Allow mapping half axes to buttons

This allows to bind pressure sensitive NeGcon buttons to keyboard,
mouse and controller buttons
This commit is contained in:
Silent
2020-08-29 14:19:28 +02:00
parent 79aaf908a6
commit 057bf986c4
17 changed files with 306 additions and 171 deletions

View File

@ -1,6 +1,8 @@
#pragma once
#include "core/controller.h"
#include "core/types.h"
#include <QtWidgets/QPushButton>
#include <optional>
class QTimer;
@ -18,6 +20,8 @@ public:
ALWAYS_INLINE void setNextWidget(InputBindingWidget* widget) { m_next_widget = widget; }
public Q_SLOTS:
void bindToControllerAxis(int controller_index, int axis_index, std::optional<bool> positive);
void bindToControllerButton(int controller_index, int button_index);
void beginRebindAll();
void clearBinding();
void reloadBinding();
@ -66,13 +70,6 @@ public:
QWidget* parent);
~InputButtonBindingWidget();
protected:
bool eventFilter(QObject* watched, QEvent* event) override;
private Q_SLOTS:
void bindToControllerAxis(int controller_index, int axis_index, bool positive);
void bindToControllerButton(int controller_index, int button_index);
protected:
void startListeningForInput(u32 timeout_in_seconds) override;
void stopListeningForInput() override;
@ -87,18 +84,19 @@ class InputAxisBindingWidget : public InputBindingWidget
public:
InputAxisBindingWidget(QtHostInterface* host_interface, std::string section_name, std::string key_name,
QWidget* parent);
Controller::AxisType axis_type, QWidget* parent);
~InputAxisBindingWidget();
private Q_SLOTS:
void bindToControllerAxis(int controller_index, int axis_index);
protected:
bool eventFilter(QObject* watched, QEvent* event) override;
void startListeningForInput(u32 timeout_in_seconds) override;
void stopListeningForInput() override;
void openDialog() override;
void hookControllerInput();
void unhookControllerInput();
private:
Controller::AxisType m_axis_type;
};
class InputRumbleBindingWidget : public InputBindingWidget