="43"/>
        <source>D-Pad</source>
        <translation type="unfinished">D-Pad</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="49"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="218"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="861"/>
        <source>Down</source>
        <translation type="unfinished">Bawah</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="79"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="119"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="159"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="199"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="248"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="288"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="328"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="368"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="411"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="462"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="496"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="530"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="564"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="598"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="632"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="682"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="722"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="762"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="802"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="851"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="891"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="931"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="971"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1014"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1139"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1161"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1201"/>
        <source>PushButton</source>
        <translation type="unfinished">PushButton</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="89"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="258"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="821"/>
        <source>Left</source>
        <translation type="unfinished">Kiri</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="129"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="298"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="941"/>
        <source>Up</source>
        <translation type="unfinished">Atas</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="169"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="338"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="901"/>
        <source>Right</source>
        <translation type="unfinished">Kanan</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="212"/>
        <source>Left Analog</source>
        <translation type="unfinished">Analog Kiri</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="381"/>
        <source>Large Motor</source>
        <translation type="unfinished">Motor Besar</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="438"/>
        <source>R2</source>
        <translation type="unfinished">R2</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="472"/>
        <source>Select</source>
        <translation type="unfinished">Select</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="506"/>
        <source>L2</source>
        <translation type="unfinished">L2</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="540"/>
        <source>Start</source>
        <translation type="unfinished">Mulai</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="574"/>
        <source>R1</source>
        <translation type="unfinished">R1</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="608"/>
        <source>L1</source>
        <translation type="unfinished">L1</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="646"/>
        <source>Face Buttons</source>
        <translation type="unfinished">Tombol Aksi</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="652"/>
        <source>Cross</source>
        <translation type="unfinished">Silang</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="692"/>
        <source>Square</source>
        <translation type="unfinished">Kotak</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="732"/>
        <source>Triangle</source>
        <translation type="unfinished">Segitiga</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="772"/>
        <source>Circle</source>
        <translation type="unfinished">Lingkaran</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="815"/>
        <source>Right Analog</source>
        <translation type="unfinished">Analog Kanan</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="984"/>
        <source>Small Motor</source>
        <translation type="unfinished">Motor Kecil</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1109"/>
        <source>R3</source>
        <translation type="unfinished">R3</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1149"/>
        <source>Analog</source>
        <translation type="unfinished">Analog</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1171"/>
        <source>L3</source>
        <translation type="unfinished">L3</translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_AnalogJoystick</name>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="43"/>
        <source>D-Pad</source>
        <translation type="unfinished">D-Pad</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="49"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="218"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="821"/>
        <source>Down</source>
        <translation type="unfinished">Bawah</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="79"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="119"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="159"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="199"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="248"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="288"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="328"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="368"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="422"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="456"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="490"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="524"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="558"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="592"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="642"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="682"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="722"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="762"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="811"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="851"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="891"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="931"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1046"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1086"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1121"/>
        <source>PushButton</source>
        <translation type="unfinished">PushButton</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="89"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="258"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="781"/>
        <source>Left</source>
        <translation type="unfinished">Kiri</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="129"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="298"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="901"/>
        <source>Up</source>
        <translation type="unfinished">Atas</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="169"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="338"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="861"/>
        <source>Right</source>
        <translation type="unfinished">Kanan</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="212"/>
        <source>Left Analog</source>
        <translation type="unfinished">Analog Kiri</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="398"/>
        <source>R1</source>
        <translation type="unfinished">R1</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="432"/>
        <source>L1</source>
        <translation type="unfinished">L1</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="466"/>
        <source>L2</source>
        <translation type="unfinished">L2</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="500"/>
        <source>R2</source>
        <translation type="unfinished">R2</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="534"/>
        <source>Start</source>
        <translation type="unfinished">Mulai</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="568"/>
        <source>Select</source>
        <translation type="unfinished">Select</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="606"/>
        <source>Face Buttons</source>
        <translation type="unfinished">Tombol Aksi</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="612"/>
        <source>Cross</source>
        <translation type="unfinished">Silang</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="652"/>
        <source>Square</source>
        <translation type="unfinished">Kotak</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="692"/>
        <source>Triangle</source>
        <translation type="unfinished">Segitiga</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="732"/>
        <source>Circle</source>
        <translation type="unfinished">Lingkaran</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="775"/>
        <source>Right Analog</source>
        <translation type="unfinished">Analog Kanan</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1016"/>
        <source>R3</source>
        <translation type="unfinished">R3</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1056"/>
        <source>L3</source>
        <translation type="unfinished">L3</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1109"/>
        <source>Mode</source>
        <translation type="unfinished">Mode</translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_DigitalController</name>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="43"/>
        <source>L1</source>
        <translation type="unfinished">L1</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="67"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="101"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="135"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="169"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="232"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="272"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="312"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="352"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="503"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="543"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="583"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="623"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="677"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="711"/>
        <source>PushButton</source>
        <translation type="unfinished">PushButton</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="77"/>
        <source>L2</source>
        <translation type="unfinished">L2</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="111"/>
        <source>R2</source>
        <translation type="unfinished">R2</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="145"/>
        <source>R1</source>
        <translation type="unfinished">R1</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="196"/>
        <source>Face Buttons</source>
        <translation type="unfinished">Tombol Aksi</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="202"/>
        <source>Cross</source>
        <translation type="unfinished">Silang</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="242"/>
        <source>Square</source>
        <translation type="unfinished">Kotak</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="282"/>
        <source>Triangle</source>
        <translation type="unfinished">Segitiga</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="322"/>
        <source>Circle</source>
        <translation type="unfinished">Lingkaran</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="467"/>
        <source>D-Pad</source>
        <translation type="unfinished">D-Pad</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="473"/>
        <source>Down</source>
        <translation type="unfinished">Bawah</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="513"/>
        <source>Left</source>
        <translation type="unfinished">Kiri</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="553"/>
        <source>Up</source>
        <translation type="unfinished">Atas</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="593"/>
        <source>Right</source>
        <translation type="unfinished">Kanan</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="653"/>
        <source>Select</source>
        <translation type="unfinished">Select</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="687"/>
        <source>Start</source>
        <translation type="unfinished">Mulai</translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_GunCon</name>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="29"/>
        <source>Trigger</source>
        <translation type="unfinished">Trigger</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="35"/>
        <source>Fire Offscreen</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="65"/>
        <location filename="../controllerbindingwidget_guncon.ui" line="105"/>
        <location filename="../controllerbindingwidget_guncon.ui" line="167"/>
        <location filename="../controllerbindingwidget_guncon.ui" line="207"/>
        <source>PushButton</source>
        <translation type="unfinished">PushButton</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="75"/>
        <source>Fire</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="131"/>
        <source>Side Buttons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="137"/>
        <source>B</source>
        <translation type="unfinished">B</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="177"/>
        <source>A</source>
        <translation type="unfinished">A</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="220"/>
        <source>Relative Aiming</source>
        <extracomment>Try to use Sony&apos;s official terminology for this. A good place to start would be in the console or the DualShock 2&apos;s manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.</extracomment>
        <translation type="unfinished">Bidikan Relatif</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="226"/>
        <source>Down</source>
        <translation type="unfinished">Bawah</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="266"/>
        <source>Left</source>
        <translation type="unfinished">Kiri</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="306"/>
        <source>Up</source>
        <translation type="unfinished">Atas</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="346"/>
        <source>Right</source>
        <translation type="unfinished">Kanan</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="470"/>
        <source>Pointer Setup</source>
        <translation type="unfinished">Pengaturan Pointer</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="476"/>
        <source>&lt;p&gt;By default, GunCon will use the mouse pointer. To use the mouse, you &lt;strong&gt;do not&lt;/strong&gt; need to configure any bindings apart from the trigger and buttons.&lt;/p&gt;

&lt;p&gt;If you want to use a controller, or lightgun which simulates a controller instead of a mouse, then you should bind it to Relative Aiming. Otherwise, Relative Aiming should be &lt;strong&gt;left unbound&lt;/strong&gt;.&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_Mouse</name>
    <message>
        <location filename="../controllerbindingwidget_mouse.ui" line="47"/>
        <source>Buttons</source>
        <translation type="unfinished">Tombol</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_mouse.ui" line="53"/>
        <source>Right</source>
        <translation type="unfinished">Kanan</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_mouse.ui" line="83"/>
        <location filename="../controllerbindingwidget_mouse.ui" line="123"/>
        <source>PushButton</source>
        <translation type="unfinished">PushButton</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_mouse.ui" line="93"/>
        <source>Left</source>
        <translation type="unfinished">Kiri</translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_NeGcon</name>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="56"/>
        <source>D-Pad</source>
        <translation type="unfinished">D-Pad</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="62"/>
        <source>Down</source>
        <translation type="unfinished">Bawah</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="92"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="132"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="172"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="212"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="249"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="300"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="334"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="397"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="437"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="477"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="517"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="638"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="678"/>
        <source>PushButton</source>
        <translation type="unfinished">PushButton</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="102"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="648"/>
        <source>Left</source>
        <translation type="unfinished">Kiri</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="142"/>
        <source>Up</source>
        <translation type="unfinished">Atas</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="182"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="608"/>
        <source>Right</source>
        <translation type="unfinished">Kanan</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="225"/>
        <source>Start</source>
        <translation type="unfinished">Mulai</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="276"/>
        <source>L</source>
        <translation type="unfinished">L</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="310"/>
        <source>R</source>
        <translation type="unfinished">R</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="361"/>
        <source>Face Buttons</source>
        <translation type="unfinished">Tombol Aksi</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="367"/>
        <source>I</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="407"/>
        <source>II</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="447"/>
        <source>B</source>
        <translation type="unfinished">B</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="487"/>
        <source>A</source>
        <translation type="unfinished">A</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="602"/>
        <source>Steering/Twist</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="878"/>
        <source>%1%</source>
        <translation type="unfinished">%1%</translation>
    </message>
</context>
<context>
    <name>ControllerCustomSettingsWidget</name>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="507"/>
        <source>%1 Settings</source>
        <translation>Pengaturan %1</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="516"/>
        <source>Restore Default Settings</source>
        <translation>Kembalikan Pengaturan Default</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="629"/>
        <source>Browse...</source>
        <translation>Telusuri...</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="632"/>
        <source>Select File</source>
        <translation>Pilih File</translation>
    </message>
</context>
<context>
    <name>ControllerGlobalSettingsWidget</name>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="35"/>
        <source>The DInput source provides support for legacy controllers which do not support XInput. Accessing these controllers via SDL instead is recommended.</source>
        <translation>Sumber DInput menyediakan dukungan untuk kontroler lama yang tidak mendukung XInput. Disarankan untuk mengakses kontroler tersebut melalui SDL.</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="96"/>
        <source>Multitap Mode:</source>
        <translation>Mode Multitap:</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="104"/>
        <source>Disabled</source>
        <translation>Nonaktif</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="109"/>
        <source>Enable on Port 1 Only</source>
        <translation>Aktif Hanya di Port 1</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="114"/>
        <source>Enable on Port 2 Only</source>
        <translation>Aktif Hanya di Port 2</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="119"/>
        <source>Enable on Ports 1 and 2</source>
        <translation>Aktif di Port 1 dan 2</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="130"/>
        <source>SDL Input Source</source>
        <translation>Sumber SDL</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="136"/>
        <source>The SDL input source supports most controllers, and provides advanced functionality for DualShock 4 / DualSense pads in Bluetooth mode (Vibration / LED Control).</source>
        <translation>Sumber input SDL mendukung kebanyakan kontroler, dan menawarkan fungsionalitas lebih untuk DualShock 4 / DualSense di mode Bluetooth (Getaran / Kontrol Panel Lampu).</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="146"/>
        <source>Enable SDL Input Source</source>
        <translation>Aktifkan Sumber Input SDL</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="155"/>
        <source>DualShock 4 / DualSense Enhanced Mode</source>
        <translation>Mode Enhanced DualShock 4 / DualSense</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="179"/>
        <source>XInput Source</source>
        <translation>Sumber XInput</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="185"/>
        <source>The XInput source provides support for XBox 360 / XBox One / XBox Series controllers, and third party controllers which implement the XInput protocol.</source>
        <translation>Sumber XInput menyediakan dukungan untuk pengontrol XBox 360 / XBox One / XBox Series, dan pengontrol pihak ketiga yang mengimplementasikan protokol XInput.</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="195"/>
        <source>Enable XInput Input Source</source>
        <translation>Aktifkan Sumber Input XInput</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="237"/>
        <source>Using raw input improves precision when you bind controller sticks to the mouse pointer. Also enables multiple mice to be used.</source>
        <translation>Menggunakan input raw akan meningkatkan presisi apabila Anda mengikatkan stik pengontrol ke mouse. Juga memungkinkan beberapa mouse untuk digunakan.</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="247"/>
        <source>Horizontal Sensitivity:</source>
        <translation>Sensitivitas Horizontal:</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="293"/>
        <location filename="../controllerglobalsettingswidget.ui" line="348"/>
        <source>10</source>
        <translation>10</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="302"/>
        <source>Vertical Sensitivity:</source>
        <translation>Sensitivitas Vertikal:</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="366"/>
        <source>Use Raw Input</source>
        <translation>Gunakan Input Raw</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="29"/>
        <source>DInput Source</source>
        <translation>Sumber DInput</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="45"/>
        <source>Enable DInput Input Source</source>
        <translation>Aktifkan Sumber Input DInput</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="205"/>
        <source>Profile Settings</source>
        <translation>Pengaturan Profil</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="211"/>
        <source>When this option is enabled, hotkeys can be set in this input profile, and will be used instead of the global hotkeys. By default, hotkeys are always shared between all profiles.</source>
        <translation>Jika diaktifkan, tombol pintasan dapat diatur di profil input ini dan akan digunakan sebagai pengganti tombol pintasan global. Secara default, semua profil input menggunakan tombol pintasan global.</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="221"/>
        <source>Use Per-Profile Hotkeys</source>
        <translation>Gunakan Tombol Pintasan Per Profil</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="162"/>
        <source>Controller LED Settings</source>
        <translation>Pengaturan Panel Lampu Kontroler</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="80"/>
        <source>Controller Multitap</source>
        <translation>Multitap Kontroler</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="86"/>
        <source>The multitap enables up to 8 controllers to be connected to the console. Each multitap provides 4 ports. Multitap is not supported by all games.</source>
        <translation>Multitap memungkinkan 8 kontroler untuk dihubungkan ke konsol secara bersamaan. Setiap multitap menyediakan 4 port. Tidak semua game mendukung multitap.</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="231"/>
        <source>Mouse/Pointer Source</source>
        <translation>Sumber Mouse</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="359"/>
        <source>Enable Mouse Mapping</source>
        <translation>Aktifkan Penetapan Mouse</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="55"/>
        <source>Detected Devices</source>
        <translation>Perangkat Yang Terdeteksi</translation>
    </message>
</context>
<context>
    <name>ControllerLEDSettingsDialog</name>
    <message>
        <location filename="../controllerledsettingsdialog.ui" line="14"/>
        <source>Controller LED Settings</source>
        <translation>Pengaturan Panel Lampu Kontroler</translation>
    </message>
    <message>
        <location filename="../controllerledsettingsdialog.ui" line="20"/>
        <source>SDL-0 LED</source>
        <translation>Panel Lampu SDL-0</translation>
    </message>
    <message>
        <location filename="../controllerledsettingsdialog.ui" line="32"/>
        <source>SDL-1 LED</source>
        <translation>Panel Lampu SDL-1</translation>
    </message>
    <message>
        <location filename="../controllerledsettingsdialog.ui" line="44"/>
        <source>SDL-2 LED</source>
        <translation>Panel Lampu SDL-2</translation>
    </message>
    <message>
        <location filename="../controllerledsettingsdialog.ui" line="56"/>
        <source>SDL-3 LED</source>
        <translation>Panel Lampu SDL-3</translation>
    </message>
</context>
<context>
    <name>ControllerMacroEditWidget</name>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="29"/>
        <source>Binds/Buttons</source>
        <translation>Tombol</translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="35"/>
        <source>Select the buttons which you want to trigger with this macro. All buttons are activated concurrently.</source>
        <translation>Pilih tombol yang ingin anda aktifkan dengan makro ini. Semua tombol akan diaktifkan secara bersamaan.</translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="51"/>
        <source>Trigger</source>
        <translation>Trigger</translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="57"/>
        <source>Select the trigger to activate this macro. This can be a single button, or combination of buttons (chord). Shift-click for multiple triggers.</source>
        <translation>Atur hotkey untuk mengaktifkan makro ini. Dapat berupa satu tombol atau kombinasi dari beberapa tombol (kord). Tekan Shift-klik untuk mengatur beberapa hotkey.</translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="70"/>
        <source>PushButton</source>
        <translation type="unfinished">PushButton</translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="80"/>
        <source>Frequency</source>
        <translation>Frekuensi</translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="88"/>
        <source>Macro will toggle every N frames.</source>
        <translation>Makro akan aktif setiap N frame.</translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="95"/>
        <source>Set...</source>
        <translation>Setel...</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="409"/>
        <source>Not Configured</source>
        <translation>Tidak Dikonfigurasi</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="415"/>
        <source>Set Frequency</source>
        <translation>Atur Frekuensi</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="415"/>
        <source>Frequency: </source>
        <translation>Frekuensi: </translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="444"/>
        <source>Macro will not repeat.</source>
        <translation>Makro tidak akan diulang.</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="446"/>
        <source>Macro will toggle buttons every %1 frames.</source>
        <translation>Makro akan aktif setiap %1 frame.</translation>
    </message>
</context>
<context>
    <name>ControllerMacroWidget</name>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="308"/>
        <source>Controller Port %1 Macros</source>
        <translation>Makro Port Kontroller %1</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="317"/>
        <source>Macro %1
%2</source>
        <translation>Makro %1
%2</translation>
    </message>
</context>
<context>
    <name>ControllerSettingsWindow</name>
    <message>
        <location filename="../controllersettingswindow.ui" line="20"/>
        <source>DuckStation Controller Settings</source>
        <translation>Pengaturan Kontroler DuckStation</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.ui" line="72"/>
        <source>Profile:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.ui" line="82"/>
        <source>New Profile</source>
        <translation>Profil Baru</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.ui" line="93"/>
        <source>Load Profile</source>
        <translation>Muat Profil</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.ui" line="103"/>
        <source>Delete Profile</source>
        <translation>Hapus Profil</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.ui" line="114"/>
        <location filename="../controllersettingswindow.cpp" line="192"/>
        <source>Restore Defaults</source>
        <translation>Kembalikan Pengaturan Default</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="96"/>
        <location filename="../controllersettingswindow.cpp" line="107"/>
        <source>Create Input Profile</source>
        <translation>Buat Profil Input</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="96"/>
        <source>Enter the name for the new input profile:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="103"/>
        <location filename="../controllersettingswindow.cpp" line="136"/>
        <location filename="../controllersettingswindow.cpp" line="180"/>
        <location filename="../controllersettingswindow.cpp" line="477"/>
        <source>Error</source>
        <translation>Eror</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="103"/>
        <source>A profile with the name &apos;%1&apos; already exists.</source>
        <translation>Profil dengan nama &apos;%1&apos; sudah ada.</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="108"/>
        <source>Do you want to copy all bindings from the currently-selected profile to the new profile? Selecting No will create a completely empty profile.</source>
        <translation>Apakah Anda ingin menyalin semua penetapan tombol dari profil yang saat ini dipilih ke profil baru? Memilih Tidak akan membuat profil baru yang kosong.</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="137"/>
        <source>Failed to save the new profile to &apos;%1&apos;.</source>
        <translation>Gagal menyimpan profil baru ke &apos;%1&apos;.</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="147"/>
        <source>Load Input Profile</source>
        <translation>Muat Profil Input</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="148"/>
        <source>Are you sure you want to load the input profile named &apos;%1&apos;?

All current global bindings will be removed, and the profile bindings loaded.

You cannot undo this action.</source>
        <translation>Apa Anda yakin ingin memuat profil input &apos;%1&apos;?

Semua penetapan tombol global akan dihapus dan penetapan tombol dari profil input akan dimuat.

Anda tidak dapat membatalkan aksi ini.</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="169"/>
        <source>Delete Input Profile</source>
        <translation>Hapus Profil Input</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="170"/>
        <source>Are you sure you want to delete the input profile named &apos;%1&apos;?

You cannot undo this action.</source>
        <translation>Apa anda yakin ingin menghapus profil input &apos;%1&apos;?

Anda tidak dapat membatalkan aksi ini.</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="180"/>
        <source>Failed to delete &apos;%1&apos;.</source>
        <translation>Gagal menghapus &apos;%1&apos;.</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="193"/>
        <source>Are you sure you want to restore the default controller configuration?

All shared bindings and configuration will be lost, but your input profiles will remain.

You cannot undo this action.</source>
        <translation>Apa Anda yakin ingin mengembalikan pengaturan kontroler ke default?

Semua konfigurasi dan penetapan tombol global akan dihapus, namun profil input Anda akan tetap tersimpan.

