From 07e8ab4446d8e0e02b56e3fae12be0fc6a0f7a58 Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Sat, 30 May 2020 02:00:50 +1000 Subject: [PATCH] CDROM: Increase seek delay by one sector Fixes Resident Evil 2. --- src/core/cdrom.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/cdrom.cpp b/src/core/cdrom.cpp index b164158ad..cb37fdf51 100644 --- a/src/core/cdrom.cpp +++ b/src/core/cdrom.cpp @@ -580,7 +580,7 @@ TickCount CDROM::GetTicksForSeek(CDImage::LBA new_lba) // it's unlikely that the drive would seek to exactly the correct position, so simulate this by adding the time // required to read a few sectors - ticks += GetTicksForRead() * 3u; + ticks += GetTicksForRead() * 4u; Log_DevPrintf("Seek time for %u LBAs: %d", lba_diff, ticks); return ticks;