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Frontend: Disable controller input for navigating UI
It seems to interfere too much with normal gameplay.
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@ -117,8 +117,7 @@ void SDLHostInterface::CreateImGuiContext()
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{
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ImGui::CreateContext();
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ImGui::GetIO().IniFilename = nullptr;
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ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard | ImGuiConfigFlags_NavEnableGamepad;
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ImGui::GetIO().BackendFlags |= ImGuiBackendFlags_HasGamepad;
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ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
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ImGui::StyleColorsDarker();
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ImGui::AddRobotoRegularFont();
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