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Pad: Set up memory cards via settings
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@ -271,9 +271,6 @@ void SDLInterface::ConnectDevices()
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{
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m_controller = DigitalController::Create();
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m_system->SetController(0, m_controller);
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m_memory_card = MemoryCard::Create();
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m_system->SetMemoryCard(0, m_memory_card);
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}
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std::unique_ptr<SDLInterface> SDLInterface::Create(const char* filename /* = nullptr */,
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@ -111,7 +111,6 @@ private:
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std::map<int, SDL_GameController*> m_sdl_controllers;
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std::shared_ptr<DigitalController> m_controller;
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std::shared_ptr<MemoryCard> m_memory_card;
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float m_vps = 0.0f;
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float m_fps = 0.0f;
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