PGXP: Add initial implementation

This commit is contained in:
Connor McLaughlin
2020-08-02 00:25:07 +10:00
parent 013497cf20
commit 0c1b637549
30 changed files with 1699 additions and 377 deletions

View File

@ -33,7 +33,7 @@ void GPU::ExecuteCommands()
{
case BlitterState::Idle:
{
const u32 command = m_fifo.Peek(0) >> 24;
const u32 command = FifoPeek(0) >> 24;
if ((this->*s_GP0_command_handler_table[command])())
continue;
else
@ -45,8 +45,11 @@ void GPU::ExecuteCommands()
DebugAssert(m_blit_remaining_words > 0);
const u32 words_to_copy = std::min(m_blit_remaining_words, m_fifo.GetSize());
const size_t old_size = m_blit_buffer.size();
m_blit_buffer.resize(m_blit_buffer.size() + words_to_copy);
m_fifo.PopRange(&m_blit_buffer[old_size], words_to_copy);
// m_blit_buffer.resize(m_blit_buffer.size() + words_to_copy);
// FifoPopRange(&m_blit_buffer[old_size], words_to_copy);
m_blit_buffer.reserve(m_blit_buffer.size() + words_to_copy);
for (u32 i = 0; i < words_to_copy; i++)
m_blit_buffer.push_back(FifoPop());
m_blit_remaining_words -= words_to_copy;
AddCommandTicks(words_to_copy);
@ -72,7 +75,7 @@ void GPU::ExecuteCommands()
{
// polyline must have at least two vertices, and the terminator is (word & 0xf000f000) == 0x50005000.
// terminator is on the first word for the vertex
if ((m_fifo.Peek(terminator_index) & UINT32_C(0xF000F000)) == UINT32_C(0x50005000))
if ((FifoPeek(terminator_index) & UINT32_C(0xF000F000)) == UINT32_C(0x50005000))
break;
}
@ -81,8 +84,11 @@ void GPU::ExecuteCommands()
if (words_to_copy > 0)
{
const size_t old_size = m_blit_buffer.size();
m_blit_buffer.resize(m_blit_buffer.size() + words_to_copy);
m_fifo.PopRange(&m_blit_buffer[old_size], words_to_copy);
// m_blit_buffer.resize(m_blit_buffer.size() + words_to_copy);
// FifoPopRange(&m_blit_buffer[old_size], words_to_copy);
m_blit_buffer.reserve(m_blit_buffer.size() + words_to_copy);
for (u32 i = 0; i < words_to_copy; i++)
m_blit_buffer.push_back(FifoPop());
}
Log_DebugPrintf("Added %u words to polyline", words_to_copy);
@ -170,12 +176,12 @@ GPU::GP0CommandHandlerTable GPU::GenerateGP0CommandHandlerTable()
bool GPU::HandleUnknownGP0Command()
{
const u32 command = m_fifo.Peek() >> 24;
const u32 command = FifoPeek() >> 24;
Log_ErrorPrintf("Unimplemented GP0 command 0x%02X", command);
SmallString dump;
for (u32 i = 0; i < m_fifo.GetSize(); i++)
dump.AppendFormattedString("%s0x%08X", (i > 0) ? " " : "", m_fifo.Peek(i));
dump.AppendFormattedString("%s0x%08X", (i > 0) ? " " : "", FifoPeek(i));
Log_ErrorPrintf("FIFO: %s", dump.GetCharArray());
m_fifo.RemoveOne();
@ -216,7 +222,7 @@ bool GPU::HandleInterruptRequestCommand()
bool GPU::HandleSetDrawModeCommand()
{
const u32 param = m_fifo.Pop() & 0x00FFFFFFu;
const u32 param = FifoPop() & 0x00FFFFFFu;
Log_DebugPrintf("Set draw mode %08X", param);
SetDrawMode(Truncate16(param));
AddCommandTicks(1);
@ -226,7 +232,7 @@ bool GPU::HandleSetDrawModeCommand()
bool GPU::HandleSetTextureWindowCommand()
{
const u32 param = m_fifo.Pop() & 0x00FFFFFFu;
const u32 param = FifoPop() & 0x00FFFFFFu;
SetTextureWindow(param);
Log_DebugPrintf("Set texture window %02X %02X %02X %02X", m_draw_mode.texture_window_mask_x,
m_draw_mode.texture_window_mask_y, m_draw_mode.texture_window_offset_x,
@ -239,7 +245,7 @@ bool GPU::HandleSetTextureWindowCommand()
bool GPU::HandleSetDrawingAreaTopLeftCommand()
{
const u32 param = m_fifo.Pop() & 0x00FFFFFFu;
const u32 param = FifoPop() & 0x00FFFFFFu;
const u32 left = param & VRAM_WIDTH_MASK;
const u32 top = (param >> 10) & VRAM_HEIGHT_MASK;
