Common: Add crash handler functions for Windows

This commit is contained in:
Connor McLaughlin
2021-01-31 16:09:36 +10:00
parent 35f8ea13d9
commit 122cf67bb3
7 changed files with 1904 additions and 1 deletions

View File

@ -60,6 +60,7 @@
<ClInclude Include="cd_image.h" />
<ClInclude Include="cd_image_hasher.h" />
<ClInclude Include="cpu_detect.h" />
<ClInclude Include="crash_handler.h" />
<ClInclude Include="d3d11\shader_cache.h" />
<ClInclude Include="d3d11\shader_compiler.h" />
<ClInclude Include="d3d11\staging_texture.h" />
@ -99,6 +100,7 @@
<ClInclude Include="state_wrapper.h" />
<ClInclude Include="string.h" />
<ClInclude Include="string_util.h" />
<ClInclude Include="thirdparty\StackWalker.h" />
<ClInclude Include="timer.h" />
<ClInclude Include="timestamp.h" />
<ClInclude Include="types.h" />
@ -128,6 +130,7 @@
<ClCompile Include="cd_image_cue.cpp" />
<ClCompile Include="cd_image_hasher.cpp" />
<ClCompile Include="cd_image_memory.cpp" />
<ClCompile Include="crash_handler.cpp" />
<ClCompile Include="d3d11\shader_cache.cpp" />
<ClCompile Include="d3d11\shader_compiler.cpp" />
<ClCompile Include="d3d11\staging_texture.cpp" />
@ -162,6 +165,7 @@
<ClCompile Include="cd_xa.cpp" />
<ClCompile Include="string.cpp" />
<ClCompile Include="string_util.cpp" />
<ClCompile Include="thirdparty\StackWalker.cpp" />
<ClCompile Include="timer.cpp" />
<ClCompile Include="timestamp.cpp" />
<ClCompile Include="vulkan\builders.cpp" />