GPU/Vulkan: Fix shader VRAM copies

Fixes battle transitions in Final Fantasy IX.
This commit is contained in:
Connor McLaughlin
2020-06-27 02:23:12 +10:00
parent 58b0e6859a
commit 0b261e836b
3 changed files with 14 additions and 6 deletions

View File

@ -895,6 +895,10 @@ void GPU_HW_OpenGL::CopyVRAM(u32 src_x, u32 src_y, u32 dst_x, u32 dst_y, u32 wid
glDrawArrays(GL_TRIANGLES, 0, 3);
RestoreGraphicsAPIState();
if (m_GPUSTAT.check_mask_before_draw)
m_current_depth++;
return;
}