From 0b4c009d5b22e3274a0ce146b16a8d0572231f56 Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Mon, 25 Jul 2022 22:44:13 +1000 Subject: [PATCH] Settings: Fix some incorrect folder config keys --- src/core/settings.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 1ae6af320..e9d2585e7 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -1196,9 +1196,9 @@ void EmuFolders::LoadConfig(SettingsInterface& si) GameSettings = LoadPathFromSettings(si, DataRoot, "Folders", "GameSettings", "gamesettings"); InputProfiles = LoadPathFromSettings(si, DataRoot, "Folders", "InputProfiles", "inputprofiles"); MemoryCards = LoadPathFromSettings(si, DataRoot, "MemoryCards", "Directory", "memcards"); - SaveStates = LoadPathFromSettings(si, DataRoot, "Folders", "Savestates", "savestates"); - Screenshots = LoadPathFromSettings(si, DataRoot, "Folders", "Snapshots", "screenshots"); - Shaders = LoadPathFromSettings(si, DataRoot, "Folders", "Snapshots", "shaders"); + SaveStates = LoadPathFromSettings(si, DataRoot, "Folders", "SaveStates", "savestates"); + Screenshots = LoadPathFromSettings(si, DataRoot, "Folders", "Screenshots", "screenshots"); + Shaders = LoadPathFromSettings(si, DataRoot, "Folders", "Shaders", "shaders"); Textures = LoadPathFromSettings(si, DataRoot, "Folders", "Textures", "textures"); Log_DevPrintf("BIOS Directory: %s", Bios.c_str());