From 0d13e1013de49576c0018ec752c558175d56263f Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Sun, 14 Feb 2021 16:02:05 +1000 Subject: [PATCH] GPU: Fix incorrect dither offset [3][0] Fixes dots in sky in Silent Hill. --- src/core/gpu_types.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/gpu_types.h b/src/core/gpu_types.h index eb63648f3..b3edbb64e 100644 --- a/src/core/gpu_types.h +++ b/src/core/gpu_types.h @@ -221,7 +221,7 @@ struct GPUTextureWindow static constexpr s32 DITHER_MATRIX[DITHER_MATRIX_SIZE][DITHER_MATRIX_SIZE] = {{-4, +0, -3, +1}, // row 0 {+2, -2, +3, -1}, // row 1 {-3, +1, -4, +0}, // row 2 - {+4, -1, +2, -2}}; // row 3 + {+3, -1, +2, -2}}; // row 3 #ifdef _MSC_VER #pragma warning(push)