Anda tidak dapat membatalkan aksi ini.</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="360"/>
        <source>Global Settings</source>
        <translation>Pengaturan Global</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="402"/>
        <location filename="../controllersettingswindow.cpp" line="442"/>
        <source>Controller Port %1%2
%3</source>
        <translation>Port Kontroler %1%2
%3</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="403"/>
        <location filename="../controllersettingswindow.cpp" line="443"/>
        <source>Controller Port %1
%2</source>
        <translation>Port Kontroler %1
%2</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="413"/>
        <source>Hotkeys</source>
        <translation>Tombol Pintasan</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="455"/>
        <source>Shared</source>
        <translation>Global</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="477"/>
        <source>The input profile named &apos;%1&apos; cannot be found.</source>
        <translation>Profil input &apos;%1&apos; tidak ditemukan.</translation>
    </message>
</context>
<context>
    <name>ControllerType</name>
    <message>
        <location filename="../../core/analog_controller.cpp" line="878"/>
        <source>Analog Controller</source>
        <translation>Kontroler Analog</translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="411"/>
        <location filename="../../core/settings.cpp" line="1345"/>
        <source>Analog Joystick</source>
        <translation>Joystick Analog</translation>
    </message>
    <message>
        <location filename="../../core/controller.cpp" line="17"/>
        <source>Not Connected</source>
        <translation>Tidak Terhubung</translation>
    </message>
    <message>
        <location filename="../../core/digital_controller.cpp" line="184"/>
        <location filename="../../core/settings.cpp" line="1343"/>
        <source>Digital Controller</source>
        <translation>Kontroler Digital</translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="306"/>
        <location filename="../../core/settings.cpp" line="1346"/>
        <source>GunCon</source>
        <translation>GunCon</translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="275"/>
        <location filename="../../core/settings.cpp" line="1348"/>
        <source>NeGcon</source>
        <translation>NeGcon</translation>
    </message>
    <message>
        <location filename="../../core/playstation_mouse.cpp" line="222"/>
        <location filename="../../core/settings.cpp" line="1347"/>
        <source>PlayStation Mouse</source>
        <translation>PlayStation Mouse</translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1342"/>
        <source>None</source>
        <translation>Tidak Ada</translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1344"/>
        <source>Analog Controller (DualShock)</source>
        <translation>Kontroler Analog (DualShock)</translation>
    </message>
</context>
<context>
    <name>CoverDownloadDialog</name>
    <message>
        <location filename="../coverdownloaddialog.ui" line="14"/>
        <source>Download Covers</source>
        <translation>Unduh Sampul</translation>
    </message>
    <message>
        <location filename="../coverdownloaddialog.ui" line="38"/>
        <source>DuckStation can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.</source>
        <translation>DuckStation dapat mengunduh sampul game yang tidak memiliki sampul secara otomatis. Kami tidak menghosting gambar sampul apa pun, Anda harus menyediakan sumber gambar sampul sendiri.</translation>
    </message>
    <message>
        <location filename="../coverdownloaddialog.ui" line="50"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;In the box below, specify the URLs to download covers from, with one template URL per line. The following variables are available:&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${title}:&lt;/span&gt; Title of the game.&lt;br/&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${filetitle}:&lt;/span&gt; Name component of the game&apos;s filename.&lt;br/&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${serial}:&lt;/span&gt; Serial of the game.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Example:&lt;/span&gt; https://www.example-not-a-real-domain.com/covers/${serial}.jpg&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Di kolom berikut, masukkan link untuk mendownload sampul dengan satu link template per baris. Variabel yang tersedia sebagai berikut:&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${title}:&lt;/span&gt; Judul game.&lt;br/&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${filetitle}:&lt;/span&gt; Komponen nama file game.&lt;br/&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;${serial}:&lt;/span&gt; Serial game.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Contoh:&lt;/span&gt; https://www.contoh-bukan-domain-asli.com/covers/${serial}.jpg&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../coverdownloaddialog.ui" line="63"/>
        <source>By default, the downloaded covers will be saved with the game&apos;s title. If this is not desired, you can check the &quot;Use Serial File Names&quot; box below. Using serials instead of game titles will prevent conflicts when multiple regions of the same game are used.</source>
        <translation>Secara bawaan, sampul yang telah diunduh akan disimpan dengan nama file berupa judul game. Jika terjadi konflik dengan judul game yang sama dari region yang berbeda, Anda dapat mencentang kotak &quot;Gunakan Nama File Serial&quot; di bawah ini untuk menyimpan sampul dengan nama file berupa serial game.</translation>
    </message>
    <message>
        <location filename="../coverdownloaddialog.ui" line="73"/>
        <source>Use Serial File Names</source>
        <translation>Gunakan Nama File Serial</translation>
    </message>
    <message>
        <location filename="../coverdownloaddialog.ui" line="80"/>
        <source>Waiting to start...</source>
        <translation>Menunggu...</translation>
    </message>
    <message>
        <location filename="../coverdownloaddialog.ui" line="95"/>
        <location filename="../coverdownloaddialog.cpp" line="85"/>
        <source>Start</source>
        <translation>Mulai</translation>
    </message>
    <message>
        <location filename="../coverdownloaddialog.ui" line="105"/>
        <source>Close</source>
        <translation>Tutup</translation>
    </message>
    <message>
        <location filename="../coverdownloaddialog.cpp" line="63"/>
        <source>Download complete.</source>
        <translation>Unduhan selesai.</translation>
    </message>
    <message>
        <location filename="../coverdownloaddialog.cpp" line="85"/>
        <source>Stop</source>
        <translation>Hentikan</translation>
    </message>
</context>
<context>
    <name>DebuggerCodeModel</name>
    <message>
        <location filename="../debuggermodels.cpp" line="87"/>
        <location filename="../debuggermodels.cpp" line="97"/>
        <location filename="../debuggermodels.cpp" line="112"/>
        <source>&lt;invalid&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggermodels.cpp" line="180"/>
        <source>Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggermodels.cpp" line="182"/>
        <source>Bytes</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggermodels.cpp" line="184"/>
        <source>Instruction</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggermodels.cpp" line="186"/>
        <source>Comment</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>DebuggerMessage</name>
    <message>
        <location filename="../../core/cpu_core.cpp" line="2004"/>
        <source>Added breakpoint at 0x%08X.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/cpu_core.cpp" line="2031"/>
        <source>Removed breakpoint at 0x%08X.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/cpu_core.cpp" line="2064"/>
        <source>0x%08X is not a call instruction.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/cpu_core.cpp" line="2073"/>
        <source>Can&apos;t step over double branch at 0x%08X</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/cpu_core.cpp" line="2081"/>
        <source>Stepping over to 0x%08X.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/cpu_core.cpp" line="2098"/>
        <source>Instruction read failed at %08X while searching for function end.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/cpu_core.cpp" line="2104"/>
        <source>Stepping out to 0x%08X.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/cpu_core.cpp" line="2111"/>
        <source>No return instruction found after %u instructions for step-out at %08X.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>DebuggerRegistersModel</name>
    <message>
        <location filename="../debuggermodels.cpp" line="365"/>
        <source>Register</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggermodels.cpp" line="367"/>
        <source>Value</source>
        <translation type="unfinished">Nilai</translation>
    </message>
</context>
<context>
    <name>DebuggerStackModel</name>
    <message>
        <location filename="../debuggermodels.cpp" line="420"/>
        <source>&lt;invalid&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggermodels.cpp" line="436"/>
        <source>Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggermodels.cpp" line="438"/>
        <source>Value</source>
        <translation type="unfinished">Nilai</translation>
    </message>
</context>
<context>
    <name>DebuggerWindow</name>
    <message>
        <location filename="../debuggerwindow.ui" line="14"/>
        <source>CPU Debugger</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="31"/>
        <source>&amp;Debug</source>
        <translation type="unfinished">&amp;Debug</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="51"/>
        <location filename="../debuggerwindow.ui" line="245"/>
        <source>Breakpoints</source>
        <translation type="unfinished">Breakpoints</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="63"/>
        <source>toolBar</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="93"/>
        <source>Disassembly</source>
        <translation type="unfinished">Disassembly</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="115"/>
        <source>Registers</source>
        <translation type="unfinished">Registers</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="146"/>
        <source>Memory</source>
        <translation type="unfinished">Memory</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="168"/>
        <source>RAM</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="178"/>
        <source>Scratchpad</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="185"/>
        <source>EXP1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="192"/>
        <source>BIOS</source>
        <translation type="unfinished">BIOS</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="217"/>
        <source>Search</source>
        <translation type="unfinished">Search</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="265"/>
        <source>#</source>
        <translation type="unfinished">#</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="270"/>
        <source>Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="275"/>
        <source>Hit Count</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="285"/>
        <source>Stack</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="308"/>
        <source>Pause/Continue</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="311"/>
        <source>&amp;Pause/Continue</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="314"/>
        <source>F5</source>
        <translation type="unfinished">F5</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="323"/>
        <source>Step Into</source>
        <translation>Step Into</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="326"/>
        <source>&amp;Step Into</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="329"/>
        <source>F11</source>
        <translation>F11</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="338"/>
        <source>Step Over</source>
        <translation>Step Over</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="341"/>
        <source>Step &amp;Over</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="344"/>
        <source>F10</source>
        <translation>F10</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="353"/>
        <source>Toggle Breakpoint</source>
        <translation type="unfinished">Toggle Breakpoint</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="356"/>
        <location filename="../debuggerwindow.cpp" line="254"/>
        <source>Toggle &amp;Breakpoint</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="359"/>
        <source>F9</source>
        <translation type="unfinished">F9</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="364"/>
        <source>&amp;Close</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="373"/>
        <source>Step Out</source>
        <translation>Step Out</translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="376"/>
        <source>Step O&amp;ut</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="379"/>
        <source>Ctrl+F11</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="388"/>
        <source>Run To Cursor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="391"/>
        <location filename="../debuggerwindow.cpp" line="257"/>
        <source>&amp;Run To Cursor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="394"/>
        <source>Ctrl+F10</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="403"/>
        <source>Clear Breakpoints</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="406"/>
        <source>&amp;Clear Breakpoints</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="409"/>
        <source>Ctrl+Del</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="418"/>
        <source>Add Breakpoint</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="421"/>
        <source>Add &amp;Breakpoint</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="424"/>
        <source>Ctrl+F9</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="433"/>
        <source>Go To PC</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="436"/>
        <source>&amp;Go To PC</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="439"/>
        <source>Ctrl+P</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="448"/>
        <source>Go To Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="451"/>
        <source>Go To &amp;Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="454"/>
        <source>Ctrl+G</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="463"/>
        <source>&amp;Dump Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="466"/>
        <source>Ctrl+D</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="475"/>
        <source>Trace</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="478"/>
        <source>&amp;Trace</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.ui" line="481"/>
        <source>Ctrl+T</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.cpp" line="98"/>
        <source>No address selected.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.cpp" line="114"/>
        <location filename="../debuggerwindow.cpp" line="155"/>
        <source>Enter code address:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.cpp" line="124"/>
        <location filename="../qtutils.cpp" line="752"/>
        <source>Enter memory address:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.cpp" line="137"/>
        <source>Trace logging started to cpu_log.txt.
This file can be several gigabytes, so be aware of SSD wear.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.cpp" line="143"/>
        <source>Trace logging to cpu_log.txt stopped.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../debuggerwindow.cpp" line="161"/>
        <source>A breakpoint already exists at this address.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.cpp" line="209"/>
        <source>Debugger</source>
        <translation type="unfinished">Debugger</translation>
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    <message>
        <location filename="../debuggerwindow.cpp" line="209"/>
        <source>Failed to add step-out breakpoint, are you in a valid function?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.cpp" line="266"/>
        <source>View in &amp;Dump</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.cpp" line="269"/>
        <source>Follow Load/Store</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../debuggerwindow.cpp" line="321"/>
        <location filename="../debuggerwindow.cpp" line="348"/>
        <source>Invalid search pattern. It should contain hex digits or question marks.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../debuggerwindow.cpp" line="360"/>
        <source>Pattern not found.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../debuggerwindow.cpp" line="376"/>
        <source>Pattern found at 0x%1 (passed the end of memory).</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../debuggerwindow.cpp" line="382"/>
        <source>Pattern found at 0x%1.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../qtutils.cpp" line="769"/>
        <source>Invalid address. It should be in hex (0x12345678 or 12345678)</source>
        <translation type="unfinished"></translation>
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</context>
<context>
    <name>DigitalController</name>
    <message>
        <location filename="../../core/digital_controller.cpp" line="157"/>
        <source>D-Pad Up</source>
        <translation type="unfinished">D-Pad Atas</translation>
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    <message>
        <location filename="../../core/digital_controller.cpp" line="158"/>
        <source>D-Pad Right</source>
        <translation type="unfinished">D-Pad Kanan</translation>
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    <message>
        <location filename="../../core/digital_controller.cpp" line="159"/>
        <source>D-Pad Down</source>
        <translation type="unfinished">D-Pad Bawah</translation>
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    <message>
        <location filename="../../core/digital_controller.cpp" line="160"/>
        <source>D-Pad Left</source>
        <translation type="unfinished">D-Pad Kiri</translation>
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    <message>
        <location filename="../../core/digital_controller.cpp" line="161"/>
        <source>Triangle</source>
        <translation type="unfinished">Segitiga</translation>
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    <message>
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        <source>Circle</source>
        <translation type="unfinished">Lingkaran</translation>
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    <message>
        <location filename="../../core/digital_controller.cpp" line="163"/>
        <source>Cross</source>
        <translation type="unfinished">Silang</translation>
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    <message>
        <location filename="../../core/digital_controller.cpp" line="164"/>
        <source>Square</source>
        <translation type="unfinished">Kotak</translation>
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    <message>
        <location filename="../../core/digital_controller.cpp" line="165"/>
        <source>Select</source>
        <translation type="unfinished">Select</translation>
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    <message>
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        <source>Start</source>
        <translation type="unfinished">Mulai</translation>
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    <message>
        <location filename="../../core/digital_controller.cpp" line="167"/>
        <source>L1</source>
        <translation type="unfinished">L1</translation>
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    <message>
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        <source>R1</source>
        <translation type="unfinished">R1</translation>
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    <message>
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        <source>L2</source>
        <translation type="unfinished">L2</translation>
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    <message>
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        <source>R2</source>
        <translation type="unfinished">R2</translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Forces the Digital Controller to act as a Pop&apos;n Controller.</source>
        <translation type="unfinished"></translation>
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<context>
    <name>DiscRegion</name>
    <message>
        <location filename="../../core/settings.cpp" line="828"/>
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        <translation>NTSC-J (Jepang)</translation>
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    <message>
        <location filename="../../core/settings.cpp" line="828"/>
        <source>NTSC-U/C (US, Canada)</source>
        <translation>NTSC-U/C (Amerika, Kanada)</translation>
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    <message>
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        <source>PAL (Europe, Australia)</source>
        <translation>PAL (Eropa, Australia)</translation>
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    <message>
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        <translation>Lainnya</translation>
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    <message>
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<context>
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    <message>
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    <message>
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<context>
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        <source>Auto (Game Native)</source>
        <translation>Otomatis (Native Game)</translation>
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    <message>
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        <source>Stretch To Fill</source>
        <translation>Lebarkan Ke Ukuran Layar</translation>
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    <message>
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        <translation>Kustom</translation>
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<context>
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        <source>None</source>
        <translation>Tidak Ada</translation>
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    <message>
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        <source>Only Overscan Area</source>
        <translation>Hanya Area Overscan</translation>
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    <message>
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<context>
    <name>DisplayScalingMode</name>
    <message>
        <location filename="../../core/settings.cpp" line="1223"/>
        <source>Nearest-Neighbor</source>
        <translation>Nearest-Neighbor</translation>
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    <message>
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        <source>Bilinear (Smooth)</source>
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    <message>
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    <message>
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<context>
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        <source>Basic</source>
        <translation>Dasar</translation>
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    <message>
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        <source>Renderer:</source>
        <translation>Perender:</translation>
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    <message>
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        <source>Adapter:</source>
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    <message>
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    <message>
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        <location filename="../displaysettingswidget.cpp" line="108"/>
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        <translation>VSync</translation>
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    <message>
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        <location filename="../displaysettingswidget.cpp" line="114"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../displaysettingswidget.cpp" line="111"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../displaysettingswidget.cpp" line="138"/>
        <source>Use Blit Swap Chain</source>
        <translation>Gunakan Blit Swap Chain</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="100"/>
        <source>Screen Display</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.ui" line="106"/>
        <source>Aspect Ratio:</source>
        <translation>Aspek Rasio:</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="128"/>
        <source>:</source>
        <translation>:</translation>
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    <message>
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        <source>Crop:</source>
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    <message>
        <location filename="../displaysettingswidget.ui" line="157"/>
        <source>Position:</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../displaysettingswidget.cpp" line="103"/>
        <source>Internal Resolution Screenshots</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="178"/>
        <source>Scaling:</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>On-Screen Display</source>
        <translation>On-Screen Display</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="197"/>
        <location filename="../displaysettingswidget.cpp" line="123"/>
        <source>Show Emulation Speed</source>
        <translation>Tampilkan Kecepatan Emulasi</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="204"/>
        <location filename="../displaysettingswidget.cpp" line="128"/>
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    <message>
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        <location filename="../displaysettingswidget.cpp" line="117"/>
        <source>Show OSD Messages</source>
        <translation>Tampilkan Pesan OSD</translation>
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    <message>
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        <location filename="../displaysettingswidget.cpp" line="120"/>
        <source>Show FPS</source>
        <translation>Tampilkan FPS</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="225"/>
        <location filename="../displaysettingswidget.cpp" line="133"/>
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        <translation>Tampilkan Masukan Kontroler</translation>
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    <message>
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        <location filename="../displaysettingswidget.cpp" line="125"/>
        <source>Show Resolution</source>
        <translation>Tampilkan Resolusi</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="239"/>
        <source>Show GPU Usage</source>
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    <message>
        <location filename="../displaysettingswidget.ui" line="246"/>
        <source>Show Settings Overlay</source>
        <translation>Tampilkan Overlay Pengaturan</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="73"/>
        <source>Renderer</source>
        <translation>Perender</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="74"/>
        <source>Chooses the backend to use for rendering the console/game visuals. &lt;br&gt;Depending on your system and hardware, Direct3D 11 and OpenGL hardware backends may be available. &lt;br&gt;The software renderer offers the best compatibility, but is the slowest and does not offer any enhancements.</source>
        <translation>Memilih backend yang akan digunakan untuk merender visual konsol/game. &lt;br&gt;Tergantung pada sistem dan perangkat keras Anda, backend perender hardware Direct3D 11 dan OpenGL mungkin tersedia. &lt;br&gt;Renderer software menawarkan kompatibilitas terbaik, tetapi paling lambat dan tidak menawarkan peningkatan apa pun.</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="78"/>
        <source>Adapter</source>
        <translation>GPU</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="78"/>
        <location filename="../displaysettingswidget.cpp" line="223"/>
        <source>(Default)</source>
        <translation>(Default)</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="79"/>
        <source>If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware renderers. &lt;br&gt;This option is only supported in Direct3D and Vulkan. OpenGL will always use the default device.</source>
        <translation type="unfinished"></translation>
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    <message>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="82"/>
        <location filename="../displaysettingswidget.cpp" line="243"/>
        <source>Borderless Fullscreen</source>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="83"/>
        <source>Chooses the fullscreen resolution and frequency.</source>
        <translation>Memilih frekuensi dan resolusi mode layar penuh.</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="85"/>
        <source>Aspect Ratio</source>
        <translation>Aspek Rasio</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="87"/>
        <source>Changes the aspect ratio used to display the console&apos;s output to the screen. The default is Auto (Game Native) which automatically adjusts the aspect ratio to match how a game would be shown on a typical TV of the era.</source>
        <translation>Mengubah rasio aspek yang digunakan untuk menampilkan output konsol ke layar. Standarnya adalah Otomatis (Native Game) yang secara otomatis menyesuaikan rasio aspek agar sesuai dengan tampilan game di TV pada zaman itu.</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="90"/>
        <source>Crop Mode</source>
        <translation>Mode Pangkas</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="92"/>
        <source>Determines how much of the area typically not visible on a consumer TV set to crop/hide. &lt;br&gt;Some games display content in the overscan area, or use it for screen effects. &lt;br&gt;May not display correctly with the &quot;All Borders&quot; setting. &quot;Only Overscan&quot; offers a good compromise between stability and hiding black borders.</source>
        <translation>Menentukan seberapa banyak area yang biasanya tidak terlihat pada perangkat TV konsumen yang akan dipotong/disembunyikan. &lt;br&gt;Beberapa game menampilkan konten di area pemindaian berlebih, atau menggunakannya untuk efek layar. &lt;br&gt;Mungkin tidak dapat ditampilkan dengan benar dengan pengaturan &quot;Semua Batas&quot;. &quot;Hanya Overscan&quot; menawarkan kompromi yang baik antara stabilitas dan menyembunyikan batas hitam.</translation>
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    <message>
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        <source>Position</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="99"/>
        <source>Determines the position on the screen when black borders must be added.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="101"/>
        <source>Scaling</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="101"/>
        <source>Bilinear (Smooth)</source>
        <translation>Bilinear (Halus)</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="102"/>
        <source>Determines how the emulated console&apos;s output is upscaled or downscaled to your monitor&apos;s resolution.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="103"/>
        <location filename="../displaysettingswidget.cpp" line="120"/>
        <location filename="../displaysettingswidget.cpp" line="123"/>
        <location filename="../displaysettingswidget.cpp" line="125"/>
        <location filename="../displaysettingswidget.cpp" line="128"/>
        <location filename="../displaysettingswidget.cpp" line="133"/>
        <location filename="../displaysettingswidget.cpp" line="138"/>
        <source>Unchecked</source>
        <translation>Tidak Dicentang</translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="104"/>
        <source>Saves screenshots at internal render resolution and without postprocessing. If this option is disabled, the screenshots will be taken at the window&apos;s resolution. Internal resolution screenshots can be very large at high rendering scales.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="108"/>
        <location filename="../displaysettingswidget.cpp" line="111"/>
        <location filename="../displaysettingswidget.cpp" line="114"/>
        <location filename="../displaysettingswidget.cpp" line="117"/>
        <source>Checked</source>
        <translation>Dicentang</translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="109"/>
        <source>Enable this option to match DuckStation&apos;s refresh rate with your current monitor or screen. VSync is automatically disabled when it is not possible (e.g. running at non-100% speed).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="112"/>
        <source>Presents frames on a background thread when fast forwarding or vsync is disabled. This can measurably improve performance in the Vulkan renderer.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="115"/>
        <source>Uses a second thread for drawing graphics. Currently only available for the software renderer, but can provide a significant speed improvement, and is safe to use.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="118"/>
        <source>Shows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.</source>
        <translation>Menampilkan pesan pada layar seperti notifikasi save state yang sedang dibuat/dimuat, tangkapan layar yang sedang diambil, dsb.</translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="121"/>
        <source>Shows the internal frame rate of the game in the top-right corner of the display.</source>
        <translation>Menampilkan frame rate internal game di pojok kanan atas layar.</translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="124"/>
        <source>Shows the current emulation speed of the system in the top-right corner of the display as a percentage.</source>
        <translation>Menampilkan kecepatan emulasi sistem saat ini pada pojok kanan atas layar dengan persentase.</translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="126"/>
        <source>Shows the resolution of the game in the top-right corner of the display.</source>
        <translation>Menampilkan resolusi game di pojok kanan atas layar.</translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="129"/>
        <source>Shows the host&apos;s CPU usage based on threads in the top-right corner of the display. This does not display the emulated system CPU&apos;s usage. If a value close to 100% is being displayed, this means your host&apos;s CPU is likely the bottleneck. In this case, you should reduce enhancement-related settings such as overclocking.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="134"/>
        <source>Shows the current controller state of the system in the bottom-left corner of the display.</source>
        <translation>Menampilkan status kontroler sistem saat ini di sudut kiri bawah layar.</translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="139"/>
        <source>Uses a blit presentation model instead of flipping when using the Direct3D 11 renderer. This usually results in slower performance, but may be required for some streaming applications, or to uncap framerates on some systems.</source>
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<context>
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        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;No games in supported formats were found.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Please add a directory with games to begin.&lt;/p&gt;&lt;p&gt;Game dumps in the following formats will be scanned and listed:&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;Game dalam format yang didukung tidak ditemukan. &lt;/span&gt;&lt;/p&gt;&lt;p&gt;Silakan tambahkan direktori game untuk memulai.&lt;/p&gt;&lt;p&gt;Game dalam format berikut ini akan dipindai dan ditampilkan:&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../emptygamelistwidget.ui" line="40"/>
        <source>TextLabel</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emptygamelistwidget.ui" line="65"/>