Log_DebugPrintf("Set drawing area top-left: (%u, %u)", left, top);
@ -259,7 +265,7 @@ bool GPU::HandleSetDrawingAreaTopLeftCommand()
bool GPU::HandleSetDrawingAreaBottomRightCommand()
{
const u32 param = m_fifo.Pop() & 0x00FFFFFFu;
const u32 param = FifoPop() & 0x00FFFFFFu;
const u32 right = param & VRAM_WIDTH_MASK;
const u32 bottom = (param >> 10) & VRAM_HEIGHT_MASK;
@ -280,7 +286,7 @@ bool GPU::HandleSetDrawingAreaBottomRightCommand()
bool GPU::HandleSetDrawingOffsetCommand()
{
const u32 param = m_fifo.Pop() & 0x00FFFFFFu;
const u32 param = FifoPop() & 0x00FFFFFFu;
const s32 x = SignExtendN<11, s32>(param & 0x7FFu);
const s32 y = SignExtendN<11, s32>((param >> 11) & 0x7FFu);
Log_DebugPrintf("Set drawing offset (%d, %d)", m_drawing_offset.x, m_drawing_offset.y);
@ -299,7 +305,7 @@ bool GPU::HandleSetDrawingOffsetCommand()
bool GPU::HandleSetMaskBitCommand()
{
const u32 param = m_fifo.Pop() & 0x00FFFFFFu;
const u32 param = FifoPop() & 0x00FFFFFFu;
constexpr u32 gpustat_mask = (1 << 11) | (1 << 12);
const u32 gpustat_bits = (param & 0x03) << 11;
@ -318,7 +324,7 @@ bool GPU::HandleSetMaskBitCommand()
bool GPU::HandleRenderPolygonCommand()
{
const RenderCommand rc{m_fifo.Peek(0)};
const RenderCommand rc{FifoPeek(0)};
// shaded vertices use the colour from the first word for the first vertex
const u32 words_per_vertex = 1 + BoolToUInt32(rc.texture_enable) + BoolToUInt32(rc.shading_enable);
@ -344,10 +350,10 @@ bool GPU::HandleRenderPolygonCommand()
// set draw state up
if (rc.texture_enable)
{
const u16 texpage_attribute = Truncate16((rc.shading_enable ? m_fifo.Peek(5) : m_fifo.Peek(4)) >> 16);
const u16 texpage_attribute = Truncate16((rc.shading_enable ? FifoPeek(5) : FifoPeek(4)) >> 16);
SetDrawMode((texpage_attribute & DrawMode::Reg::POLYGON_TEXPAGE_MASK) |
(m_draw_mode.mode_reg.bits & ~DrawMode::Reg::POLYGON_TEXPAGE_MASK));
SetTexturePalette(Truncate16(m_fifo.Peek(2) >> 16));
SetTexturePalette(Truncate16(FifoPeek(2) >> 16));
}
m_stats.num_vertices += num_vertices;
@ -362,7 +368,7 @@ bool GPU::HandleRenderPolygonCommand()
bool GPU::HandleRenderRectangleCommand()
{
const RenderCommand rc{m_fifo.Peek(0)};
const RenderCommand rc{FifoPeek(0)};
const u32 total_words =
2 + BoolToUInt32(rc.texture_enable) + BoolToUInt32(rc.rectangle_size == DrawRectangleSize::Variable);
@ -372,7 +378,7 @@ bool GPU::HandleRenderRectangleCommand()
SynchronizeCRTC();
if (rc.texture_enable)
SetTexturePalette(Truncate16(m_fifo.Peek(2) >> 16));
SetTexturePalette(Truncate16(FifoPeek(2) >> 16));
const TickCount setup_ticks = 16;
AddCommandTicks(setup_ticks);
@ -394,7 +400,7 @@ bool GPU::HandleRenderRectangleCommand()
bool GPU::HandleRenderLineCommand()
{
const RenderCommand rc{m_fifo.Peek(0)};
const RenderCommand rc{FifoPeek(0)};
const u32 total_words = rc.shading_enable ? 4 : 3;
CHECK_COMMAND_SIZE(total_words);
@ -417,7 +423,7 @@ bool GPU::HandleRenderLineCommand()
bool GPU::HandleRenderPolyLineCommand()
{
// always read the first two vertices, we test for the terminator after that
const RenderCommand rc{m_fifo.Peek(0)};
const RenderCommand rc{FifoPeek(0)};
const u32 min_words = rc.shading_enable ? 3 : 4;
CHECK_COMMAND_SIZE(min_words);
@ -434,8 +440,11 @@ bool GPU::HandleRenderPolyLineCommand()
m_fifo.RemoveOne();
const u32 words_to_pop = min_words - 1;
m_blit_buffer.resize(words_to_pop);
m_fifo.PopRange(m_blit_buffer.data(), words_to_pop);
// m_blit_buffer.resize(words_to_pop);
// FifoPopRange(m_blit_buffer.data(), words_to_pop);