        <source>Add Game Directory...</source>
        <translation>Tambah Direktori Game...</translation>
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    <message>
        <location filename="../emptygamelistwidget.ui" line="102"/>
        <source>Scan For New Games</source>
        <translation>Pindai Game Baru</translation>
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</context>
<context>
    <name>EmuThread</name>
    <message>
        <location filename="../qthost.cpp" line="1522"/>
        <source>%1x%2</source>
        <translation>%1x%2</translation>
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    <message>
        <location filename="../qthost.cpp" line="1531"/>
        <source>Game: %1 FPS</source>
        <translation>Game: %1 FPS</translation>
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    <message>
        <location filename="../qthost.cpp" line="1541"/>
        <source>Video: %1 FPS (%2%)</source>
        <translation>Video: %1 FPS (%2%)</translation>
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    <message>
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        <source>Game: %1 (%2)
</source>
        <translation>Game: %1 (%2)
</translation>
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    <message>
        <location filename="../qthost.cpp" line="564"/>
        <source>Error</source>
        <translation>Eror</translation>
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    <message>
        <location filename="../qthost.cpp" line="564"/>
        <source>No resume save state found.</source>
        <translation>Tidak ada save state lanjutan ditemukan.</translation>
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    <message>
        <location filename="../qthost.cpp" line="1238"/>
        <source>Rich presence inactive or unsupported.</source>
        <translation>Rich presence tidak aktif atau tidak didukung.</translation>
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    <message>
        <location filename="../qthost.cpp" line="1242"/>
        <source>Game not loaded or no RetroAchievements available.</source>
        <translation>Tidak ada game yang berjalan atau tidak ada RetroAchievements yang tersedia.</translation>
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<context>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="29"/>
        <source>Speed Control</source>
        <translation>Kontrol Kecepatan</translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="35"/>
        <source>Emulation Speed:</source>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="45"/>
        <source>Fast Forward Speed:</source>
        <translation>Kecepatan Maju Cepat:</translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="55"/>
        <source>Turbo Speed:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="67"/>
        <location filename="../emulationsettingswidget.cpp" line="91"/>
        <source>Sync To Host Refresh Rate</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="86"/>
        <source>Rewind/Runahead</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="92"/>
        <source>Enable Rewinding</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="99"/>
        <source>Rewind Save Frequency:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="106"/>
        <source> Seconds</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="119"/>
        <source>Rewind Buffer Size:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="126"/>
        <source> Frames</source>
        <translation> Frame</translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="139"/>
        <source>Runahead:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="152"/>
        <source>1 Frame</source>
        <translation>1 Frame</translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="162"/>
        <source>3 Frames</source>
        <translation>3 Frame</translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="167"/>
        <source>4 Frames</source>
        <translation>4 Frame</translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="172"/>
        <source>5 Frames</source>
        <translation>5 Frame</translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="177"/>
        <source>6 Frames</source>
        <translation>6 Frame</translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="182"/>
        <source>7 Frames</source>
        <translation>7 Frame</translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="187"/>
        <source>8 Frames</source>
        <translation>8 Frame</translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="192"/>
        <source>9 Frames</source>
        <translation>9 Frame</translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="197"/>
        <source>10 Frames</source>
        <translation>10 Frame</translation>
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    <message>
        <location filename="../emulationsettingswidget.ui" line="205"/>
        <source>TextLabel</source>
        <translation type="unfinished"></translation>
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        <location filename="../emulationsettingswidget.cpp" line="109"/>
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        <location filename="../emulationsettingswidget.cpp" line="97"/>
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    <message>
        <location filename="../emulationsettingswidget.cpp" line="81"/>
        <source>Sets the target emulation speed. It is not guaranteed that this speed will be reached, and if not, the emulator will run as fast as it can manage.</source>
        <translation>Atur target kecepatan emulasi. Jika target ini tidak dapat diraih, emulator akan berjalan secepat mungkin.</translation>
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    <message>
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        <location filename="../emulationsettingswidget.cpp" line="87"/>
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        <source>Fast Forward Speed</source>
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    <message>
        <location filename="../emulationsettingswidget.cpp" line="85"/>
        <source>Sets the fast forward speed. This speed will be used when the fast forward hotkey is pressed/toggled.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Turbo Speed</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.cpp" line="88"/>
        <source>Sets the turbo speed. This speed will be used when the turbo hotkey is pressed/toggled. Turboing will take priority over fast forwarding if both hotkeys are pressed/toggled.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Adjusts the emulation speed so the console&apos;s refresh rate matches the host&apos;s refresh rate when both VSync and Audio Resampling settings are enabled. This results in the smoothest animations possible, at the cost of potentially increasing the emulation speed by less than 1%. Sync To Host Refresh Rate will not take effect if the console&apos;s refresh rate is too far from the host&apos;s refresh rate. Users with variable refresh rate displays should disable this option.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.cpp" line="98"/>
        <source>Enable this option will ensure every frame the console renders is displayed to the screen, for optimal frame pacing. If you are having difficulties maintaining full speed, or are getting audio glitches, try disabling this option.</source>
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        <source>Rewinding</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.cpp" line="103"/>
        <source>&lt;b&gt;Enable Rewinding:&lt;/b&gt; Saves state periodically so you can rewind any mistakes while playing.&lt;br&gt; &lt;b&gt;Rewind Save Frequency:&lt;/b&gt; How often a rewind state will be created. Higher frequencies have greater system requirements.&lt;br&gt; &lt;b&gt;Rewind Buffer Size:&lt;/b&gt; How many saves will be kept for rewinding. Higher values have greater memory requirements.</source>
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        <source>Runahead</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.cpp" line="110"/>
        <source>Simulates the system ahead of time and rolls back/replays to reduce input lag. Very high system requirements.</source>
        <translation type="unfinished"></translation>
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        <source>Use Global Setting [Unlimited]</source>
        <translation type="unfinished"></translation>
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    <message numerus="yes">
        <location filename="../emulationsettingswidget.cpp" line="196"/>
        <source>Rewind for %n frame(s), lasting %1 second(s) will require up to %2MB of RAM and %3MB of VRAM.</source>
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            <numerusform></numerusform>
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    <message>
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        <source>Rewind is disabled because runahead is enabled. Runahead will significantly increase system requirements.</source>
        <translation type="unfinished"></translation>
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        <location filename="../emulationsettingswidget.cpp" line="213"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.cpp" line="91"/>
        <location filename="../emulationsettingswidget.cpp" line="97"/>
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    <message>
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        <translation>2 Frame</translation>
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        <source>%1% [%2 FPS (NTSC) / %3 FPS (PAL)]</source>
        <translation>%1% [%2 FPS (NTSC) / %3 FPS (PAL)]</translation>
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        <source>Unlimited</source>
        <translation>Tidak terbatas</translation>
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<context>
    <name>EnhancementSettingsWidget</name>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="29"/>
        <source>Rendering Enhancements</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="35"/>
        <source>Internal Resolution Scale:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="45"/>
        <source>Texture Filtering:</source>
        <translation>Filter Tekstur:</translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="55"/>
        <location filename="../enhancementsettingswidget.cpp" line="77"/>
        <source>True Color Rendering (24-bit, disables dithering)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="62"/>
        <location filename="../enhancementsettingswidget.cpp" line="84"/>
        <source>Scaled Dithering (scale dither pattern to resolution)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="69"/>
        <source>Widescreen Hack (render 3D in display aspect ratio)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="76"/>
        <source>Software Renderer Readbacks (run in parallel for VRAM-&gt;CPU transfers)</source>
        <translation type="unfinished"></translation>
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        <location filename="../enhancementsettingswidget.ui" line="83"/>
        <source>Downsampling:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="95"/>
        <source>x</source>
        <translation>x</translation>
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    <message>
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        <source>Display Enhancements</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="119"/>
        <location filename="../enhancementsettingswidget.cpp" line="66"/>
        <source>Disable Interlacing (force progressive render/scan)</source>
        <translation type="unfinished"></translation>
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        <location filename="../enhancementsettingswidget.ui" line="126"/>
        <location filename="../enhancementsettingswidget.cpp" line="87"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="140"/>
        <source>Chroma Smoothing For 24-Bit Display (reduce FMV color blockyness)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="150"/>
        <source>PGXP (Precision Geometry Transform Pipeline)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="156"/>
        <location filename="../enhancementsettingswidget.cpp" line="119"/>
        <source>Culling Correction</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="163"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="170"/>
        <location filename="../enhancementsettingswidget.cpp" line="116"/>
        <source>Geometry Correction</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="177"/>
        <location filename="../enhancementsettingswidget.cpp" line="136"/>
        <source>CPU Mode (Very Slow)</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../enhancementsettingswidget.cpp" line="130"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../enhancementsettingswidget.cpp" line="134"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.ui" line="198"/>
        <location filename="../enhancementsettingswidget.cpp" line="126"/>
        <source>Perspective Correct Colors</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="59"/>
        <source>Downsampling</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Disabled</source>
        <translation type="unfinished">Nonaktif</translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="60"/>
        <source>Downsamples the rendered image prior to displaying it. Can improve overall image quality in mixed 2D/3D games, but should be disabled for pure 3D games. Only applies to the hardware renderers.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="62"/>
        <source>Downsampling Display Scale</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="62"/>
        <source>1x</source>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="63"/>
        <source>Selects the resolution scale that will be applied to the final image. 1x will downsample to the original console resolution.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="66"/>
        <location filename="../enhancementsettingswidget.cpp" line="77"/>
        <location filename="../enhancementsettingswidget.cpp" line="87"/>
        <location filename="../enhancementsettingswidget.cpp" line="94"/>
        <location filename="../enhancementsettingswidget.cpp" line="96"/>
        <location filename="../enhancementsettingswidget.cpp" line="106"/>
        <location filename="../enhancementsettingswidget.cpp" line="112"/>
        <location filename="../enhancementsettingswidget.cpp" line="116"/>
        <location filename="../enhancementsettingswidget.cpp" line="126"/>
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    <message>
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        <source>Forces the rendering and display of frames to progressive mode. &lt;br&gt;This removes the &quot;combing&quot; effect seen in 480i games by rendering them in 480p. Usually safe to enable.&lt;br&gt; &lt;b&gt;&lt;u&gt;May not be compatible with all games.&lt;/u&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="72"/>
        <source>Resolution Scale</source>
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    <message>
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        <source>Setting this beyond 1x will enhance the resolution of rendered 3D polygons and lines. Only applies to the hardware backends. &lt;br&gt;This option is usually safe, with most games looking fine at higher resolutions. Higher resolutions require a more powerful GPU.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="78"/>
        <source>Forces the precision of colours output to the console&apos;s framebuffer to use the full 8 bits of precision per channel. This produces nicer looking gradients at the cost of making some colours look slightly different. Disabling the option also enables dithering, which makes the transition between colours less sharp by applying a pattern around those pixels. Most games are compatible with this option, but there is a number which aren&apos;t and will have broken effects with it enabled. Only applies to the hardware renderers.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../enhancementsettingswidget.cpp" line="119"/>
        <location filename="../enhancementsettingswidget.cpp" line="122"/>
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    <message>
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        <source>Scales the dither pattern to the resolution scale of the emulated GPU. This makes the dither pattern much less obvious at higher resolutions. &lt;br&gt;Usually safe to enable, and only supported by the hardware renderers.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Uses NTSC frame timings when the console is in PAL mode, forcing PAL games to run at 60hz. &lt;br&gt;For most games which have a speed tied to the framerate, this will result in the game running approximately 17% faster. &lt;br&gt;For variable frame rate games, it may not affect the speed.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Force 4:3 For 24-bit Display</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="95"/>
        <source>Switches back to 4:3 display aspect ratio when displaying 24-bit content, usually FMVs.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="96"/>
        <source>Chroma Smoothing For 24-Bit Display</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="97"/>
        <source>Smooths out blockyness between colour transitions in 24-bit content, usually FMVs. Only applies to the hardware renderers.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="100"/>
        <source>Texture Filtering</source>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="102"/>
        <source>Smooths out the blockiness of magnified textures on 3D object by using filtering. &lt;br&gt;Will have a greater effect on higher resolution scales. Only applies to the hardware renderers. &lt;br&gt;The JINC2 and especially xBR filtering modes are very demanding, and may not be worth the speed penalty.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="106"/>
        <source>Widescreen Hack</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="107"/>
        <source>Scales vertex positions in screen-space to a widescreen aspect ratio, essentially increasing the field of view from 4:3 to the chosen display aspect ratio in 3D games. &lt;br&gt;For 2D games, or games which use pre-rendered backgrounds, this enhancement will not work as expected. &lt;br&gt;&lt;b&gt;&lt;u&gt;May not be compatible with all games.&lt;/u&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="112"/>
        <source>Use Software Renderer For Readbacks</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../enhancementsettingswidget.cpp" line="113"/>
        <source>Runs the software renderer in parallel for VRAM readbacks. On some systems, this may result in greater performance when using graphical enhancements with the hardware renderer.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="117"/>
        <source>Reduces &quot;wobbly&quot; polygons and &quot;warping&quot; textures that are common in PS1 games. &lt;br&gt;Only works with the hardware renderers. &lt;b&gt;&lt;u&gt;May not be compatible with all games.&lt;/u&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="120"/>
        <source>Increases the precision of polygon culling, reducing the number of holes in geometry. Requires geometry correction enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="123"/>
        <source>Uses perspective-correct interpolation for texture coordinates, straightening out warped textures. Requires geometry correction enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="127"/>
        <source>Uses perspective-correct interpolation for vertex colors, which can improve visuals in some games, but cause rendering errors in others. Requires geometry correction enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="131"/>
        <source>Attempts to reduce polygon Z-fighting by testing pixels against the depth values from PGXP. Low compatibility, but can work well in some games. Other games may need a threshold adjustment.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="135"/>
        <source>Adds additional precision to PGXP data post-projection. May improve visuals in some games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="137"/>
        <source>Uses PGXP for all instructions, not just memory operations. Required for PGXP to correct wobble in some games, but has a very high performance cost.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>FolderSettingsWidget</name>
    <message>
        <location filename="../foldersettingswidget.ui" line="29"/>
        <source>Cache Directory</source>
        <translation>Direktori Cache</translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="38"/>
        <location filename="../foldersettingswidget.ui" line="78"/>
        <location filename="../foldersettingswidget.ui" line="118"/>
        <location filename="../foldersettingswidget.ui" line="158"/>
        <source>Browse...</source>
        <translation>Telusuri...</translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="45"/>
        <location filename="../foldersettingswidget.ui" line="85"/>
        <location filename="../foldersettingswidget.ui" line="125"/>
        <location filename="../foldersettingswidget.ui" line="165"/>
        <source>Open...</source>
        <translation>Buka...</translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="52"/>
        <location filename="../foldersettingswidget.ui" line="92"/>
        <location filename="../foldersettingswidget.ui" line="132"/>
        <location filename="../foldersettingswidget.ui" line="172"/>
        <source>Reset</source>
        <translation>Reset</translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="59"/>
        <source>Used for storing shaders and game list data.</source>
        <translation>Digunakan untuk menyimpan shader dan data daftar game.</translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="109"/>
        <source>Screenshots Directory</source>
        <translation>Direktori Tangkapan Layar</translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="139"/>
        <source>Used for screenshots.</source>
        <translation>Digunakan untuk tangkapan layar.</translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="69"/>
        <source>Covers Directory</source>
        <translation>Direktori Sampul</translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="99"/>
        <source>Used for storing covers in the game grid/Big Picture UIs.</source>
        <translation>Untuk menyimpan sampul yang akan digunakan oleh tampilan kisi game/UI Big Picture.</translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="149"/>
        <source>Save States Directory</source>
        <translation>Direktori Save State</translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="179"/>
        <source>Used for storing save states.</source>
        <translation>Untuk menyimpan save state.</translation>
    </message>
</context>
<context>
    <name>FullscreenUI</name>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7309"/>
        <source>Use Global Setting</source>
        <translation>Gunakan Pengaturan Global</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7013"/>
        <source>Game title copied to clipboard.</source>
        <translation>Judul game telah disalin ke clipboard.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7010"/>
        <source>Game serial copied to clipboard.</source>
        <translation>Kode serial game telah disalin ke clipboard.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7014"/>
        <source>Game type copied to clipboard.</source>
        <translation>Tipe game telah disalin ke clipboard.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7009"/>
        <source>Game region copied to clipboard.</source>
        <translation>Region game telah disalin ke clipboard.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7008"/>
        <source>Game path copied to clipboard.</source>
        <translation>Path game telah disalin ke clipboard.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7126"/>
        <source>Per-game controller configuration initialized with global settings.</source>
        <translation>Pengaturan kontroller per game telah diatur dengan pengaturan global.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6878"/>
        <source>Controller settings reset to default.</source>
        <translation>Pengaturan kontroller dikembalikan ke default.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7094"/>
        <source>No input profiles available.</source>
        <translation>Tidak ada profil masukan yang tersedia.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6969"/>
        <source>Enter the name of the input profile you wish to create.</source>
        <translation>Tentukan nama untuk profil masukan yang ingin Anda buat.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7096"/>
        <source>No save present in this slot.</source>
        <translation>Tidak ada savesate pada slot ini.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7097"/>
        <source>No save states found.</source>
        <translation>Savestate tidak ditemukan.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6979"/>
        <source>Failed to delete save state.</source>
        <translation>Gagal untuk menghapus savestate.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6977"/>
        <source>Failed to copy text to clipboard.</source>
        <translation>Gagal menyalin teks ke cliipboard.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7286"/>
        <source>This game has no achievements.</source>
        <translation>Prestasi tidak tersedia untuk game ini.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7287"/>
        <source>This game has no leaderboards.</source>
        <translation>Game ini tidak memiliki papan peringkat.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7168"/>
        <source>Reset System</source>
        <translation>Reset Sistem</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7046"/>
        <source>Launch a game from images scanned from your game directories.</source>
        <translation>Jalankan game dari image yang telah dipindai dari direktori game anda.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7045"/>
        <source>Launch a game by selecting a file/disc image.</source>
        <translation>Jalankan game dengan memilih file atau image disk.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7266"/>
        <source>Start the console without any disc inserted.</source>
        <translation>Jalankan konsol tanpa memasukan disk.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6849"/>
        <source>Change settings for the emulator.</source>
        <translation>Ubah pengaturan dari emulator.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6976"/>
        <source>Exits the program.</source>
        <translation>Keluar dari program.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7091"/>
        <source>No Binding</source>
        <translation>Tidak ada penetapan tombol</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7143"/>
        <source>Push a controller button or axis now.</source>
        <translation>Harap tekan tombol controller sekarang.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7304"/>
        <source>Unknown</source>
        <translation>Tidak Diketahui</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7102"/>
        <source>OK</source>
        <translation>OK</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7202"/>
        <source>Select Device</source>
        <translation>Pilih Perangkat</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6904"/>
        <source>Details</source>
        <translation>Rincian</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7108"/>
        <source>Options</source>
        <translation>Pengaturan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6882"/>
        <source>Copies the current global settings to this game.</source>
        <translation>Salin pengaturan global saat ini ke game ini.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6859"/>
        <source>Clears all settings set for this game.</source>
        <translation>Hapus semua pengaturan yang ditetapkan untuk game ini.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7141"/>
        <source>Prevents the screen saver from activating and the host from sleeping while emulation is running.</source>
        <translation>Mencegah screen saver aktif saat emulasi berjalan.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7123"/>
        <source>Pauses the emulator when a game is started.</source>
        <translation>Menjeda emulator saat game dimulai.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7124"/>
        <source>Pauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back.</source>
        <translation>Menjeda emulator saat jendela dikecilkan atau saat jendela sedang tidak dalam fokus (mis. saat Anda beralih ke aplikasi lain). Emulator akan dilanjutkan saat jendela emulator kembali dalam fokus.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6916"/>
        <source>Determines whether a prompt will be displayed to confirm shutting down the emulator/game when the hotkey is pressed.</source>
        <translation>Menentukan apakah prompt akan ditampilkan untuk mengonfirmasi mematikan mesin virtual saat tombol pintasan ditekan.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6831"/>
        <source>Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.</source>
        <translation>Secara otomatis menyimpan save state lanjutan saat mesin virtual dimatikan. Anda dapat melanjutkan langsung dari titik terakhir yang Anda tinggalkan dengan save state tersebut.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7317"/>
        <source>Uses a light coloured theme instead of the default dark theme.</source>
        <translation>Gunakan tema terang alih-alih tema gelap default.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7274"/>
        <source>Switches between full screen and windowed when the window is double-clicked.</source>
        <translation>Mengganti antara full screen dan windowed saat window di double click.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7023"/>
        <source>Hides the mouse pointer/cursor when the emulator is in fullscreen mode.</source>
        <translation>Menyembunyikan kursor mouse saat emulator sedang menggunakan mode layar penuh.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6906"/>
        <source>Determines how large the on-screen messages and monitor are.</source>
        <translation>menentukan seberapa besar pesan di layar dan monitor.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7242"/>
        <source>Shows the current emulation speed of the system in the top-right corner of the display as a percentage.</source>
        <translation>Menampilkan kecepatan emulasi sistem saat ini pada pojok kanan atas layar dengan persentase.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7246"/>
        <source>Shows the host&apos;s GPU usage in the top-right corner of the display.</source>
        <translation>Menunjukkan host dan &apos;s pemakaian GPU di ujung atas kanan display.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7241"/>
        <source>Shows the current controller state of the system in the bottom-left corner of the display.</source>
        <translation>Menampilkan status kontroler sistem saat ini di sudut kiri bawah layar.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7236"/>
        <source>Shows a visual history of frame times in the upper-left corner of the display.</source>
        <translation>Menampilkan riwayat visual dari frame times di sudut kiri atas di layar.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6896"/>
        <source>Default</source>
        <translation>Default</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7104"/>
        <source>On-Screen Display</source>
        <translation>On-Screen Display</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6835"/>
        <source>BIOS Selection</source>
        <translation>Seleksi BIOS</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7258"/>
        <source>Speed Control</source>
        <translation>Kontrol Kecepatan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6985"/>
        <source>Fast Forward Speed</source>
        <translation>Kecepatan Maju Cepat</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7107"/>
        <source>Optimal Frame Pacing</source>
        <translation>Frame Pacing Optimal</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6817"/>
        <source>Aspect Ratio</source>
        <translation>Aspek Rasio</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7162"/>
        <source>Rendering</source>
        <translation>Render</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7279"/>
        <source>Texture Dumping</source>
        <translation>Dump Tekstur</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7223"/>
        <source>Settings and Operations</source>
        <translation>Pengaturan dan Pengoperasian</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6891"/>
        <source>Creates a new memory card file or folder.</source>
        <translation>Membuat file atau folder memory card baru.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6889"/>
        <source>Create Memory Card</source>
        <translation>Buat Memory Card</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6866"/>
        <source>Configuration</source>
        <translation>Konfigurasi</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7319"/>
        <source>Uses game-specific settings for controllers for this game.</source>
        <translation>Menggunakan pengaturan spesifik game untuk kontroler game ini.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6883"/>
        <source>Copies the global controller configuration to this game.</source>
        <translation>Menyalin konfigurasi kontroler global ke game ini.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7169"/>
        <source>Resets all configuration to defaults (including bindings).</source>
        <translation>Mengatur ulang semua konfigurasi ke default (termasuk penetapan tombol).</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7163"/>
        <source>Replaces these settings with a previously saved input profile.</source>
        <translation>Mengganti pengaturan ini dengan profil input yang disimpan sebelumnya.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7268"/>
        <source>Stores the current settings to an input profile.</source>
        <translation>Menyimpan pengaturan saat ini ke profil input.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7035"/>
        <source>Input Sources</source>
        <translation>Sumber Input</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7282"/>
        <source>The SDL input source supports most controllers.</source>
        <translation>Sumber input SDL mendukung kebanyakan kontroler.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7142"/>
        <source>Provides vibration and LED control support over Bluetooth.</source>
        <translation>Menyediakan dukungan kontrol getaran dan LED melalui Bluetooth.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7283"/>
        <source>The XInput source provides support for XBox 360/XBox One/XBox Series controllers.</source>
        <translation>Sumber XInput mendukung kontroler Xbox 360 / Xbox One / Xbox Series.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7087"/>
        <source>Multitap</source>
        <translation>Multitap</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6818"/>
        <source>Attempts to map the selected port to a chosen controller.</source>
        <translation>Mencoba memetakan port yang dipilih ke kontroler yang dipilih.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7296"/>
        <source>Toggle every %d frames</source>
        <translation>Ubah setiap %d frame</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7062"/>
        <source>Logging</source>
        <translation>Pencatatan Log</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7222"/>
        <source>Settings</source>
        <translation>Pengaturan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7054"/>
        <source>Load State</source>
        <translation>Muat Savestate</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7188"/>
        <source>Save State</source>
        <translation>Simpan Savestate</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7053"/>
        <source>Load Resume State</source>
        <translation>Muat Save State Lanjutan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6797"/>
        <source>A resume save state created at %s was found.

Do you want to load this save and continue?</source>
        <translation>Savestate lanjutan dibuat pada %s ditemukan.


Apakah Anda ingin memuat savestate ini dan melanjutkan?</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7153"/>
        <source>Region: </source>
        <translation>Region: </translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6865"/>
        <source>Compatibility: </source>
        <translation>Kompatibilitas: </translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7092"/>
        <source>No Game Selected</source>
        <translation>Tidak Ada Game yang Dipilih</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7200"/>
        <source>Search Directories</source>
        <translation>Direktori Pencarian</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6806"/>
        <source>Adds a new directory to the game search list.</source>
        <translation>Menambahkan direktori baru ke daftar pencarian game.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7198"/>
        <source>Scanning Subdirectories</source>
        <translation>Memindai subdirektori</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7101"/>
        <source>Not Scanning Subdirectories</source>
        <translation>Tidak memindai subdirektori</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7175"/>
        <source>Reverses the game list sort order from the default (usually ascending to descending).</source>
        <translation>Membalikkan urutan daftar game dari default (biasanya atas ke bawah).</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6886"/>
        <source>Cover Settings</source>
        <translation>Pengaturan Sampul</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6931"/>
        <source>Downloads covers from a user-specified URL template.</source>
        <translation>Mengunduh sampul dari URL yang ditentukan pengguna.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7106"/>
        <source>Operations</source>
        <translation>Tindakan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7027"/>
        <source>Identifies any new files added to the game directories.</source>
        <translation>Mengidentifikasi file baru yang ditambahkan ke direktori game.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6993"/>
        <source>Forces a full rescan of all games previously identified.</source>
        <translation>Memaksa pemindaian ulang penuh semua game yang telah diidentifikasi sebelumnya.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6930"/>
        <source>Download Covers</source>
        <translation>Unduh Sampul</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6798"/>
        <source>About DuckStation</source>
        <translation>Tentang DuckStation</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7324"/>
        <source>When enabled and logged in, DuckStation will scan for achievements on startup.</source>
        <translation>Apabila diaktifkan dan telah masuk, DuckStation akan memindai prestasi saat pengaktifan.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7336"/>
        <source>&quot;Challenge&quot; mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.</source>
        <translation>Mode &quot;tantangan&quot; untuk prestasi dan pelacakan papan peringkat. Menonaktifkan fungsi save state, cheat, dan juga gerak lambat.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6927"/>
        <source>Displays popup messages on events such as achievement unlocks and leaderboard submissions.</source>
        <translation>Menampilkan pesan popup untuk aktivitas seperti pencapaian prestasi dan peningkatan di papan peringkat.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7130"/>
        <source>Plays sound effects for events such as achievement unlocks and leaderboard submissions.</source>
        <translation>Memainkan efek suara untuk aktivitas seperti pencapaian prestasi dan peningkatan di papan peringkat.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7238"/>
        <source>Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.</source>
        <translation>Menampilkan ikon indikator di pojok kanan bawah layar saat prestasi utama/tantangan sedang aktif.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7315"/>
        <source>Uses PGXP for all instructions, not just memory operations.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7316"/>
        <source>Uses a blit presentation model instead of flipping. This may be needed on some systems.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7318"/>
        <source>Uses a second thread for drawing graphics. Speed boost, and safe to use.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7320"/>
        <source>Uses perspective-correct interpolation for colors, which can improve visuals in some games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7321"/>
        <source>Uses perspective-correct interpolation for texture coordinates, straightening out warped textures.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7322"/>
        <source>Uses screen positions to resolve PGXP data. May improve visuals in some games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7323"/>
        <source>Value: {} | Default: {} | Minimum: {} | Maximum: {}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7326"/>
        <source>When enabled, DuckStation will list achievements from unofficial sets. These achievements are not tracked by RetroAchievements.</source>
        <translation>Jika diaktifkan, DuckStation akan menampilkan daftar prestasi dari set tidak resmi. Daftar prestasi tersebut tidak akan dilacak oleh RetroAchievements, dan akan terbuka setiap anda meraihnya.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7325"/>
        <source>When enabled, DuckStation will assume all achievements are locked and not send any unlock notifications to the server.</source>
        <translation>Jika diaktifkan, DuckStation akan menganggap semua prestasi terkunci dan tidak akan mengirimkan notifikasi pencapaian prestasi ke server RetroAchievements.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6928"/>
        <source>Displays popup messages when starting, submitting, or failing a leaderboard challenge.</source>
        <translation>Menampilkan pesan popup ketika memulai, mengirimkan, atau gagal dalam tantangan papan peringkat.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7327"/>
        <source>When enabled, each session will behave as if no achievements have been unlocked.</source>
        <translation>Ketika diaktifkan, setiap sesi akan berperilaku seolah-olah tidak ada prestasi yang belum dibuka.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6799"/>
        <source>Account</source>
        <translation>Akun</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7072"/>
        <source>Logs out of RetroAchievements.</source>
        <translation>Keluar dari RetroAchievements.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7068"/>
        <source>Logs in to RetroAchievements.</source>
        <translation>Masuk ke RetroAchievements.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6894"/>
        <source>Current Game</source>
        <translation>Permainan Saat Ini</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7328"/>
        <source>When enabled, memory cards and controllers will be overwritten when save states are loaded.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7329"/>
        <source>When enabled, per-game settings will be applied, and incompatible enhancements will be disabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7330"/>
        <source>When enabled, the minimum supported output latency will be used for the host API.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7331"/>
        <source>When playing a multi-disc game and using per-game (title) memory cards, use a single memory card for all discs.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7332"/>
        <source>When this option is chosen, the clock speed set below will be used.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7333"/>
        <source>Widescreen Hack</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7334"/>
        <source>Wireframe Rendering</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7335"/>
        <source>Writes textures which can be replaced to the dump directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7337"/>
        <source>&quot;PlayStation&quot; and &quot;PSX&quot; are registered trademarks of Sony Interactive Entertainment Europe Limited. This software is not affiliated in any way with Sony Interactive Entertainment.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7341"/>
        <source>{} is not a valid disc image.</source>
        <translation>{} bukan image disk yang valid.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6825"/>
        <source>Automatic mapping completed for {}.</source>
        <translation>Penetapan tombol otomatis telah selesai untuk {}.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6826"/>
        <source>Automatic mapping failed for {}.</source>
        <translation>Penetapan tombol otomatis gagal untuk {}.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7012"/>
        <source>Game settings initialized with global settings for &apos;{}&apos;.</source>
        <translation>Pengaturan game diinisialisasi dengan pengaturan global untuk &apos;{}&apos;.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7011"/>
        <source>Game settings have been cleared for &apos;{}&apos;.</source>
        <translation>Pengaturan game telah dihapus untuk &apos;{}&apos;.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6978"/>
        <source>Failed to create memory card &apos;{}&apos;.</source>
        <translation>Gagal membuat Memory Card &apos;{}&apos;.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6796"/>
        <source>A memory card with the name &apos;{}&apos; already exists.</source>
        <translation>Memory Card dengan nama &apos;{}&apos; sudah ada.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6981"/>
        <source>Failed to load &apos;{}&apos;.</source>
        <translation>Gagal memuat &apos;{}&apos;.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7036"/>
        <source>Input profile &apos;{}&apos; loaded.</source>
        <translation>Profil input &apos;{}&apos; berhasil dimuat.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7037"/>
        <source>Input profile &apos;{}&apos; saved.</source>
        <translation>Profil input &apos;{}&apos; berhasil disimpan.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6983"/>
        <source>Failed to save input profile &apos;{}&apos;.</source>
        <translation>Gagal menyimpan profil input &apos;{}&apos;.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7131"/>
        <source>Port {} Controller Type</source>
        <translation>Port {} Tipe Kontroler</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7204"/>
        <source>Select Macro {} Binds</source>
        <translation>Pilih Makro {} Penetapan Tombol</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6811"/>
        <source>All Time: {}</source>
        <translation>Total Waktu: {}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7340"/>
        <source>{} does not exist.</source>
        <translation>{} tidak ada.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7339"/>
        <source>{} deleted.</source>
        <translation>{} dihapus.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6980"/>
        <source>Failed to delete {}.</source>
        <translation>Gagal menghapus {}.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7272"/>
        <source>Summary</source>
        <translation>Ringkasan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7039"/>
        <source>Interface Settings</source>
        <translation>Pengaturan Antarmuka</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6836"/>
        <source>BIOS Settings</source>
        <translation>Pengaturan BIOS</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6939"/>
        <source>Emulation Settings</source>
        <translation>Pengaturan Emulasi</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6821"/>
        <source>Audio Settings</source>
        <translation>Pengaturan Audio</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7079"/>
        <source>Memory Card Settings</source>
        <translation>Pengaturan Memory Card</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6876"/>
        <source>Controller Settings</source>
        <translation>Pengaturan Kontroler</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7024"/>
        <source>Hotkey Settings</source>
        <translation>Pengaturan Tombol Pintasan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6802"/>
        <source>Achievements Settings</source>
        <translation>Pengaturan Prestasi</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6810"/>
        <source>Advanced Settings</source>
        <translation>Pengaturan Lanjutan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7118"/>
        <source>Patches</source>
        <translation>Patch</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6769"/>
        <source>50% [30 FPS (NTSC) / 25 FPS (PAL)]</source>
        <translation>50% [30 FPS (NTSC) / 25 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6791"/>
        <source>90% [54 FPS (NTSC) / 45 FPS (PAL)]</source>
        <translation>90% [54 FPS (NTSC) / 45 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6735"/>
        <source>100% [60 FPS (NTSC) / 50 FPS (PAL)]</source>
        <translation>100% [60 FPS (NTSC) / 50 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6744"/>
        <source>150% [90 FPS (NTSC) / 75 FPS (PAL)]</source>
        <translation>150% [90 FPS (NTSC) / 75 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6747"/>
        <source>175% [105 FPS (NTSC) / 87 FPS (PAL)]</source>
        <translation>175% [105 FPS (NTSC) / 87 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6751"/>
        <source>200% [120 FPS (NTSC) / 100 FPS (PAL)]</source>
        <translation>200% [120 FPS (NTSC) / 100 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6757"/>
        <source>300% [180 FPS (NTSC) / 150 FPS (PAL)]</source>
        <translation>300% [180 FPS (NTSC) / 150 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6764"/>
        <source>400% [240 FPS (NTSC) / 200 FPS (PAL)]</source>
        <translation>400% [240 FPS (NTSC) / 200 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6770"/>
        <source>500% [300 FPS (NTSC) / 250 FPS (PAL)]</source>
        <translation>500% [300 FPS (NTSC) / 250 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6736"/>
        <source>1000% [600 FPS (NTSC) / 500 FPS (PAL)]</source>
        <translation>1000% [600 FPS (NTSC) / 500 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6921"/>
        <source>Disabled</source>
        <translation>Nonaktif</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6733"/>
        <source>1 Frame</source>
        <translation>1 Frame</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6749"/>
        <source>2 Frames</source>
        <translation>2 Frame</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6755"/>
        <source>3 Frames</source>
        <translation>3 Frame</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6753"/>
        <source>2x</source>
        <translation>2x</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6766"/>
        <source>4x</source>
        <translation>4x</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6788"/>
        <source>8x</source>
        <translation>8x</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6746"/>
        <source>16x</source>
        <translation>16x</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6800"/>
        <source>Achievement Notifications</source>
        <translation>Pemberitahuan Prestasi</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7047"/>
        <source>Leaderboard Notifications</source>
        <translation>Tampilkan Pemberitahuan Papan Peringkat</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6945"/>
        <source>Enable In-Game Overlays</source>
        <translation>Aktifkan Overlay Dalam Game</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6966"/>
        <source>Encore Mode</source>
        <translation>Mode Encore</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7257"/>
        <source>Spectator Mode</source>
        <translation>Mode Penonton</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6732"/>
        <source>-</source>
        <translation>-</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7338"/>
        <source>{} Frames</source>
        <translation>{} Frame</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7000"/>
        <source>Game Grid</source>
        <translation>Kisi Game</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7001"/>
        <source>Game List</source>
        <translation>Daftar Game</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7002"/>
        <source>Game List Settings</source>
        <translation>Pengaturan Daftar Game</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7299"/>
        <source>Type</source>
        <translation>Tipe</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7210"/>
        <source>Serial</source>
        <translation>Serial</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7293"/>
        <source>Title</source>
        <translation>Judul</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6989"/>
        <source>File Title</source>
        <translation>Judul File</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7290"/>
        <source>Time Played</source>
        <translation>Lama Bermain</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7043"/>
        <source>Last Played</source>
        <translation>Terakhir Dimainkan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7203"/>
        <source>Select Disc Image</source>
        <translation>Pilih Image Disk</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7264"/>
        <source>Start File</source>
        <translation>Jalankan File</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7262"/>
        <source>Start BIOS</source>
        <translation>Jalankan BIOS</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6973"/>
        <source>Exit</source>
        <translation>Keluar</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7212"/>
        <source>Set Input Binding</source>
        <translation>Atur Input Penetapan Tombol</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7152"/>
        <source>Region</source>
        <translation>Region</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6864"/>
        <source>Compatibility Rating</source>
        <translation>Peringkat Kompatibilitas</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7120"/>
        <source>Path</source>
        <translation>Lokasi</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6885"/>
        <source>Copy Settings</source>
        <translation>Salin Pengaturan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6856"/>
        <source>Clear Settings</source>
        <translation>Hapus Pengaturan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7034"/>
        <source>Inhibit Screensaver</source>
        <translation>Matikan Screensaver</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6943"/>
        <source>Enable Discord Presence</source>
        <translation>Aktifkan Discord Rich Presence</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7122"/>
        <source>Pause On Start</source>
        <translation>Pause Saat Memulai</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7121"/>
        <source>Pause On Focus Loss</source>
        <translation>Pause Saat Jendela Tidak Dalam Fokus</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7310"/>
        <source>Use Light Theme</source>
        <translation>Gunakan Tema Terang</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7265"/>
        <source>Start Fullscreen</source>
        <translation>Mulai Dengan Mode Layar Penuh</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6929"/>
        <source>Double-Click Toggles Fullscreen</source>
        <translation>Aktifkan/Nonaktifkan Layar Penuh Dengan Klik Ganda</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7022"/>
        <source>Hide Cursor In Fullscreen</source>
        <translation>Sembunyikan Kursor di Mode Layar Penuh</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7103"/>
        <source>OSD Scale</source>
        <translation>Skala OSD</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7234"/>
        <source>Show Speed</source>
        <translation>Tampilkan Kecepatan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7229"/>
        <source>Show FPS</source>
        <translation>Tampilkan FPS</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7226"/>
        <source>Show CPU Usage</source>
        <translation>Tampilkan Penggunaan CPU</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7231"/>
        <source>Show GPU Usage</source>
        <translation>Tampilkan Penggunaan GPU</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7233"/>
        <source>Show Resolution</source>
        <translation>Tampilkan Resolusi</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7235"/>
        <source>Show Status Indicators</source>
        <translation>Tampilkan Indikator Status</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7230"/>
        <source>Show Frame Times</source>
        <translation>Tampilkan Frame Time</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7167"/>
        <source>Reset Settings</source>
        <translation>Atur Ulang Pengaturan</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6984"/>
        <source>Fast Boot</source>
        <translation>Boot Cepat</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7110"/>
        <source>Output Volume</source>
        <translation>Volume Keluaran</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7077"/>
        <source>Memory Card Directory</source>
        <translation>Direktori Memory Card</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6888"/>
        <source>Create</source>
        <translation>Buat Baru</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6847"/>
        <source>Cancel</source>
        <translation>Batalkan</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7052"/>
        <source>Load Profile</source>
        <translation>Muat Profil</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7186"/>
        <source>Save Profile</source>
        <translation>Simpan profil</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7125"/>
        <source>Per-Game Configuration</source>
        <translation>Pengaturan Per-Game</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6884"/>
        <source>Copy Global Settings</source>
        <translation>Salin Pengaturan Global</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6954"/>
        <source>Enable SDL Input Source</source>
        <translation>Aktifkan Sumber Input SDL</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7185"/>
        <source>SDL DualShock 4 / DualSense Enhanced Mode</source>
        <translation>Mode Enhanced DualShock 4 / DualSense SDL</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6959"/>
        <source>Enable XInput Input Source</source>
        <translation>Aktifkan Sumber Input XInput</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6873"/>
        <source>Controller Port {}{}</source>
        <translation>Port Kontroler {}{}</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6870"/>
        <source>Controller Port {}</source>
        <translation>Port Kontroler {}</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6877"/>
        <source>Controller Type</source>
        <translation>Tipe Kontroler</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6823"/>
        <source>Automatic Mapping</source>
        <translation>Penetapan Tombol Otomatis</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6874"/>
        <source>Controller Port {}{} Macros</source>
        <translation>Makro Kontroller Port {}{}</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6871"/>
        <source>Controller Port {} Macros</source>
        <translation>Makro Kontroller Port {}</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6875"/>
        <source>Controller Port {}{} Settings</source>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6872"/>
        <source>Controller Port {} Settings</source>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6887"/>
        <source>Covers Directory</source>
        <translation>Direktori Sampul</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7174"/>
        <source>Resume Game</source>
        <translation>Lanjutkan Permainan</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7003"/>
        <source>Game Properties</source>
        <translation>Properti Game</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6801"/>
        <source>Achievements</source>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7187"/>
        <source>Save Screenshot</source>
        <translation>Simpan Tangkapan Layar</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6848"/>
        <source>Change Disc</source>
        <translation>Ganti Disk</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6862"/>
        <source>Close Game</source>
        <translation>Tutup Game</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6975"/>
        <source>Exit Without Saving</source>
        <translation>Keluar Tanpa Menyimpan</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6839"/>
        <source>Back To Pause Menu</source>
        <translation>Kembali ke Menu Pause</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6974"/>
        <source>Exit And Save State</source>
        <translation>Exit dan Simpan State</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7048"/>
        <source>Leaderboards</source>
        <translation>Papan Peringkat</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6901"/>
        <source>Delete Save</source>
        <translation>Hapus Save</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6863"/>
        <source>Close Menu</source>
        <translation>Tutup Menu</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6902"/>
        <source>Delete State</source>
        <translation>Hapus State</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6897"/>
        <source>Default Boot</source>
        <translation>Boot Default</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7166"/>
        <source>Reset Play Time</source>
        <translation>Reset Waktu Permainan</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6804"/>
        <source>Add Search Directory</source>
        <translation>Tambah Direktori Pencarian</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7105"/>
        <source>Open in File Browser</source>
        <translation>Buka di Penjelajah File</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6920"/>
        <source>Disable Subdirectory Scanning</source>
        <translation>Nonaktifkan Pemindaian Subdirektori</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6955"/>
        <source>Enable Subdirectory Scanning</source>
        <translation>Aktifkan Pemindaian Subdirektori</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7158"/>
        <source>Remove From List</source>
        <translation>Hapus Dari Daftar</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6898"/>
        <source>Default View</source>
        <translation>Tampilan Default</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7254"/>
        <source>Sort By</source>
        <translation>Urutkan Berdasarkan</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7255"/>
        <source>Sort Reversed</source>
        <translation>Urutkan Terbalik</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7197"/>
        <source>Scan For New Games</source>
        <translation>Pindai Game Baru</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7164"/>
        <source>Rescan All Games</source>
        <translation>Pindai Ulang Semua Game</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7017"/>
        <source>GitHub Repository</source>
        <translation>Repositori GitHub</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6861"/>
        <source>Close</source>
        <translation>Tutup</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7145"/>
        <source>RAIntegration is being used instead of the built-in achievements implementation.</source>
        <translation>RAIntegration digunakan sebagai pengganti implementasi prestasi bawaan.</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6942"/>
        <source>Enable Achievements</source>
        <translation>Aktifkan Prestasi</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6731"/>
        <source>${title}: Title of the game.
${filetitle}: Name component of the game&apos;s filename.
${serial}: Serial of the game.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6734"/>
        <source>10 Frames</source>
        <translation>10 Frame</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6737"/>
        <source>10x</source>
        <translation>10x</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6738"/>
        <source>10x (20x Speed)</source>
        <translation>10x (Kecepatan 20x)</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6739"/>
        <source>11x</source>
        <translation>11x</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6740"/>
        <source>125% [75 FPS (NTSC) / 62 FPS (PAL)]</source>
        <translation>125% [75 FPS (NTSC) / 62 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6741"/>
        <source>12x</source>
        <translation>12x</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6742"/>
        <source>13x</source>
        <translation>13x</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6743"/>
        <source>14x</source>
        <translation>14x</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6745"/>
        <source>15x</source>
        <translation>15x</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6748"/>
        <source>1x</source>
        <translation>1x</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6750"/>
        <source>20% [12 FPS (NTSC) / 10 FPS (PAL)]</source>
        <translation>20% [12 FPS (NTSC) / 10 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6752"/>
        <source>250% [150 FPS (NTSC) / 125 FPS (PAL)]</source>
        <translation>250% [150 FPS (NTSC) / 125 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6754"/>
        <source>2x (Quad Speed)</source>
        <translation>2x (Kecepatan 4x)</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6756"/>
        <source>30% [18 FPS (NTSC) / 15 FPS (PAL)]</source>
        <translation>30% [18 FPS (NTSC) / 15 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6758"/>
        <source>350% [210 FPS (NTSC) / 175 FPS (PAL)]</source>
        <translation>350% [210 FPS (NTSC) / 175 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6759"/>
        <source>3x</source>
        <translation>3x</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6760"/>
        <source>3x (6x Speed)</source>
        <translation>3x (Kecepatan 6x)</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6761"/>
        <source>3x (for 720p)</source>
        <translation>3x (720p)</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6762"/>
        <source>4 Frames</source>
        <translation>4 Frame</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6763"/>
        <source>40% [24 FPS (NTSC) / 20 FPS (PAL)]</source>
        <translation>40% [24 FPS (NTSC) / 20 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6765"/>
        <source>450% [270 FPS (NTSC) / 225 FPS (PAL)]</source>
        <translation>450% [270 FPS (NTSC) / 225 FPS (PAL)]</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6767"/>
        <source>4x (8x Speed)</source>
        <translation>4x (Kecepatan 8x)</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6768"/>
        <source>5 Frames</source>
        <translation>5 Frame</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6771"/>
        <source>5x</source>
        <translation>5x</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6772"/>
        <source>5x (10x Speed)</source>
        <translation>5x (Kecepatan 10x)</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6773"/>
        <source>5x (for 1080p)</source>
        <translation type="unfinished">3x (720p) {5x?} {1080p?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6774"/>
        <source>6 Frames</source>
        <translation type="unfinished">3 Frame {6 ?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6775"/>
        <source>60% [36 FPS (NTSC) / 30 FPS (PAL)]</source>
        <translation type="unfinished">1000% [600 FPS (NTSC) / 500 FPS (PAL)] {60%?} {36 ?} {30 ?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6776"/>
        <source>600% [360 FPS (NTSC) / 300 FPS (PAL)]</source>
        <translation type="unfinished">1000% [600 FPS (NTSC) / 500 FPS (PAL)] {600%?} {360 ?} {300 ?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6777"/>
        <source>6x</source>
        <translation type="unfinished">100% {6x?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6778"/>
        <source>6x (12x Speed)</source>
        <translation type="unfinished">6x (Kecepatan 12x)</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6779"/>
        <source>6x (for 1440p)</source>
        <translation type="unfinished">3x (720p) {6x?} {1440p?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6780"/>
        <source>7 Frames</source>
        <translation type="unfinished">3 Frame {7 ?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6781"/>
        <source>70% [42 FPS (NTSC) / 35 FPS (PAL)]</source>
        <translation type="unfinished">1000% [600 FPS (NTSC) / 500 FPS (PAL)] {70%?} {42 ?} {35 ?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6782"/>
        <source>700% [420 FPS (NTSC) / 350 FPS (PAL)]</source>
        <translation type="unfinished">1000% [600 FPS (NTSC) / 500 FPS (PAL)] {700%?} {420 ?} {350 ?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6783"/>
        <source>7x</source>
        <translation type="unfinished">100% {7x?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6784"/>
        <source>7x (14x Speed)</source>
        <translation type="unfinished">7x (Kecepatan 14x)</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6785"/>
        <source>8 Frames</source>
        <translation type="unfinished">3 Frame {8 ?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6786"/>
        <source>80% [48 FPS (NTSC) / 40 FPS (PAL)]</source>
        <translation type="unfinished">1000% [600 FPS (NTSC) / 500 FPS (PAL)] {80%?} {48 ?} {40 ?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6787"/>
        <source>800% [480 FPS (NTSC) / 400 FPS (PAL)]</source>
        <translation type="unfinished">1000% [600 FPS (NTSC) / 500 FPS (PAL)] {800%?} {480 ?} {400 ?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6789"/>
        <source>8x (16x Speed)</source>
        <translation type="unfinished">8x (Kecepatan 16x)</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6790"/>
        <source>9 Frames</source>
        <translation type="unfinished">3 Frame {9 ?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6792"/>
        <source>900% [540 FPS (NTSC) / 450 FPS (PAL)]</source>
        <translation type="unfinished">1000% [600 FPS (NTSC) / 500 FPS (PAL)] {900%?} {540 ?} {450 ?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6793"/>
        <source>9x</source>
        <translation type="unfinished">100% {9x?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6794"/>
        <source>9x (18x Speed)</source>
        <translation type="unfinished">9x (Kecepatan 18x)</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6795"/>
        <source>9x (for 4K)</source>
        <translation type="unfinished">3x (720p) {9x?} {4K?}</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6803"/>
        <source>Achievements are not enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6805"/>
        <source>Add Shader</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6807"/>
        <source>Adds a new shader to the chain.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6808"/>
        <source>Adds additional precision to PGXP data post-projection. May improve visuals in some games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6809"/>
        <source>Adjusts the emulation speed so the console&apos;s refresh rate matches the host when VSync and Audio Resampling are enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6812"/>
        <source>Allow Booting Without SBI File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6813"/>
        <source>Allows loading protected games without subchannel information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6814"/>
        <source>Apply Image Patches</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6815"/>
        <source>Apply Per-Game Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6816"/>
        <source>Are you sure you want to clear the current post-processing chain? All configuration will be lost.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6819"/>
        <source>Audio Backend</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6820"/>
        <source>Audio Control</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6822"/>
        <source>Auto-Detect</source>
        <translation type="unfinished">Deteksi Otomatis</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6824"/>
        <source>Automatic based on window size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6827"/>
        <source>Automatic mapping failed, no devices are available.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6828"/>
        <source>Automatically Load Cheats</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6829"/>
        <source>Automatically applies patches to disc images when they are present, currently only PPF is supported.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6830"/>
        <source>Automatically loads and applies cheats on game start.</source>
        <translation type="unfinished">Secara otomatis, memuat dan menerapkan cheat saat game dimulai.</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6832"/>
        <source>Automatically switches to fullscreen mode when the program is started.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6833"/>
        <source>Avoids calls to C++ code, significantly speeding up the recompiler.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6834"/>
        <source>BIOS Directory</source>
        <translation type="unfinished">Direktori BIOS</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6837"/>
        <source>BIOS for {}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6838"/>
        <source>BIOS to use when emulating {} consoles.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6840"/>
        <source>Backend Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6841"/>
        <source>Behavior</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6842"/>
        <source>Borderless Fullscreen</source>
        <translation type="unfinished">Layar Penuh Borderless</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6843"/>
        <source>Buffer Size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6844"/>
        <source>CD-ROM Emulation</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6845"/>
        <source>CPU Emulation</source>
        <translation type="unfinished">Emulasi CPU</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6846"/>
        <source>CPU Mode</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6850"/>
        <source>Changes the aspect ratio used to display the console&apos;s output to the screen.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6851"/>
        <source>Cheat List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6852"/>
        <source>Chooses the backend to use for rendering the console/game visuals.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6853"/>
        <source>Chooses the language used for UI elements.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6854"/>
        <source>Chroma Smoothing For 24-Bit Display</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6855"/>
        <source>Clean Boot</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6857"/>
        <source>Clear Shaders</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6858"/>
        <source>Clears a shader from the chain.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6860"/>
        <source>Clears the mask/transparency bit in VRAM write dumps.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6867"/>
        <source>Confirm Power Off</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6868"/>
        <source>Console Settings</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6869"/>
        <source>Contributor List: https://github.com/stenzek/duckstation/blob/master/CONTRIBUTORS.md</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6879"/>
        <source>Controls</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6880"/>
        <source>Controls the volume of the audio played on the host when fast forwarding.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6881"/>
        <source>Controls the volume of the audio played on the host.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6890"/>
        <source>Create Save State Backups</source>
        <translation type="unfinished">Buat Backup Save State</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6892"/>
        <source>Crop Mode</source>
        <translation type="unfinished">Mode Pangkas</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6893"/>
        <source>Culling Correction</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6895"/>
        <source>Debugging Settings</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6899"/>
        <source>Default: Disabled</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6900"/>
        <source>Default: Enabled</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6903"/>
        <source>Depth Buffer</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6905"/>
        <source>Details unavailable for game not scanned in game list.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6907"/>
        <source>Determines how much latency there is between the audio being picked up by the host API, and played through speakers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6908"/>
        <source>Determines how much of the area typically not visible on a consumer TV set to crop/hide.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6909"/>
        <source>Determines how the emulated CPU executes instructions.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6910"/>
        <source>Determines how the emulated console&apos;s output is upscaled or downscaled to your monitor&apos;s resolution.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6911"/>
        <source>Determines quality of audio when not running at 100% speed.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6912"/>
        <source>Determines that field that the game list will be sorted by.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6913"/>
        <source>Determines the amount of audio buffered before being pulled by the host API.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6914"/>
        <source>Determines the emulated hardware type.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6915"/>
        <source>Determines the position on the screen when black borders must be added.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6917"/>
        <source>Device Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6918"/>
        <source>Disable All Enhancements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6919"/>
        <source>Disable Interlacing</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6922"/>
        <source>Disables dithering and uses the full 8 bits per channel of color information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6923"/>
        <source>Disables interlaced rendering and display in the GPU. Some games can render in 480p this way, but others will break.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6924"/>
        <source>Discord Server</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6925"/>
        <source>Display FPS Limit</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6926"/>
        <source>Display Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6932"/>
        <source>Downsamples the rendered image prior to displaying it. Can improve overall image quality in mixed 2D/3D games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6933"/>
        <source>Downsampling</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6934"/>
        <source>Downsampling Display Scale</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6935"/>
        <source>Duck icon by icons8 (https://icons8.com/icon/74847/platforms.undefined.short-title)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6936"/>
        <source>DuckStation can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.</source>
        <translation type="unfinished">DuckStation dapat mengunduh sampul game yang tidak memiliki sampul secara otomatis. Kami tidak menghosting gambar sampul apa pun, Anda harus menyediakan sumber gambar sampul sendiri.</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6937"/>
        <source>DuckStation is a free and open-source simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6938"/>
        <source>Dump Replaceable VRAM Writes</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6940"/>
        <source>Emulation Speed</source>
        <translation type="unfinished">Kecepatan Emulasi</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6941"/>
        <source>Enable 8MB RAM</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6944"/>
        <source>Enable Fast Boot</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6946"/>
        <source>Enable Overclocking</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6947"/>
        <source>Enable PGXP Vertex Cache</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6948"/>
        <source>Enable Post Processing</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6949"/>
        <source>Enable Recompiler Block Linking</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6950"/>
        <source>Enable Recompiler ICache</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6951"/>
        <source>Enable Recompiler Memory Exceptions</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6952"/>
        <source>Enable Region Check</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6953"/>
        <source>Enable Rewinding</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6956"/>
        <source>Enable TTY Logging</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6957"/>
        <source>Enable VRAM Write Texture Replacement</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6958"/>
        <source>Enable VSync</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6960"/>
        <source>Enable debugging when supported by the host&apos;s renderer API. Only for developer use.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6961"/>
        <source>Enables alignment and bus exceptions. Not needed for any known games.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6962"/>
        <source>Enables an additional 6MB of RAM to obtain a total of 2+6 = 8MB, usually present on dev consoles.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6963"/>
        <source>Enables an additional three controller slots on each port. Not supported in all games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6964"/>
        <source>Enables more precise frame pacing at the cost of battery life.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6965"/>
        <source>Enables the replacement of background textures in supported games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6967"/>
        <source>Enhancements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6968"/>
        <source>Ensures every frame generated is displayed for optimal pacing. Disable if you are having speed or sound issues.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6970"/>
        <source>Enter the name of the memory card you wish to create.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6971"/>
        <source>Example: https://www.example-not-a-real-domain.com/covers/${serial}.jpg</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6972"/>
        <source>Execution Mode</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6982"/>
        <source>Failed to load shader {}. It may be invalid.
Error was:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6986"/>
        <source>Fast Forward Volume</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6987"/>
        <source>File Size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6988"/>
        <source>File Size: %.2f MB</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6990"/>
        <source>Force 4:3 For 24-Bit Display</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6991"/>
        <source>Force NTSC Timings</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6992"/>
        <source>Forces PAL games to run at NTSC timings, i.e. 60hz. Some PAL games will run at their &quot;normal&quot; speeds, while others will break.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6994"/>
        <source>Forcibly mutes both CD-DA and XA audio from the CD-ROM. Can be used to disable background music in some games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6995"/>
        <source>From File...</source>
        <translation type="unfinished">Dari File...</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6996"/>
        <source>Fullscreen Resolution</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6997"/>
        <source>GPU Adapter</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6998"/>
        <source>GPU Renderer</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6999"/>
        <source>GPU adapter will be applied after restarting.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7004"/>
        <source>Game Quick Save</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7005"/>
        <source>Game Slot {0}##game_slot_{0}</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7006"/>
        <source>Game compatibility rating copied to clipboard.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7015"/>
        <source>Game: {} ({})</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7016"/>
        <source>Genre: %s</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7018"/>
        <source>Global Slot {0} - {1}##global_slot_{0}</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7019"/>
        <source>Global Slot {0}##global_slot_{0}</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7020"/>
        <source>Hardcore Mode</source>
        <translation>Mode Hardcore</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7021"/>
        <source>Hardcore mode will be enabled on next game restart.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7025"/>
        <source>How many saves will be kept for rewinding. Higher values have greater memory requirements.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7026"/>
        <source>How often a rewind state will be created. Higher frequencies have greater system requirements.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7028"/>