m_blit_buffer.reserve(words_to_pop);
for (u32 i = 0; i < words_to_pop; i++)
m_blit_buffer.push_back(Truncate32(FifoPop()));
// polyline goes via a different path through the blit buffer
m_blitter_state = BlitterState::DrawingPolyLine;
@ -452,11 +461,11 @@ bool GPU::HandleFillRectangleCommand()
FlushRender();
const u32 color = m_fifo.Pop() & 0x00FFFFFF;
const u32 dst_x = m_fifo.Peek() & 0x3F0;
const u32 dst_y = (m_fifo.Pop() >> 16) & VRAM_COORD_MASK;
const u32 width = ((m_fifo.Peek() & VRAM_WIDTH_MASK) + 0xF) & ~0xF;
const u32 height = (m_fifo.Pop() >> 16) & VRAM_HEIGHT_MASK;
const u32 color = FifoPop() & 0x00FFFFFF;
const u32 dst_x = FifoPeek() & 0x3F0;
const u32 dst_y = (FifoPop() >> 16) & VRAM_COORD_MASK;
const u32 width = ((FifoPeek() & VRAM_WIDTH_MASK) + 0xF) & ~0xF;
const u32 height = (FifoPop() >> 16) & VRAM_HEIGHT_MASK;
Log_DebugPrintf("Fill VRAM rectangle offset=(%u,%u), size=(%u,%u)", dst_x, dst_y, width, height);
@ -472,10 +481,10 @@ bool GPU::HandleCopyRectangleCPUToVRAMCommand()
CHECK_COMMAND_SIZE(3);
m_fifo.RemoveOne();
const u32 dst_x = m_fifo.Peek() & VRAM_COORD_MASK;
const u32 dst_y = (m_fifo.Pop() >> 16) & VRAM_COORD_MASK;
const u32 copy_width = ReplaceZero(m_fifo.Peek() & VRAM_WIDTH_MASK, 0x400);
const u32 copy_height = ReplaceZero((m_fifo.Pop() >> 16) & VRAM_HEIGHT_MASK, 0x200);
const u32 dst_x = FifoPeek() & VRAM_COORD_MASK;
const u32 dst_y = (FifoPop() >> 16) & VRAM_COORD_MASK;
const u32 copy_width = ReplaceZero(FifoPeek() & VRAM_WIDTH_MASK, 0x400);
const u32 copy_height = ReplaceZero((FifoPop() >> 16) & VRAM_HEIGHT_MASK, 0x200);
const u32 num_pixels = copy_width * copy_height;
const u32 num_words = ((num_pixels + 1) / 2);
@ -520,10 +529,10 @@ bool GPU::HandleCopyRectangleVRAMToCPUCommand()
CHECK_COMMAND_SIZE(3);
m_fifo.RemoveOne();
m_vram_transfer.x = Truncate16(m_fifo.Peek() & VRAM_COORD_MASK);
m_vram_transfer.y = Truncate16((m_fifo.Pop() >> 16) & VRAM_COORD_MASK);
m_vram_transfer.width = ((Truncate16(m_fifo.Peek()) - 1) & VRAM_WIDTH_MASK) + 1;
m_vram_transfer.height = ((Truncate16(m_fifo.Pop() >> 16) - 1) & VRAM_HEIGHT_MASK) + 1;
m_vram_transfer.x = Truncate16(FifoPeek() & VRAM_COORD_MASK);
m_vram_transfer.y = Truncate16((FifoPop() >> 16) & VRAM_COORD_MASK);
m_vram_transfer.width = ((Truncate16(FifoPeek()) - 1) & VRAM_WIDTH_MASK) + 1;
m_vram_transfer.height = ((Truncate16(FifoPop() >> 16) - 1) & VRAM_HEIGHT_MASK) + 1;
Log_DebugPrintf("Copy rectangle from VRAM to CPU offset=(%u,%u), size=(%u,%u)", m_vram_transfer.x, m_vram_transfer.y,
m_vram_transfer.width, m_vram_transfer.height);
@ -554,12 +563,12 @@ bool GPU::HandleCopyRectangleVRAMToVRAMCommand()
CHECK_COMMAND_SIZE(4);
m_fifo.RemoveOne();
const u32 src_x = m_fifo.Peek() & VRAM_COORD_MASK;
const u32 src_y = (m_fifo.Pop() >> 16) & VRAM_COORD_MASK;
const u32 dst_x = m_fifo.Peek() & VRAM_COORD_MASK;
const u32 dst_y = (m_fifo.Pop() >> 16) & VRAM_COORD_MASK;
const u32 width = ReplaceZero(m_fifo.Peek() & VRAM_WIDTH_MASK, 0x400);
const u32 height = ReplaceZero((m_fifo.Pop() >> 16) & VRAM_HEIGHT_MASK, 0x200);
const u32 src_x = FifoPeek() & VRAM_COORD_MASK;
const u32 src_y = (FifoPop() >> 16) & VRAM_COORD_MASK;
const u32 dst_x = FifoPeek() & VRAM_COORD_MASK;
const u32 dst_y = (FifoPop() >> 16) & VRAM_COORD_MASK;
const u32 width = ReplaceZero(FifoPeek() & VRAM_WIDTH_MASK, 0x400);
const u32 height = ReplaceZero((FifoPop() >> 16) & VRAM_HEIGHT_MASK, 0x200);
Log_DebugPrintf("Copy rectangle from VRAM to VRAM src=(%u,%u), dst=(%u,%u), size=(%u,%u)", src_x, src_y, dst_x, dst_y,
width, height);