        <source>If not enabled, the current post processing chain will be ignored.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7029"/>
        <source>In the form below, specify the URLs to download covers from, with one template URL per line. The following variables are available:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7030"/>
        <source>Increase Timer Resolution</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7031"/>
        <source>Increases the field of view from 4:3 to the chosen display aspect ratio in 3D games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7032"/>
        <source>Increases the precision of polygon culling, reducing the number of holes in geometry.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7033"/>
        <source>Infinite/Instantaneous</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7038"/>
        <source>Integration</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7040"/>
        <source>Internal Resolution Scale</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7041"/>
        <source>Internal Resolution Screenshots</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7042"/>
        <source>Issue Tracker</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7044"/>
        <source>Last Played: %s</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7049"/>
        <source>Leaderboards are not enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7050"/>
        <source>Limits how many frames are displayed to the screen. These frames are still rendered.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7051"/>
        <source>Load Devices From Save States</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7055"/>
        <source>Loads a global save state.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7056"/>
        <source>Loads all replacement texture to RAM, reducing stuttering at runtime.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7057"/>
        <source>Loads the game image into RAM. Useful for network paths that may become unreliable during gameplay.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7058"/>
        <source>Log Level</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7059"/>
        <source>Log To Debug Console</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7060"/>
        <source>Log To File</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7061"/>
        <source>Log To System Console</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7063"/>
        <source>Logging Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7067"/>
        <source>Logs BIOS calls to printf(). Not all games contain debugging messages.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7069"/>
        <source>Logs messages to duckstation.log in the user directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7070"/>
        <source>Logs messages to the console window.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7071"/>
        <source>Logs messages to the debug console where supported.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7073"/>
        <source>Macro {} Buttons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7074"/>
        <source>Macro {} Frequency</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7075"/>
        <source>Macro {} Trigger</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7076"/>
        <source>Makes games run closer to their console framerate, at a small cost to performance.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7078"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished">Tidak ada save state lanjutan ditemukan.</translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Patches the BIOS to skip the boot animation. Safe to enable.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7127"/>
        <source>Performance enhancement - jumps directly between blocks instead of returning to the dispatcher.</source>
        <translation type="unfinished"></translation>
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        <location filename="../../core/fullscreen_ui.cpp" line="7128"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Position</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Post-processing chain cleared.</source>
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        <source>Post-processing shaders reloaded.</source>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <location filename="../../core/fullscreen_ui.cpp" line="7139"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7140"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Quick Save</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7150"/>
        <source>Reduces hitches in emulation by reading/decompressing CD data asynchronously on a worker thread.</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7171"/>
        <source>Resolution change will be applied after restarting.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7172"/>
        <source>Restores the state of the system prior to the last state loaded.</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished">Tampilkan Masukan Kontroler</translation>
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        <translation type="unfinished"></translation>
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        <location filename="../../core/fullscreen_ui.cpp" line="7232"/>
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        <translation type="unfinished">Tampilkan Pesan OSD</translation>
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        <translation type="unfinished"></translation>
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        <location filename="../../core/fullscreen_ui.cpp" line="7239"/>
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        <translation type="unfinished"></translation>
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        <location filename="../../core/fullscreen_ui.cpp" line="7240"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7243"/>
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        <translation type="unfinished"></translation>
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        <location filename="../../core/fullscreen_ui.cpp" line="7244"/>
        <source>Shows the game you are currently playing as part of your profile in Discord.</source>
        <translation type="unfinished">Menunjukkan game yang sedang Anda mainkan sebagai status profil Discord.</translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7247"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7248"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7249"/>
        <source>Simulates the region check present in original, unmodified consoles.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7250"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Slow Boot</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7252"/>
        <source>Smooths out blockyness between colour transitions in 24-bit content, usually FMVs. Only applies to the hardware renderers.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7253"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7256"/>
        <source>Sound Effects</source>
        <translation>Efek Suara</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7259"/>
        <source>Speeds up CD-ROM reads by the specified factor. May improve loading speeds in some games, and break others.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7260"/>
        <source>Speeds up CD-ROM seeks by the specified factor. May improve loading speeds in some games, and break others.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7261"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7263"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7267"/>
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        <translation type="unfinished"></translation>
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        <location filename="../../core/fullscreen_ui.cpp" line="7269"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7270"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7271"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7273"/>
        <source>Switches back to 4:3 display aspect ratio when displaying 24-bit content, usually FMVs.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7275"/>
        <source>Sync To Host Refresh Rate</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7276"/>
        <source>Synchronizes presentation of the console&apos;s frames to the host. Enable for smoother animations.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7277"/>
        <source>Temporarily disables all enhancements, useful when testing.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7278"/>
        <source>Test Unofficial Achievements</source>
        <translation>Uji Coba Prestasi Tidak Resmi</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7280"/>
        <source>Texture Filtering</source>
        <translation type="unfinished">Filter Tekstur</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7281"/>
        <source>Texture Replacements</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7284"/>
        <source>The audio backend determines how frames produced by the emulator are submitted to the host.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>The selected memory card image will be used in shared mode for this slot.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7288"/>
        <source>Threaded Presentation</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7289"/>
        <source>Threaded Rendering</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7291"/>
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        <translation type="unfinished"></translation>
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        <source>OpenGL renderer unavailable, your driver or hardware is not recent enough. OpenGL 3.1 or OpenGL ES 3.1 is required.</source>
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Scanning recursively takes more time, but will identify files in subdirectories.</source>
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Pemindaian rekursif memakan lebih banyak waktu, namun dapat mengidentifikasi file dalam subdirektori.</translation>
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        <source>Title:</source>
        <translation>Judul:</translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="71"/>
        <source>Serial:</source>
        <translation>Serial:</translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="238"/>
        <source>Type:</source>
        <translation>Tipe:</translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="121"/>
        <source>Region:</source>
        <translation>Region:</translation>
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    <message>
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        <source>Compatibility:</source>
        <translation>Kompatibilitas:</translation>
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        <location filename="../gamesummarywidget.cpp" line="78"/>
        <location filename="../gamesummarywidget.cpp" line="105"/>
        <location filename="../gamesummarywidget.cpp" line="121"/>
        <location filename="../gamesummarywidget.cpp" line="126"/>
        <location filename="../gamesummarywidget.cpp" line="127"/>
        <location filename="../gamesummarywidget.cpp" line="128"/>
        <location filename="../gamesummarywidget.cpp" line="129"/>
        <location filename="../gamesummarywidget.cpp" line="130"/>
        <source>Unknown</source>
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    <message>
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        <source>Input Profile:</source>
        <translation>Profil Input:</translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="14"/>
        <source>Dialog</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="57"/>
        <source>Image Path:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="88"/>
        <source>#</source>
        <translation>#</translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="93"/>
        <source>Mode</source>
        <translation>Mode</translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="98"/>
        <source>Start</source>
        <translation>Mulai</translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="103"/>
        <source>Length</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="108"/>
        <source>Hash</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="128"/>
        <source>Developer:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="135"/>
        <source>Controllers:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="142"/>
        <source>Tracks:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="163"/>
        <source>Release Info:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="184"/>
        <source>Genre:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="222"/>
        <source>Compute Hashes...</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="275"/>
        <source>Edit...</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="113"/>
        <source>Status</source>
        <translation>Status</translation>
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    <message>
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        <source>%1 (Published by %2)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.cpp" line="76"/>
        <source>Published by %1</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Released %1</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.cpp" line="89"/>
        <source>%1-%2 players</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.cpp" line="91"/>
        <source>%1 players</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.cpp" line="98"/>
        <source>%1-%2 memory card blocks</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.cpp" line="100"/>
        <source>%1 memory card blocks</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.cpp" line="140"/>
        <source>Use Global Settings</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.cpp" line="182"/>
        <source>Track %1</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.cpp" line="190"/>
        <source>&lt;not computed&gt;</source>
        <translation>&lt;belum terkomputasi&gt;</translation>
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        <source>Error</source>
        <translation>Eror</translation>
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    <message>
        <location filename="../gamesummarywidget.cpp" line="218"/>
        <source>Failed to open CD image for hashing.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Revision: %1</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>N/A</source>
        <translation type="unfinished">T/A</translation>
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    <message>
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        <source>Search on Redump.org</source>
        <translation type="unfinished"></translation>
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<context>
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    <message>
        <location filename="../generalsettingswidget.ui" line="29"/>
        <source>Behaviour</source>
        <translation type="unfinished">Perilaku</translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="35"/>
        <location filename="../generalsettingswidget.cpp" line="100"/>
        <source>Automatically Load Cheats</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="69"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="49"/>
        <source>Save State On Shutdown</source>
        <translation type="unfinished">Simpan Save State Saat Mematikan</translation>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="88"/>
        <source>Pause On Focus Loss</source>
        <translation type="unfinished">Pause Saat Jendela Tidak Dalam Fokus</translation>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="97"/>
        <source>Apply Per-Game Settings</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="70"/>
        <source>Create Save State Backups</source>
        <translation type="unfinished">Buat Backup Save State</translation>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="80"/>
        <source>Inhibit Screensaver</source>
        <translation type="unfinished">Matikan Screensaver</translation>
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    <message>
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        <source>Load Devices From Save States</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="86"/>
        <source>Pause On Start</source>
        <translation type="unfinished">Pause Saat Memulai</translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="98"/>
        <location filename="../generalsettingswidget.cpp" line="102"/>
        <source>Enable Discord Presence</source>
        <translation type="unfinished">Aktifkan Discord Rich Presence</translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="105"/>
        <source>Compress Save States</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="115"/>
        <source>Game Display</source>
        <translation type="unfinished">Tampilan Game</translation>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="75"/>
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        <translation type="unfinished">Mulai Dengan Mode Layar Penuh</translation>
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    <message>
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        <source>Double-Click Toggles Fullscreen</source>
        <translation type="unfinished">Aktifkan/Nonaktifkan Layar Penuh Dengan Klik Ganda</translation>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="83"/>
        <source>Render To Separate Window</source>
        <translation type="unfinished">Render Di Jendela Terpisah</translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="142"/>
        <source>Hide Main Window When Running</source>
        <translation type="unfinished">Sembunyikan Jendela Utama Saat Game Dijalankan</translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="149"/>
        <source>Disable Window Resizing</source>
        <translation type="unfinished">Nonaktifkan Pengubahan Ukuran Jendela</translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="156"/>
        <location filename="../generalsettingswidget.cpp" line="77"/>
        <source>Hide Cursor In Fullscreen</source>
        <translation type="unfinished">Sembunyikan Kursor di Mode Layar Penuh</translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="166"/>
        <source>Automatic Updater</source>
        <translation type="unfinished">Updater Otomatis</translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="172"/>
        <source>Update Channel:</source>
        <translation type="unfinished">Saluran Update:</translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="182"/>
        <source>Current Version:</source>
        <translation type="unfinished">Versi Saat Ini:</translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="196"/>
        <location filename="../generalsettingswidget.cpp" line="108"/>
        <source>Enable Automatic Update Check</source>
        <translation type="unfinished">Aktifkan Pemeriksaan Update Otomatis</translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="218"/>
        <source>Check for Updates...</source>
        <translation type="unfinished">Periksa Update...</translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="69"/>
        <location filename="../generalsettingswidget.cpp" line="72"/>
        <location filename="../generalsettingswidget.cpp" line="77"/>
        <location filename="../generalsettingswidget.cpp" line="80"/>
        <location filename="../generalsettingswidget.cpp" line="83"/>
        <location filename="../generalsettingswidget.cpp" line="97"/>
        <location filename="../generalsettingswidget.cpp" line="108"/>
        <source>Checked</source>
        <translation type="unfinished">Dicentang</translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="70"/>
        <source>Determines whether a prompt will be displayed to confirm shutting down the emulator/game when the hotkey is pressed.</source>
        <translation type="unfinished">Menentukan apakah prompt akan ditampilkan untuk mengonfirmasi mematikan mesin virtual saat tombol pintasan ditekan.</translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="72"/>
        <source>Save State On Exit</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="73"/>
        <source>Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.</source>
        <translation type="unfinished">Secara otomatis menyimpan save state lanjutan saat mesin virtual dimatikan. Anda dapat melanjutkan langsung dari titik terakhir yang Anda tinggalkan dengan save state tersebut.</translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="75"/>
        <location filename="../generalsettingswidget.cpp" line="86"/>
        <location filename="../generalsettingswidget.cpp" line="88"/>
        <location filename="../generalsettingswidget.cpp" line="92"/>
        <location filename="../generalsettingswidget.cpp" line="100"/>
        <location filename="../generalsettingswidget.cpp" line="102"/>
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        <translation type="unfinished">Tidak Dicentang</translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="76"/>
        <source>Automatically switches to fullscreen mode when a game is started.</source>
        <translation type="unfinished">Secara otomatis, beralih ke mode layar penuh saat game dimulai.</translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="78"/>
        <source>Hides the mouse pointer/cursor when the emulator is in fullscreen mode.</source>
        <translation type="unfinished">Menyembunyikan kursor mouse saat emulator sedang menggunakan mode layar penuh.</translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="81"/>
        <source>Prevents the screen saver from activating and the host from sleeping while emulation is running.</source>
        <translation type="unfinished">Mencegah screen saver aktif saat emulasi berjalan.</translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="84"/>
        <source>Renders the display of the simulated console to the main window of the application, over the game list. If checked, the display will render in a separate window.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="87"/>
        <source>Pauses the emulator when a game is started.</source>
        <translation type="unfinished">Menjeda emulator saat game dimulai.</translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="89"/>
        <source>Pauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back.</source>
        <translation type="unfinished">Menjeda emulator saat jendela dikecilkan atau saat jendela sedang tidak dalam fokus (mis. saat Anda beralih ke aplikasi lain). Emulator akan dilanjutkan saat jendela emulator kembali dalam fokus.</translation>
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    <message>
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        <source>When enabled, memory cards and controllers will be overwritten when save states are loaded. This can result in lost saves, and controller type mismatches. For deterministic save states, enable this option, otherwise leave disabled.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>When enabled, per-game settings will be applied, and incompatible enhancements will be disabled. You should leave this option enabled except when testing enhancements with incompatible games.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Automatically loads and applies cheats on game start.</source>
        <translation type="unfinished">Secara otomatis, memuat dan menerapkan cheat saat game dimulai.</translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="103"/>
        <source>Shows the game you are currently playing as part of your profile in Discord.</source>
        <translation type="unfinished">Menunjukkan game yang sedang Anda mainkan sebagai status profil Discord.</translation>
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    <message>
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        <source>Automatically checks for updates to the program on startup. Updates can be deferred until later or skipped entirely.</source>
        <translation type="unfinished">Secara otomatis memeriksa update saat emulator dijalankan. Update dapat ditunda atau dilewati.</translation>
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    <message>
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        <translation type="unfinished">%1 (%2)</translation>
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</context>
<context>
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        <location filename="../../core/guncon.cpp" line="276"/>
        <source>Trigger</source>
        <translation type="unfinished">Trigger</translation>
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    <message>
        <location filename="../../core/guncon.cpp" line="277"/>
        <source>Shoot Offscreen</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>A</source>
        <translation type="unfinished">A</translation>
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    <message>
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        <source>B</source>
        <translation type="unfinished">B</translation>
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    <message>
        <location filename="../../core/guncon.cpp" line="281"/>
        <source>Relative Left</source>
        <translation type="unfinished">Kiri Relatif</translation>
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    <message>
        <location filename="../../core/guncon.cpp" line="282"/>
        <source>Relative Right</source>
        <translation type="unfinished">Kanan Relatif</translation>
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    <message>
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        <source>Relative Up</source>
        <translation type="unfinished">Atas Relatif</translation>
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    <message>
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        <source>Relative Down</source>
        <translation type="unfinished">Bawah Relatif</translation>
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    <message>
        <location filename="../../core/guncon.cpp" line="291"/>
        <source>Crosshair Image Path</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="292"/>
        <source>Path to an image to use as a crosshair/cursor.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/guncon.cpp" line="294"/>
        <source>Crosshair Image Scale</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="295"/>
        <source>Scale of crosshair image on screen.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="297"/>
        <source>Cursor Color</source>
        <translation type="unfinished">Warna Kursor</translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="298"/>
        <source>Applies a color to the chosen crosshair images, can be used for multiple players. Specify in HTML/CSS format (e.g. #aabbcc)</source>
        <translation type="unfinished">Menerapkan sebuah warna ke gambar crosshair yang telah dipilih, dapat digunakan oleh beberapa pemain. Masukkan warna dalam format HTML/CSS (misalnya #aabbcc)</translation>
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    <message>
        <location filename="../../core/guncon.cpp" line="301"/>
        <source>X Scale</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="302"/>
        <source>Scales X coordinates relative to the center of the screen.</source>
        <translation type="unfinished"></translation>
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</context>
<context>
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    <message>
        <location filename="../../core/bios.cpp" line="298"/>
        <source>Failed to load configured BIOS file &apos;%s&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/bios.cpp" line="353"/>
        <source>No BIOS image found for %s region</source>
        <translation type="unfinished"></translation>
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</context>
<context>
    <name>Hotkeys</name>
    <message>
        <location filename="../../core/hotkeys.cpp" line="323"/>
        <location filename="../../core/hotkeys.cpp" line="329"/>
        <location filename="../../core/hotkeys.cpp" line="357"/>
        <location filename="../../core/hotkeys.cpp" line="363"/>
        <location filename="../../core/hotkeys.cpp" line="369"/>
        <location filename="../../core/hotkeys.cpp" line="375"/>
        <location filename="../../core/hotkeys.cpp" line="381"/>
        <location filename="../../core/hotkeys.cpp" line="391"/>
        <location filename="../../core/hotkeys.cpp" line="397"/>
        <location filename="../../core/hotkeys.cpp" line="418"/>
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        <translation>Grafis</translation>
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    <message>
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        <source>Save Screenshot</source>
        <translation>Simpan Tangkapan Layar</translation>
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    <message>
        <location filename="../../core/hotkeys.cpp" line="324"/>
        <source>Toggle Software Rendering</source>
        <translation>Ubah Perender Software</translation>
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    <message>
        <location filename="../../core/hotkeys.cpp" line="382"/>
        <source>Reload Texture Replacements</source>
        <translation>Muat Ulang Tekstur Pengganti</translation>
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    <message>
        <location filename="../../core/hotkeys.cpp" line="121"/>
        <source>You cannot pause until another {:.1f} seconds have passed.</source>
        <translation>Anda tidak dapat menjeda sampai {:.1f} detik telah berlalu.</translation>
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    <message>
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        <location filename="../../core/hotkeys.cpp" line="144"/>
        <location filename="../../core/hotkeys.cpp" line="151"/>
        <location filename="../../core/hotkeys.cpp" line="157"/>
        <location filename="../../core/hotkeys.cpp" line="163"/>
        <location filename="../../core/hotkeys.cpp" line="170"/>
        <location filename="../../core/hotkeys.cpp" line="176"/>
        <location filename="../../core/hotkeys.cpp" line="182"/>
        <location filename="../../core/hotkeys.cpp" line="189"/>
        <location filename="../../core/hotkeys.cpp" line="196"/>
        <location filename="../../core/hotkeys.cpp" line="202"/>
        <source>General</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Fast Forward</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/hotkeys.cpp" line="152"/>
        <source>Toggle Fast Forward</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/hotkeys.cpp" line="157"/>
        <source>Turbo</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/hotkeys.cpp" line="163"/>
        <source>Toggle Turbo</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/hotkeys.cpp" line="182"/>
        <source>Power Off System</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/hotkeys.cpp" line="197"/>
        <source>Open Achievement List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/hotkeys.cpp" line="203"/>
        <source>Open Leaderboard List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/hotkeys.cpp" line="209"/>
        <location filename="../../core/hotkeys.cpp" line="214"/>
        <location filename="../../core/hotkeys.cpp" line="225"/>
        <location filename="../../core/hotkeys.cpp" line="232"/>
        <location filename="../../core/hotkeys.cpp" line="239"/>
        <location filename="../../core/hotkeys.cpp" line="246"/>
        <location filename="../../core/hotkeys.cpp" line="252"/>
        <location filename="../../core/hotkeys.cpp" line="259"/>
        <location filename="../../core/hotkeys.cpp" line="287"/>
        <location filename="../../core/hotkeys.cpp" line="299"/>
        <location filename="../../core/hotkeys.cpp" line="311"/>
        <source>System</source>
        <translation>Sistem</translation>
    </message>
    <message>
        <location filename="../../core/hotkeys.cpp" line="209"/>
        <source>Reset System</source>
        <translation type="unfinished">Reset Sistem</translation>
    </message>
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        <location filename="../mainwindow.cpp" line="1465"/>
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        <source>&amp;Scan For New Games</source>
        <translation>&amp;Pindai Untuk Game Baru</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="331"/>
        <source>&amp;Rescan All Games</source>
        <translation>&amp;Pindai Ulang Semua Game</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="349"/>
        <source>&amp;Reset</source>
        <translation>&amp;Reset</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="361"/>
        <source>&amp;Pause</source>
        <translation>&amp;Pause</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="388"/>
        <source>E&amp;xit</source>
        <translation>K&amp;eluar</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="424"/>
        <source>&amp;Controllers</source>
        <translation>&amp;Kontroler</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="433"/>
        <source>&amp;Hotkeys</source>
        <translation>Tombol &amp;Pintasan</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="469"/>
        <source>Fullscreen</source>
        <translation>Layar Penuh</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="474"/>
        <source>Resolution Scale</source>
        <translation>Skala Resolusi</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="483"/>
        <source>&amp;GitHub Repository...</source>
        <translation>&amp;Repositori GitHub...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="501"/>
        <source>&amp;Discord Server...</source>
        <translation>&amp;Server Discord...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="510"/>
        <source>Check for &amp;Updates...</source>
        <translation>Periksa &amp;Update...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="524"/>
        <source>About &amp;Qt...</source>
        <translation>Tentang &amp;Qt...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="533"/>
        <source>&amp;About DuckStation...</source>
        <translation>&amp;Tentang DuckStation...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="587"/>
        <source>Game List</source>
        <translation>Daftar Game</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="614"/>
        <source>Add Game Directory...</source>
        <translation>Tambah Direktori Game...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="623"/>
        <location filename="../mainwindow.ui" line="635"/>
        <source>&amp;Settings</source>
        <translation>&amp;Pengaturan</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="643"/>
        <source>From File...</source>
        <translation>Dari File...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="648"/>
        <source>From Device...</source>
        <translation>Dari Perangkat...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="653"/>
        <source>From Game List...</source>
        <translation>Dari Daftar Game...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="658"/>
        <source>Remove Disc</source>
        <translation>Keluarkan Disk</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="668"/>
        <source>Global State</source>
        <translation>Status Global</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="796"/>
        <source>&amp;Screenshot</source>
        <translation>&amp;Tangkap Layar</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="805"/>
        <source>&amp;Memory Cards</source>
        <translation>&amp;Memory Card</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="828"/>
        <source>&amp;Toolbar</source>
        <translation>&amp;Toolbar</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="839"/>
        <source>Lock Toolbar</source>
        <translation>Kunci Toolbar</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="850"/>
        <source>&amp;Status Bar</source>
        <translation>&amp;Status Bar</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="170"/>
        <source>Switch GPU Renderer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="175"/>
        <source>Switch CPU Emulation Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="180"/>
        <source>Switch Crop Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="253"/>
        <source>toolBar</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="340"/>
        <source>Power &amp;Off</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="370"/>
        <source>&amp;Load State</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="379"/>
        <source>&amp;Save State</source>
        <translation>&amp;Save State</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="397"/>
        <source>B&amp;IOS</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="406"/>
        <source>C&amp;onsole</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="415"/>
        <source>E&amp;mulation</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="442"/>
        <source>&amp;Display</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="451"/>
        <source>&amp;Enhancements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="460"/>
        <source>&amp;Post-Processing</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="492"/>
        <source>&amp;Issue Tracker...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="515"/>
        <source>View Third-Party Notices...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="542"/>
        <source>Change Disc...</source>
        <translation type="unfinished">Ganti Disk...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="551"/>
        <source>Cheats...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="560"/>
        <source>Audio</source>
        <translation type="unfinished">Suara</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="569"/>
        <source>Achievements</source>
        <translation type="unfinished">Prestasi</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="578"/>
        <source>Folders</source>
        <translation type="unfinished">Folder</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="596"/>
        <source>General</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="605"/>
        <source>Advanced</source>
        <translation type="unfinished">Tingkat Lanjut</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="663"/>
        <source>Resume State</source>
        <translation>Lanjutkan Save State</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="676"/>
        <source>Show VRAM</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="684"/>
        <source>Dump CPU to VRAM Copies</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="692"/>
        <source>Dump VRAM to CPU Copies</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="700"/>
        <source>Disable All Enhancements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="708"/>
        <source>Disable Interlacing</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="716"/>
        <source>Force NTSC Timings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="724"/>
        <source>Dump Audio</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="729"/>
        <source>Dump RAM...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="734"/>
        <source>Dump VRAM...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="739"/>
        <source>Dump SPU RAM...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="747"/>
        <source>Show GPU State</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="755"/>
        <source>Show CD-ROM State</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="763"/>
        <source>Show SPU State</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="771"/>
        <source>Show Timers State</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="779"/>
        <source>Show MDEC State</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="787"/>
        <source>Show DMA State</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="814"/>
        <location filename="../mainwindow.cpp" line="779"/>
        <source>Resume</source>
        <translation>Lanjutkan</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="817"/>
        <source>Resumes the last save state created.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="859"/>
        <source>Game &amp;List</source>
        <translation>&amp;Daftar Game</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="867"/>
        <source>System &amp;Display</source>
        <translation>&amp;Tampilan Sistem</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="879"/>
        <source>Game &amp;Properties</source>
        <translation>&amp;Properti Game</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="884"/>
        <source>Memory &amp;Card Editor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="889"/>
        <source>C&amp;heat Manager</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="894"/>
        <source>CPU D&amp;ebugger</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="902"/>
        <source>Enable GDB Server</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="911"/>
        <source>Game &amp;Grid</source>
        <translation>&amp;Kisi Game</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="922"/>
        <source>Show Titles (Grid View)</source>
        <translation>Tampilkan Judul (Tampilan Kisi)</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="927"/>
        <source>Zoom &amp;In (Grid View)</source>
        <translation>Per&amp;besar Tampilan (Tampilan Kisi)</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="930"/>
        <source>Ctrl++</source>
        <translation>Ctrl++</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="935"/>
        <source>Zoom &amp;Out (Grid View)</source>
        <translation>Per&amp;kecil Tampilan (Tampilan Kisi)</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="938"/>
        <source>Ctrl+-</source>
        <translation>Ctrl+-</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="943"/>
        <source>Refresh &amp;Covers (Grid View)</source>
        <translation>Refresh &amp;Sampul (Tampilan Kisi)</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="948"/>
        <source>Open Memory Card Directory...</source>
        <translation>Buka Direktori Memory Card...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="953"/>
        <source>Open Data Directory...</source>
        <translation>Buka Direktori Data...</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="962"/>
        <source>Power Off &amp;Without Saving</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="980"/>
        <location filename="../mainwindow.cpp" line="1267"/>
        <source>Big Picture</source>
        <translation type="unfinished">Big Picture</translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="985"/>
        <source>Cover Downloader</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.ui" line="971"/>
        <location filename="../mainwindow.cpp" line="1266"/>
        <source>Start Big Picture Mode</source>
        <translation>Mulai Mode Big Picture</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1681"/>
        <source>%1x Scale</source>
        <translation>Skala %1x</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2804"/>
        <source>Do not show again</source>
        <translation>Jangan tampilkan lagi</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2756"/>
        <source>RA: Logged in as %1 (%2, %3 softcore). %4 unread messages.</source>
        <translation>RA: Masuk sebagai %1 (%2, %3 softcore). %4 pesan yang belum dibaca.</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2623"/>
        <source>Confirm Shutdown</source>
        <translation>Konfirmasi Matikan</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2624"/>
        <source>Are you sure you want to shut down the virtual machine?</source>
        <translation>Apakah Anda yakin ingin mematikan mesin virtual?</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2626"/>
        <source>Save State For Resume</source>
        <translation>Simpan Save State Untuk Dilanjutkan Lain Waktu</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="305"/>
        <location filename="../mainwindow.cpp" line="1103"/>
        <location filename="../mainwindow.cpp" line="1382"/>
        <source>Error</source>
        <translation>Eror</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="62"/>
        <source>All File Types (*.bin *.img *.iso *.cue *.chd *.ecm *.mds *.pbp *.exe *.psexe *.ps-exe *.psf *.minipsf *.m3u);;Single-Track Raw Images (*.bin *.img *.iso);;Cue Sheets (*.cue);;MAME CHD Images (*.chd);;Error Code Modeler Images (*.ecm);;Media Descriptor Sidecar Images (*.mds);;PlayStation EBOOTs (*.pbp *.PBP);;PlayStation Executables (*.exe *.psexe *.ps-exe);;Portable Sound Format Files (*.psf *.minipsf);;Playlists (*.m3u)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="676"/>
        <source>Could not find any CD-ROM devices. Please ensure you have a CD-ROM drive connected and sufficient permissions to access it.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="690"/>
        <source>%1 (%2)</source>
        <translation type="unfinished">%1 (%2)</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="802"/>
        <source>Resume (%1)</source>
        <translation>Lanjutkan (%1)</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="809"/>
        <location filename="../mainwindow.cpp" line="934"/>
        <location filename="../mainwindow.cpp" line="973"/>
        <source>Game Save %1 (%2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="818"/>
        <source>Edit Memory Cards...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="880"/>
        <source>Confirm Save State Deletion</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="920"/>
        <location filename="../mainwindow.cpp" line="962"/>
        <source>Save States (*.sav)</source>
        <translation>Save State (*.sav)</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="934"/>
        <location filename="../mainwindow.cpp" line="973"/>
        <source>Game Save %1 (Empty)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="940"/>
        <location filename="../mainwindow.cpp" line="979"/>
        <source>Global Save %1 (%2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="940"/>
        <location filename="../mainwindow.cpp" line="979"/>
        <source>Global Save %1 (Empty)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1022"/>
        <source>&amp;Enabled Cheats</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1024"/>
        <source>&amp;Apply Cheats</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1166"/>
        <source>Cancel</source>
        <translation type="unfinished">Batalkan</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1250"/>
        <location filename="../mainwindow.cpp" line="2806"/>
        <source>Cheat Manager</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1267"/>
        <source>Exit Big Picture</source>
        <translation type="unfinished">Keluar dari Mode Big Picture</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1382"/>
        <source>You must select a disc to change discs.</source>
        <translation>Anda harus memilih suatu disk untuk mengganti disk.</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1418"/>
        <source>Properties...</source>
        <translation>Properti...</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1422"/>
        <source>Open Containing Directory...</source>
        <translation>Buka Direktori Game...</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1427"/>
        <source>Set Cover Image...</source>
        <translation>Pasang Gambar Sampul...</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1474"/>
        <source>Exclude From List</source>
        <translation>Kecualikan Dari Daftar</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1477"/>
        <source>Reset Play Time</source>
        <translation>Reset Waktu Permainan</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2889"/>
        <source>&lt;p&gt;Sorry, you are trying to update a DuckStation version which is not an official GitHub release. To prevent incompatibilities, the auto-updater is only enabled on official builds.&lt;/p&gt;&lt;p&gt;To obtain an official build, please follow the instructions under &quot;Downloading and Running&quot; at the link below:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://github.com/stenzek/duckstation/&quot;&gt;https://github.com/stenzek/duckstation/&lt;/a&gt;&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1437"/>
        <source>Default Boot</source>
        <translation>Boot Default</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1440"/>
        <source>Fast Boot</source>
        <translation>Boot Cepat</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1446"/>
        <source>Full Boot</source>
        <translation>Boot Penuh</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1454"/>
        <source>Boot and Debug</source>
        <translation>Boot dan Debug</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1481"/>
        <source>Add Search Directory...</source>
        <translation>Tambah Direktori Pencarian...</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1185"/>
        <source>Start Disc</source>
        <translation>Jalankan Disk</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="661"/>
        <location filename="../mainwindow.cpp" line="1200"/>
        <source>Select Disc Image</source>
        <translation>Pilih Image Disk</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2096"/>
        <location filename="../mainwindow.cpp" line="2103"/>
        <location filename="../mainwindow.cpp" line="2112"/>
        <source>Destination File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2096"/>
        <location filename="../mainwindow.cpp" line="2112"/>
        <source>Binary Files (*.bin)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2104"/>
        <source>Binary Files (*.bin);;PNG Images (*.png)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2700"/>
        <location filename="../mainwindow.cpp" line="2705"/>
        <location filename="../mainwindow.cpp" line="2730"/>
        <location filename="../mainwindow.cpp" line="2739"/>
        <source>Memory Card Not Found</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2701"/>
        <source>Memory card &apos;%1&apos; does not exist. Do you want to create an empty memory card?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2706"/>
        <source>Failed to create memory card &apos;%1&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2731"/>
        <location filename="../mainwindow.cpp" line="2740"/>
        <source>Memory card &apos;%1&apos; could not be found. Try starting the game and saving to create it.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2808"/>
        <source>Using cheats can have unpredictable effects on games, causing crashes, graphical glitches, and corrupted saves. By using the cheat manager, you agree that it is an unsupported configuration, and we will not provide you with any assistance when games break.

Cheats persist through save states even after being disabled, please remember to reset/reboot the game after turning off any codes.

Are you sure you want to continue?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2883"/>
        <source>Updater Error</source>
        <translation>Update Bermasalah</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2895"/>
        <source>Automatic updating is not supported on the current platform.</source>
        <translation>Update otomatis tidak didukung pada platform ini.</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="553"/>
        <source>Paused</source>
        <translation>Pause</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="305"/>
        <source>Failed to get window info from widget</source>
        <translation>Gagal mendapat info jendela dari widget</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1266"/>
        <source>Stop Big Picture Mode</source>
        <translation>Hentikan Mode Big Picture</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="694"/>
        <source>Select disc drive:</source>
        <translation>Pilih drive disk:</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1490"/>
        <source>Select Cover Image</source>
        <translation>Pilih Gambar Sampul</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1508"/>
        <source>Cover Already Exists</source>
        <translation>Sampul Sudah Ada</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1509"/>
        <source>A cover image for this game already exists, do you wish to replace it?</source>
        <translation>Gambar sampul untuk game ini sudah ada, apakah Anda ingin menggantinya?</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1504"/>
        <location filename="../mainwindow.cpp" line="1518"/>
        <location filename="../mainwindow.cpp" line="1523"/>
        <location filename="../mainwindow.cpp" line="1528"/>
        <source>Copy Error</source>
        <translation>Salin Eror</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1518"/>
        <source>Failed to remove existing cover &apos;%1&apos;</source>
        <translation>Gagal menghapus sampul &apos;%1&apos;</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1523"/>
        <source>Failed to copy &apos;%1&apos; to &apos;%2&apos;</source>
        <translation>Gagal menyalin &apos;%1&apos; ke &apos;%2&apos;</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1528"/>
        <source>Failed to remove &apos;%1&apos;</source>
        <translation>Gagal menghapus &apos;%1&apos;</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1537"/>
        <source>Confirm Reset</source>
        <translation>Konfirmasi Reset</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1490"/>
        <source>All Cover Image Types (*.jpg *.jpeg *.png *.webp)</source>
        <translation>Semua Jenis Gambar Sampul (*.jpg *.jpeg *.png *.webp)</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1504"/>
        <source>You must select a different file to the current cover image.</source>
        <translation>Anda harus memilih file yang berbeda dengan gambar sampul saat ini.</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1538"/>
        <source>Are you sure you want to reset the play time for &apos;%1&apos;?

This action cannot be undone.</source>
        <translation>Apakah Anda yakin ingin mengatur ulang waktu lama bermain untuk &apos;%1&apos;?

Tindakan ini tidak dapat dibatalkan.</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1078"/>
        <source>Load Resume State</source>
        <translation>Muat Save State Lanjutan</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1079"/>
        <source>A resume save state was found for this game, saved at:

%1.

Do you want to load this state, or start from a fresh boot?</source>
        <translation>Save State ditemukan untuk game ini, disimpan pada tanggal:

%1.

Apakah Anda ingin memuat save state ini, atau memulai dari boot baru?</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1084"/>
        <source>Fresh Boot</source>
        <translation>Boot Baru</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1085"/>
        <source>Delete And Boot</source>
        <translation>Hapus dan Boot Baru</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1104"/>
        <source>Failed to delete save state file &apos;%1&apos;.</source>
        <translation>Gagal menghapus file save state &apos;%1&apos;.</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="918"/>
        <source>Load From File...</source>
        <translation>Muat Dari file...</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="920"/>
        <location filename="../mainwindow.cpp" line="962"/>
        <source>Select Save State File</source>
        <translation>Pilih File Save State</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="874"/>
        <source>Delete Save States...</source>
        <translation>Hapus Save State...</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="926"/>
        <source>Undo Load State</source>
        <translation>Batalkan Pemuatan Save State</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="881"/>
        <source>Are you sure you want to delete all save states for %1?

The saves will not be recoverable.</source>
        <translation>Apakah Anda yakin ingin menghapus semua Save State untuk %1?

Save State tidak akan dapat dipulihkan.</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="957"/>
        <source>Save To File...</source>
        <translation>Simpan Ke file...</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1161"/>
        <source>Confirm Disc Change</source>
        <translation>Konfirmasi Penggantian Disk</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1162"/>
        <source>Do you want to swap discs or boot the new image (via system reset)?</source>
        <translation>Apakah Anda ingin mengganti disk atau boot file image baru (via reset sistem)?</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1164"/>
        <source>Swap Disc</source>
        <translation>Ganti Disk</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1165"/>
        <source>Reset</source>
        <translation>Reset</translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="14"/>
        <source>Native</source>
        <translation type="unfinished">Native</translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="15"/>
        <source>Fusion</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="16"/>
        <source>Dark Fusion (Gray)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="17"/>
        <source>Dark Fusion (Blue)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="18"/>
        <source>QDarkStyle</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>MemoryCardEditorDialog</name>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="14"/>
        <source>Memory Card Editor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="48"/>
        <location filename="../memorycardeditorwindow.ui" line="202"/>
        <source>Title</source>
        <translation type="unfinished">Judul</translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="53"/>
        <location filename="../memorycardeditorwindow.ui" line="207"/>
        <source>File Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="58"/>
        <location filename="../memorycardeditorwindow.ui" line="212"/>
        <source>Blocks</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="68"/>
        <location filename="../memorycardeditorwindow.ui" line="144"/>
        <source>Memory Card:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="82"/>
        <location filename="../memorycardeditorwindow.ui" line="154"/>
        <source>New...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="93"/>
        <location filename="../memorycardeditorwindow.ui" line="165"/>
        <source>Open...</source>
        <translation type="unfinished">Buka...</translation>
    </message>
</context>
<context>
    <name>MemoryCardEditorWindow</name>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="15"/>
        <source>All Memory Card Types (*.mcd *.mcr *.mc *.srm *.psm *.ps *.ddf *.mem *.vgs *.psx)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="18"/>
        <source>All Importable Memory Card Types (*.mcd *.mcr *.mc *.gme)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="20"/>
        <source>Single Save Files (*.mcs);;All Files (*.*)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="27"/>
        <source>Delete File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="28"/>
        <source>Undelete File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="29"/>
        <source>Export File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="30"/>
        <source>&lt;&lt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="31"/>
        <source>&gt;&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="48"/>
        <source>New Card...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="49"/>
        <source>Open Card...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="116"/>
        <source>Format Card</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="117"/>
        <source>Import File...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="118"/>
        <source>Import Card...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="119"/>
        <source>Save</source>
        <translation type="unfinished">Simpan</translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="232"/>
        <location filename="../memorycardeditorwindow.cpp" line="342"/>
        <location filename="../memorycardeditorwindow.cpp" line="367"/>
        <location filename="../memorycardeditorwindow.cpp" line="406"/>
        <location filename="../memorycardeditorwindow.cpp" line="416"/>
        <location filename="../memorycardeditorwindow.cpp" line="426"/>
        <location filename="../memorycardeditorwindow.cpp" line="432"/>
        <location filename="../memorycardeditorwindow.cpp" line="451"/>
        <location filename="../memorycardeditorwindow.cpp" line="471"/>
        <location filename="../memorycardeditorwindow.cpp" line="499"/>
        <location filename="../memorycardeditorwindow.cpp" line="517"/>
        <location filename="../memorycardeditorwindow.cpp" line="563"/>
        <source>Error</source>
        <translation type="unfinished">Eror</translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="232"/>
        <location filename="../memorycardeditorwindow.cpp" line="342"/>
        <source>Failed to load memory card image.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="276"/>
        <source> (Deleted)</source>
        <translation type="unfinished"></translation>
    </message>
    <message numerus="yes">
        <location filename="../memorycardeditorwindow.cpp" line="296"/>
        <source>%n block(s) free%1</source>
        <translation type="unfinished">
            <numerusform></numerusform>
        </translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="310"/>
        <location filename="../memorycardeditorwindow.cpp" line="336"/>
        <source>Select Memory Card</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="368"/>
        <source>Failed to write card to &apos;%1&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="382"/>
        <source>Save memory card?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="383"/>
        <source>Memory card &apos;%1&apos; is not saved, do you want to save before closing?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="407"/>
        <source>Destination memory card already contains a save file with the same name (%1) as the one you are attempting to copy. Please delete this file from the destination memory card before copying.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="417"/>
        <source>Insufficient blocks, this file needs %1 but only %2 are available.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="426"/>
        <source>Failed to read file %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="432"/>
        <source>Failed to write file %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="451"/>
        <source>Failed to delete file %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="472"/>
        <source>Failed to undelete file %1. The file may have been partially overwritten by another save.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="487"/>
        <source>Select Single Savefile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="500"/>
        <source>Failed to export save file %1. Check the log for more details.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="510"/>
        <source>Select Import File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="517"/>
        <source>Failed to import memory card. The log may contain more information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="534"/>
        <source>Format memory card?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="535"/>
        <source>Formatting the memory card will destroy all saves, and they will not be recoverable. The memory card which will be formatted is located at &apos;%1&apos;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="556"/>
        <source>Select Import Save File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="564"/>
        <source>Failed to import save. Check if there is enough room on the memory card or if an existing save with the same name already exists.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>MemoryCardSettingsWidget</name>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="23"/>
        <source>All Memory Card Types (*.mcd *.mcr *.mc)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="45"/>
        <source>Shared Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="47"/>
        <location filename="../memorycardsettingswidget.cpp" line="147"/>
        <source>Browse...</source>
        <translation>Telusuri...</translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="49"/>
        <source>Open Directory...</source>
        <translation type="unfinished">Buka Direktori...</translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="52"/>
        <source>Memory Card Directory:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="65"/>
        <location filename="../memorycardsettingswidget.cpp" line="70"/>
        <source>Use Single Card For Multi-Disc Games</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="71"/>
        <source>When playing a multi-disc game and using per-game (title) memory cards, a single memory card will be used for all discs. If unchecked, a separate card will be used for each disc.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="80"/>
        <source>If one of the &quot;separate card per game&quot; memory card types is chosen, these memory cards will be saved to the memory cards directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="93"/>
        <source>The memory card editor enables you to move saves between cards, as well as import cards of other formats.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="98"/>
        <source>Memory Card Editor...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="118"/>
        <source>Memory Card %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="133"/>
        <source>Memory Card Type:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="157"/>
        <source>Shared Memory Card Path:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="165"/>
        <source>Select path to memory card image</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="48"/>
        <location filename="../memorycardsettingswidget.cpp" line="152"/>
        <source>Reset</source>
        <translation>Reset</translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="70"/>
        <source>Checked</source>
        <translation>Dicentang</translation>
    </message>
</context>
<context>
    <name>MemoryCardType</name>
    <message>
        <location filename="../../core/settings.cpp" line="1377"/>
        <source>No Memory Card</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1378"/>
        <source>Shared Between All Games</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1379"/>
        <source>Separate Card Per Game (Serial)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1380"/>
        <source>Separate Card Per Game (Title)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1381"/>
        <source>Separate Card Per Game (File Title)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1382"/>
        <source>Non-Persistent Card (Do Not Save)</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>MultitapMode</name>
    <message>
        <location filename="../../core/settings.cpp" line="1434"/>
        <source>Disabled</source>
        <translation type="unfinished">Nonaktif</translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1434"/>
        <source>Enable on Port 1 Only</source>
        <translation type="unfinished">Aktif Hanya di Port 1</translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1435"/>
        <source>Enable on Port 2 Only</source>
        <translation type="unfinished">Aktif Hanya di Port 2</translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1435"/>
        <source>Enable on Ports 1 and 2</source>
        <translation type="unfinished">Aktif di Port 1 dan 2</translation>
    </message>
</context>
<context>
    <name>NeGcon</name>
    <message>
        <location filename="../../core/negcon.cpp" line="246"/>
        <source>D-Pad Up</source>
        <translation>D-Pad Atas</translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="247"/>
        <source>D-Pad Right</source>
        <translation>D-Pad Kanan</translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="248"/>
        <source>D-Pad Down</source>
        <translation>D-Pad Bawah</translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="249"/>
        <source>D-Pad Left</source>
        <translation>D-Pad Kiri</translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="250"/>
        <source>Start</source>
        <translation>Start</translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="251"/>
        <source>A Button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="252"/>
        <source>B Button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="253"/>
        <source>I Button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="254"/>
        <source>II Button</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="255"/>
        <source>Left Trigger</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="256"/>
        <source>Right Trigger</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="257"/>
        <source>Steering (Twist) Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="258"/>
        <source>Steering (Twist) Right</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/negcon.cpp" line="266"/>
        <source>Steering Axis Deadzone</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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<context>
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        <location filename="../../core/hotkeys.cpp" line="306"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Volume: Muted</source>
        <translation type="unfinished">Volume: Bisu</translation>
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        <location filename="../../core/hotkeys.cpp" line="490"/>
        <location filename="../../core/hotkeys.cpp" line="504"/>
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        <translation type="unfinished">Volume: {}%</translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Runahead is not supported on 32-bit ARM for Android.</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Failed to open CD image from save state &apos;{}&apos;: {}.
Using existing image &apos;{}&apos;, this may result in instability.</source>
        <translation type="unfinished"></translation>
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        <location filename="../../core/system.cpp" line="2318"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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<context>
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    <message>
        <location filename="../postprocessingsettingswidget.cpp" line="390"/>
        <source>Red</source>
        <translation type="unfinished">Merah</translation>
    </message>
    <message>
        <location filename="../postprocessingsettingswidget.cpp" line="390"/>
        <source>Green</source>
        <translation type="unfinished">Hijau</translation>
    </message>
    <message>
        <location filename="../postprocessingsettingswidget.cpp" line="390"/>
        <source>Blue</source>
        <translation type="unfinished">Biru</translation>
    </message>
    <message>
        <location filename="../postprocessingsettingswidget.cpp" line="390"/>
        <source>Alpha</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../postprocessingsettingswidget.cpp" line="391"/>
        <source>%1 (%2)</source>
        <translation type="unfinished">%1 (%2)</translation>
    </message>
</context>
<context>
    <name>QObject</name>
    <message>
        <location filename="../qtutils.cpp" line="686"/>
        <source>Failed to open URL</source>
        <translation>Gagal membuka URL</translation>
    </message>
    <message>
        <location filename="../qtutils.cpp" line="687"/>
        <source>Failed to open URL.

The URL was: %1</source>
        <translation>Gagal memuat tautan.

Tautan nya adalah: %1</translation>
    </message>
</context>
<context>
    <name>QtAsyncProgressThread</name>
    <message>
        <location filename="../qtprogresscallback.cpp" line="185"/>
        <source>Error</source>
        <translation>Eror</translation>
    </message>
    <message>
        <location filename="../qtprogresscallback.cpp" line="190"/>
        <source>Question</source>
        <translation>Pertanyaan</translation>
    </message>
    <message>
        <location filename="../qtprogresscallback.cpp" line="196"/>
        <source>Information</source>
        <translation>Informasi</translation>
    </message>
</context>
<context>
    <name>QtHost</name>
    <message>
        <location filename="../qthost.cpp" line="1957"/>
        <location filename="../qthost.cpp" line="1983"/>
        <location filename="../qthost.cpp" line="1999"/>
        <source>Error</source>
        <translation>Eror</translation>
    </message>
    <message>
        <location filename="../qthost.cpp" line="1958"/>
        <source>File &apos;%1&apos; does not exist.</source>
        <translation>File &apos;%1&quot; tidak ada.</translation>
    </message>
    <message>
        <location filename="../qthost.cpp" line="1984"/>
        <source>The specified save state does not exist.</source>
        <translation>Savestate yang ditentukan tidak ada.</translation>
    </message>
    <message>
        <location filename="../qthost.cpp" line="2000"/>
        <source>Cannot use no-gui mode, because no boot filename was specified.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../qthost.cpp" line="2001"/>
        <source>Cannot use batch mode, because no boot filename was specified.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>QtModalProgressCallback</name>
    <message>
        <location filename="../qtprogresscallback.cpp" line="14"/>
        <source>DuckStation</source>
        <translation>DuckStation</translation>
    </message>
    <message>
        <location filename="../qtprogresscallback.cpp" line="31"/>
        <source>Cancel</source>
        <translation>Batalkan</translation>
    </message>
    <message>
        <location filename="../qtprogresscallback.cpp" line="90"/>
        <source>Error</source>
        <translation>Eror</translation>
    </message>
    <message>
        <location filename="../qtprogresscallback.cpp" line="95"/>
        <source>Question</source>
        <translation>Pertanyaan</translation>
    </message>
    <message>
        <location filename="../qtprogresscallback.cpp" line="101"/>
        <source>Information</source>
        <translation>Informasi</translation>
    </message>
</context>
<context>
    <name>SaveStateSelectorUI</name>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="685"/>
        <source>Saved at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}.</source>
        <translation type="unfinished">Disimpan pada pukul {0:%H:%M} pada hari {0:%a} {0:%Y/%m/%d}.</translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="826"/>
        <source>Load</source>
        <translation type="unfinished">Muat</translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="828"/>
        <source>Save</source>
        <translation type="unfinished">Simpan</translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="830"/>
        <source>Select Previous</source>
        <translation type="unfinished">Pilih Sebelumnya</translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="832"/>
        <source>Select Next</source>
        <translation type="unfinished">Pilih Berikutnya</translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="894"/>
        <source>{} ({})</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="919"/>
        <source>No save present in this slot.</source>
        <translation type="unfinished">Tidak ada savesate pada slot ini.</translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="1016"/>
        <source>Global Slot {}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="1017"/>
        <source>Game Slot {}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="1104"/>
        <source>No save state found in Global Slot {}.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="1105"/>
        <source>No save state found in Slot {}.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="1129"/>
        <source>no save yet</source>
        <translation type="unfinished">tidak ada save state tersedia</translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="1134"/>
        <source>Global Save Slot {0} selected ({1}).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/imgui_overlays.cpp" line="1135"/>
        <source>Save Slot {0} selected ({1}).</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>SettingWidgetBinder</name>
    <message>
        <location filename="../settingwidgetbinder.h" line="423"/>
        <location filename="../settingwidgetbinder.h" line="553"/>
        <source>Reset</source>
        <translation>Reset</translation>
    </message>
    <message>
        <location filename="../settingwidgetbinder.h" line="324"/>
        <location filename="../settingwidgetbinder.h" line="454"/>
        <source>Default: </source>
        <translation>Default: </translation>
    </message>
    <message>
        <location filename="../settingwidgetbinder.h" line="1066"/>
        <source>Confirm Folder</source>
        <translation>Konfirmasi Folder</translation>
    </message>
    <message>
        <location filename="../settingwidgetbinder.h" line="1068"/>
        <source>The chosen directory does not currently exist:

%1

Do you want to create this directory?</source>
        <translation>Direktori yang dipilih saat ini tidak ada:


%1


Apakah Anda ingin membuat direktori ini?</translation>
    </message>
    <message>
        <location filename="../settingwidgetbinder.h" line="1091"/>
        <source>Error</source>
        <translation>Eror</translation>
    </message>
    <message>
        <location filename="../settingwidgetbinder.h" line="1092"/>
        <source>Folder path cannot be empty.</source>
        <translation>Lokasi folder tidak boleh kosong.</translation>
    </message>
    <message>
        <location filename="../settingwidgetbinder.h" line="1113"/>
        <source>Select folder for %1</source>
        <translation>Pilih folder untuk %1</translation>
    </message>
</context>
<context>
    <name>Settings</name>
    <message>
        <location filename="../../core/settings.cpp" line="1259"/>
        <source>Automatic (Default)</source>
        <translation type="unfinished">Otomatis (Default)</translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1260"/>
        <source>Disallowed</source>
        <translation type="unfinished">Dilarang</translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1261"/>
        <source>Allowed</source>
        <translation type="unfinished">Diizinkan</translation>
    </message>
</context>
<context>
    <name>SettingsDialog</name>
    <message>
        <location filename="../settingwidgetbinder.h" line="126"/>
        <source>Use Global Setting [Enabled]</source>
        <translation>Gunakan Pengaturan Global [Aktif]</translation>
    </message>
    <message>
        <location filename="../settingwidgetbinder.h" line="127"/>
        <source>Use Global Setting [Disabled]</source>
        <translation>Gunakan Pengaturan Global [Nonaktif]</translation>
    </message>
    <message>
        <location filename="../settingwidgetbinder.h" line="135"/>
        <location filename="../settingwidgetbinder.h" line="151"/>
        <source>Use Global Setting [%1]</source>
        <translation>Gunakan Pengaturan Global [%1]</translation>
    </message>
</context>
<context>
    <name>SettingsWindow</name>
    <message>
        <location filename="../settingswindow.ui" line="20"/>
        <source>DuckStation Settings</source>
        <translation>Pengaturan DuckStation</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="54"/>
        <source>Summary</source>
        <translation>Ringkasan</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="56"/>
        <source>&lt;strong&gt;Summary&lt;/strong&gt;&lt;hr&gt;This page shows information about the selected game, and allows you to validate your disc was dumped correctly.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="71"/>
        <source>General</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="73"/>
        <source>&lt;strong&gt;General Settings&lt;/strong&gt;&lt;hr&gt;These options control how the emulator looks and behaves.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="79"/>
        <source>Game List</source>
        <translation>Daftar Game</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="81"/>
        <source>&lt;strong&gt;Game List Settings&lt;/strong&gt;&lt;hr&gt;The list above shows the directories which will be searched by DuckStation to populate the game list. Search directories can be added, removed, and switched to recursive/non-recursive.</source>
        <translation>&lt;strong&gt;Pengaturan Daftar Game&lt;/strong&gt;&lt;hr&gt;Daftar di atas adalah direktori-direktori yang akan dipindai oleh DuckStation untuk mengisi daftar game. Direktori pencarian dapat ditambah, dihapus, dan diganti menjadi rekursif/non rekursif.</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="86"/>
        <source>BIOS</source>
        <translation>BIOS</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="88"/>
        <source>&lt;strong&gt;BIOS Settings&lt;/strong&gt;&lt;hr&gt;These options control which BIOS is used and how it will be patched.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="90"/>
        <source>Console</source>
        <translation type="unfinished">Konsol</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="92"/>
        <source>&lt;strong&gt;Console Settings&lt;/strong&gt;&lt;hr&gt;These options determine the configuration of the simulated console.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="96"/>
        <source>&lt;strong&gt;Emulation Settings&lt;/strong&gt;&lt;hr&gt;These options determine the speed and runahead behavior of the system.&lt;br&gt;&lt;br&gt;Mouse over an option for additional information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="101"/>
        <source>&lt;strong&gt;Memory Card Settings&lt;/strong&gt;&lt;hr&gt;This page lets you control what mode the memory card emulation will function in, and where the images for these cards will be stored on disk.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="104"/>
        <source>Display</source>
        <translation type="unfinished">Tampilan</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="106"/>
        <source>&lt;strong&gt;Display Settings&lt;/strong&gt;&lt;hr&gt;These options control the how the frames generated by the console are displayed on the screen.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="109"/>
        <source>Enhancements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="111"/>
        <source>&lt;strong&gt;Enhancement Settings&lt;/strong&gt;&lt;hr&gt;These options control enhancements which can improve visuals compared to the original console. Mouse over each option for additional information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="114"/>
        <source>Post-Processing</source>
        <translation type="unfinished">Post Processing</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="116"/>
        <source>&lt;strong&gt;Post-Processing Settings&lt;/strong&gt;&lt;hr&gt;Post processing allows you to alter the appearance of the image displayed on the screen with various filters. Shaders will be executed in sequence.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="121"/>
        <source>&lt;strong&gt;Audio Settings&lt;/strong&gt;&lt;hr&gt;These options control the audio output of the console. Mouse over an option for additional information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="126"/>
        <source>&lt;strong&gt;Achievement Settings&lt;/strong&gt;&lt;hr&gt;These options control RetroAchievements. Mouse over an option for additional information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="155"/>
        <source>&lt;strong&gt;Advanced Settings&lt;/strong&gt;&lt;hr&gt;These options control logging and internal behavior of the emulator. Mouse over an option for additional information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="518"/>
        <source>%1 [%2]</source>
        <translation type="unfinished">%1 [%2]</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="94"/>
        <source>Emulation</source>
        <translation>Emulasi</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="119"/>
        <source>Audio</source>
        <translation>Suara</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="99"/>
        <source>Memory Cards</source>
        <translation>Memory Card</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="148"/>
        <source>Folders</source>
        <translation>Folder</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="150"/>
        <source>&lt;strong&gt;Folder Settings&lt;/strong&gt;&lt;hr&gt;These options control where DuckStation will save runtime data files.</source>
        <translation>&lt;strong&gt;Pengaturan Folder&lt;/strong&gt;&lt;hr&gt;Opsi berikut mengontrol dimana DuckStation akan menyimpan data file runtime.</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="124"/>
        <source>Achievements</source>
        <translation>Prestasi</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="153"/>
        <source>Advanced</source>
        <translation>Tingkat Lanjut</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="212"/>
        <source>Confirm Restore Defaults</source>
        <translation>Konfirmasi Pengembalian Pengaturan Default</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="213"/>
        <source>Are you sure you want to restore the default settings? Any preferences will be lost.</source>
        <translation>Apakah Anda yakin ingin mengembalikan pengaturan default? Semua pengaturan yang tersimpan akan hilang.</translation>
    </message>
    <message>
        <location filename="../settingswindow.cpp" line="229"/>
        <source>Recommended Value</source>
        <translation>Disarankan</translation>
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</context>
<context>
    <name>SetupWizardDialog</name>
    <message>
        <location filename="../setupwizarddialog.ui" line="14"/>
        <source>DuckStation Setup Wizard</source>
        <translation>Panduan Setelan DuckStation</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="50"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;h1 style=&quot; margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:xx-large; font-weight:700;&quot;&gt;Welcome to DuckStation!&lt;/span&gt;&lt;/h1&gt;&lt;p&gt;This wizard will help guide you through the configuration steps required to use the application. It is recommended if this is your first time installing DuckStation that you view the setup guide at &lt;a href=&quot;https://github.com/stenzek/duckstation#downloading-and-running&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;https://github.com/stenzek/duckstation#downloading-and-running&lt;/span&gt;&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;By default, DuckStation will connect to the server at &lt;a href=&quot;https://github.com/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;github.com&lt;/span&gt;&lt;/a&gt; to check for updates, and if available and confirmed, download update packages from &lt;a href=&quot;https://github.com/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;github.com&lt;/span&gt;&lt;/a&gt;. If you do not wish for DuckStation to make any network connections on startup, you should uncheck the Automatic Updates option now. The Automatic Update setting can be changed later at any time in Interface Settings.&lt;/p&gt;&lt;p&gt;Please choose a language and theme to begin.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="136"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;DuckStation requires a PS1 BIOS in order to run.&lt;/p&gt;&lt;p&gt;For legal reasons, you must obtain a BIOS &lt;span style=&quot; font-weight:700;&quot;&gt;from an actual PS1 unit that you own&lt;/span&gt; (borrowing doesn&apos;t count). You should use Caetla or another utility to create an image from your console&apos;s BIOS ROM on your PC.&lt;/p&gt;&lt;p&gt;Once dumped, this BIOS image should be placed in the bios folder within the data directory shown below, or you can instruct DuckStation to scan an alternative directory.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="179"/>
        <source>NTSC-J (Japan):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="196"/>
        <source>NTSC-U/C (US/Canada):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="213"/>
        <source>PAL (Europe, Australia):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="247"/>
        <source>Open in Explorer...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="292"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;DuckStation will automatically scan and identify games from the selected directories below, and populate the game list. These games should be dumped from discs you own. Utilities such as ImgBurn can be used to create images of game discs in .bin/.cue format.&lt;/p&gt;&lt;p&gt;Supported formats for dumps include: &lt;span style=&quot; font-weight:700;&quot;&gt;.cue&lt;/span&gt; (Cue Sheets), &lt;span style=&quot; font-weight:700;&quot;&gt;.iso/.img&lt;/span&gt; (Single Track Image), &lt;span style=&quot; font-weight:700;&quot;&gt;.ecm&lt;/span&gt; (Error Code Modeling Image), &lt;span style=&quot; font-weight:700;&quot;&gt;.mds&lt;/span&gt; (Media Descriptor Sidecar), &lt;span style=&quot; font-weight:700;&quot;&gt;.chd&lt;/span&gt; (Compressed Hunks of Data), &lt;span style=&quot; font-weight:700;&quot;&gt;.pbp&lt;/span&gt; (PlayStation Portable, Only Decrypted).&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="402"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;By default, DuckStation will map your keyboard to the virtual controller.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;To use an external controller, you must map it first. &lt;/span&gt;On this screen, you can automatically map any controller which is currently connected. If your controller is not currently connected, you can plug it in now.&lt;/p&gt;&lt;p&gt;To change controller bindings in more detail, or use multi-tap, open the Settings menu and choose Controllers once you have completed the Setup Wizard.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="640"/>
        <source>Language</source>
        <translation>Bahasa</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="647"/>
        <source>BIOS Image</source>
        <translation>Image BIOS</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="654"/>
        <source>Game Directories</source>
        <translation>Direktori Game</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="661"/>
        <source>Controller Setup</source>
        <translation>Pengaturan Kontroler</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="668"/>
        <source>Complete</source>
        <translation>Selesai</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="71"/>
        <source>Language:</source>
        <translation>Bahasa:</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="88"/>
        <source>Theme:</source>
        <translation>Tema:</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="111"/>
        <source>Enable Automatic Updates</source>
        <translation>Aktifkan Updater Otomatis</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="151"/>
        <source>BIOS Directory:</source>
        <translation>Direktori BIOS:</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="161"/>
        <source>Browse...</source>
        <translation>Telusuri...</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="168"/>
        <source>Reset</source>
        <translation>Reset</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="254"/>
        <source>Refresh List</source>
        <translation>Refresh Daftar</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="307"/>
        <source>Search Directories (will be scanned for games)</source>
        <translation>Direktori Pencarian (akan di pindai untuk game)</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="333"/>
        <source>Add...</source>
        <translation>Tambah...</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="353"/>
        <location filename="../setupwizarddialog.cpp" line="267"/>
        <source>Remove</source>
        <translation>Hapus</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="370"/>
        <source>Search Directory</source>
        <translation>Direktori Pencarian</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="375"/>
        <source>Scan Recursively</source>
        <translation>Pemindaian Rekursif</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="412"/>
        <source>Controller Port 1</source>
        <translation>Port Kontroler 1</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="421"/>
        <location filename="../setupwizarddialog.ui" line="491"/>
        <source>Controller Mapped To:</source>
        <translation>Kontroler Diatur Ke:</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="428"/>
        <location filename="../setupwizarddialog.ui" line="481"/>
        <source>Controller Type:</source>
        <translation>Tipe Kontroler:</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="437"/>
        <location filename="../setupwizarddialog.ui" line="500"/>
        <location filename="../setupwizarddialog.cpp" line="411"/>
        <source>Default (Keyboard)</source>
        <translation>Default (Keyboard)</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="457"/>
        <location filename="../setupwizarddialog.ui" line="520"/>
        <source>Automatic Mapping</source>
        <translation>Penetapan Tombol Otomatis</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="475"/>
        <source>Controller Port 2</source>
        <translation>Port Kontroler 2</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="567"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;h1 style=&quot; margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:xx-large; font-weight:700;&quot;&gt;Setup Complete!&lt;/span&gt;&lt;/h1&gt;&lt;p&gt;You are now ready to run games.&lt;/p&gt;&lt;p&gt;Further options are available under the settings menu. You can also use the Big Picture UI for navigation entirely with a gamepad.&lt;/p&gt;&lt;p&gt;We hope you enjoy using DuckStation.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;h1 style=&quot; margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:xx-large; font-weight:700;&quot;&gt;Penyiapan Berhasil!&lt;/span&gt;&lt;/h1&gt;&lt;p&gt;Sekarang Anda dapat mulai bermain game.&lt;/p&gt;&lt;p&gt;Pengaturan lebih lanjut tersedia di menu pengaturan. Anda juga dapat menggunakan mode Big Picture untuk menavigasi antarmuka DuckStation dengan kontroler.&lt;/p&gt;&lt;p&gt;Kami harap Anda menikmati DuckStation.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="710"/>
        <source>&amp;Back</source>
        <translation>&amp;Kembali</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="717"/>
        <location filename="../setupwizarddialog.cpp" line="141"/>
        <source>&amp;Next</source>
        <translation>&amp;Lanjut</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="727"/>
        <source>&amp;Cancel</source>
        <translation>&amp;Batalkan</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="46"/>
        <location filename="../setupwizarddialog.cpp" line="62"/>
        <source>Warning</source>
        <translation>Peringatan</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="47"/>
        <source>No BIOS images were found. DuckStation &lt;strong&gt;will not&lt;/strong&gt; be able to run games without a BIOS image.&lt;br&gt;&lt;br&gt;Are you sure you wish to continue without selecting a BIOS image?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="63"/>
        <source>No game directories have been selected. You will have to manually open any game dumps you want to play, DuckStation&apos;s list will be empty.

Are you sure you want to continue?</source>
        <translation>Direktori game tidak dipilih. Anda harus membuka dump game yang ingin dimainkan secara manual, daftar game DuckStation akan kosong.

Apakah Anda yakin ingin melanjutkan?</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="141"/>
        <source>&amp;Finish</source>
        <translation>&amp;Selesai</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="147"/>
        <source>Cancel Setup</source>
        <translation>Batalkan Pengaturan</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="148"/>
        <source>Are you sure you want to cancel DuckStation setup?

Any changes have been saved, and the wizard will run again next time you start DuckStation.</source>
        <translation>Apakah anda yakin ingin membatalkan pengaturan DuckStation?

Perubahan telah disimpan dan pengaturan ini akan dilanjutkan lagi ketika anda membuka DuckStation kembali.</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="269"/>
        <source>Open Directory...</source>
        <translation>Buka Direktori...</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="277"/>
        <source>Select Search Directory</source>
        <translation>Pilih Direktori Pencarian</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="283"/>
        <source>Scan Recursively?</source>
        <translation>Pindai Secara Rekursif?</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="284"/>
        <source>Would you like to scan the directory &quot;%1&quot; recursively?

Scanning recursively takes more time, but will identify files in subdirectories.</source>
        <translation>Apakah Anda ingin memindai direktori &quot;%1&quot; secara rekursif?

Pemindaian rekursif akan membuat proses pencarian menjadi lebih lama, namun dapat mengidentifikasi file yang ada dalam subdirektori.</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="411"/>
        <source>Default (None)</source>
        <translation>Tidak Ada (Default)</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="454"/>
        <source>No devices available</source>
        <translation>Tidak ada perangkat yang tersedia</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="468"/>
        <source>Automatic Binding</source>
        <translation>Penetapan Tombol Otomatis</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="469"/>
        <source>No generic bindings were generated for device &apos;%1&apos;. The controller/source may not support automatic mapping.</source>
        <translation>Penetapan tombol generik untuk perangkat &apos;%1&apos; tidak tersedia. Kontroler/sumber mungkin tidak mendukung penetapan tombol otomatis.</translation>
    </message>
</context>
<context>
    <name>System</name>
    <message>
        <location filename="../../core/system.cpp" line="1478"/>
        <location filename="../../core/system.cpp" line="3407"/>
        <source>Error</source>
        <translation>Eror</translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="1479"/>
        <source>Failed to load save state file &apos;{}&apos; for booting.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2157"/>
        <source>Failed to load %s BIOS.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2164"/>
        <source>Incorrect BIOS image size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2248"/>
        <source>Save state is incompatible: minimum version is %u but state is version %u.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2256"/>
        <source>Save state is incompatible: maximum version is %u but state is version %u.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2300"/>
        <source>Failed to open CD image &apos;{}&apos; used by save state: {}.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2320"/>
        <source>Failed to switch to subimage {} in CD image &apos;{}&apos; used by save state: {}.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2999"/>
        <source>Per-game memory card cannot be used for slot {} as the running game has no code. Using shared card instead.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3018"/>
        <source>Per-game memory card cannot be used for slot {} as the running game has no title. Using shared card instead.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3055"/>
        <source>Using disc-specific memory card &apos;{}&apos; instead of per-game card.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3077"/>
        <source>Per-game memory card cannot be used for slot {} as the running game has no path. Using shared card instead.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3291"/>
        <source>Game changed, reloading memory cards.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3398"/>
        <source>You are attempting to run a libcrypt protected game without an SBI file:

{0}: {1}

The game will likely not run properly.

Please check the README for instructions on how to add an SBI file.

Do you wish to continue?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3409"/>
        <source>You are attempting to run a libcrypt protected game without an SBI file:

{0}: {1}

Your dump is incomplete, you must add the SBI file to run this game. 

The name of the SBI file must match the name of the disc image.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3796"/>
        <source>CPU clock speed is set to {}% ({} / {}). This may crash games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3804"/>
        <source>CD-ROM read speedup set to {}x (effective speed {}x). This may crash games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3810"/>
        <source>CD-ROM seek speedup set to {}. This may crash games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3812"/>
        <source>Instant</source>
        <translation>Instan</translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3817"/>
        <source>Force NTSC timings is enabled. Games may run at incorrect speeds.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3822"/>
        <source>Multisample anti-aliasing is enabled, some games may not render correctly.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3825"/>
        <source>8MB RAM is enabled, this may be incompatible with some games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="4412"/>
        <source>Invalid version {} ({} version {})</source>
        <translation type="unfinished"></translation>
    </message>
</context>
</TS>
