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common: Add sync-to-audio support
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f852b8dd90
commit
135e282f8d
@ -61,10 +61,9 @@ void AudioStream::Shutdown()
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void AudioStream::BeginWrite(SampleType** buffer_ptr, u32* num_samples)
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void AudioStream::BeginWrite(SampleType** buffer_ptr, u32* num_samples)
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{
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{
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m_buffer_lock.lock();
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m_buffer_mutex.lock();
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if (m_num_free_buffers == 0)
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EnsureBuffer();
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DropBuffer();
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Buffer& buffer = m_buffers[m_first_free_buffer];
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Buffer& buffer = m_buffers[m_first_free_buffer];
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*buffer_ptr = buffer.data.data() + buffer.write_position;
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*buffer_ptr = buffer.data.data() + buffer.write_position;
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@ -73,13 +72,12 @@ void AudioStream::BeginWrite(SampleType** buffer_ptr, u32* num_samples)
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void AudioStream::WriteSamples(const SampleType* samples, u32 num_samples)
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void AudioStream::WriteSamples(const SampleType* samples, u32 num_samples)
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{
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{
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std::lock_guard<std::mutex> guard(m_buffer_lock);
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u32 remaining_samples = num_samples;
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u32 remaining_samples = num_samples;
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std::unique_lock<std::mutex> lock(m_buffer_mutex);
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while (remaining_samples > 0)
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while (remaining_samples > 0)
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{
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{
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if (m_num_free_buffers == 0)
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EnsureBuffer();
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DropBuffer();
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Buffer& buffer = m_buffers[m_first_free_buffer];
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Buffer& buffer = m_buffers[m_first_free_buffer];
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const u32 to_this_buffer = std::min(m_buffer_size - buffer.write_position, remaining_samples);
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const u32 to_this_buffer = std::min(m_buffer_size - buffer.write_position, remaining_samples);
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@ -120,13 +118,13 @@ void AudioStream::EndWrite(u32 num_samples)
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m_num_available_buffers++;
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m_num_available_buffers++;
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}
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}
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m_buffer_lock.unlock();
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m_buffer_mutex.unlock();
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}
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}
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u32 AudioStream::ReadSamples(SampleType* samples, u32 num_samples)
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u32 AudioStream::ReadSamples(SampleType* samples, u32 num_samples)
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{
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{
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std::lock_guard<std::mutex> guard(m_buffer_lock);
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u32 remaining_samples = num_samples;
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u32 remaining_samples = num_samples;
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std::unique_lock<std::mutex> lock(m_buffer_mutex);
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while (remaining_samples > 0 && m_num_available_buffers > 0)
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while (remaining_samples > 0 && m_num_available_buffers > 0)
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{
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{
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@ -148,6 +146,7 @@ u32 AudioStream::ReadSamples(SampleType* samples, u32 num_samples)
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m_num_available_buffers--;
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m_num_available_buffers--;
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m_first_available_buffer = (m_first_available_buffer + 1) % m_buffers.size();
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m_first_available_buffer = (m_first_available_buffer + 1) % m_buffers.size();
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m_num_free_buffers++;
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m_num_free_buffers++;
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m_buffer_available_cv.notify_one();
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}
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}
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}
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}
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@ -171,6 +170,23 @@ void AudioStream::AllocateBuffers(u32 buffer_count)
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m_num_free_buffers = buffer_count;
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m_num_free_buffers = buffer_count;
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}
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}
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void AudioStream::EnsureBuffer()
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{
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if (m_num_free_buffers > 0)
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return;
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if (m_sync)
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{
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std::unique_lock<std::mutex> lock(m_buffer_mutex, std::adopt_lock);
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m_buffer_available_cv.wait(lock, [this]() { return m_num_free_buffers > 0; });
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lock.release();
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}
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else
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{
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DropBuffer();
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}
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}
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void AudioStream::DropBuffer()
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void AudioStream::DropBuffer()
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{
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{
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DebugAssert(m_num_available_buffers > 0);
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DebugAssert(m_num_available_buffers > 0);
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@ -1,5 +1,6 @@
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#pragma once
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#pragma once
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#include "types.h"
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#include "types.h"
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#include <condition_variable>
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#include <memory>
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#include <memory>
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#include <mutex>
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#include <mutex>
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#include <vector>
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#include <vector>
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@ -25,9 +26,11 @@ public:
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u32 GetChannels() const { return m_channels; }
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u32 GetChannels() const { return m_channels; }
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u32 GetBufferSize() const { return m_buffer_size; }
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u32 GetBufferSize() const { return m_buffer_size; }
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u32 GetBufferCount() const { return static_cast<u32>(m_buffers.size()); }
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u32 GetBufferCount() const { return static_cast<u32>(m_buffers.size()); }
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bool IsSyncing() const { return m_sync; }
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bool Reconfigure(u32 output_sample_rate = DefaultOutputSampleRate, u32 channels = 1,
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bool Reconfigure(u32 output_sample_rate = DefaultOutputSampleRate, u32 channels = 1,
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u32 buffer_size = DefaultBufferSize, u32 buffer_count = DefaultBufferCount);
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u32 buffer_size = DefaultBufferSize, u32 buffer_count = DefaultBufferCount);
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void SetSync(bool enable) { m_sync = enable; }
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void PauseOutput(bool paused);
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void PauseOutput(bool paused);
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void EmptyBuffers();
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void EmptyBuffers();
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@ -60,10 +63,11 @@ private:
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};
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};
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void AllocateBuffers(u32 buffer_count);
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void AllocateBuffers(u32 buffer_count);
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void EnsureBuffer();
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void DropBuffer();
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void DropBuffer();
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std::vector<Buffer> m_buffers;
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std::vector<Buffer> m_buffers;
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std::mutex m_buffer_lock;
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std::mutex m_buffer_mutex;
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// For input.
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// For input.
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u32 m_first_free_buffer = 0;
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u32 m_first_free_buffer = 0;
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@ -73,5 +77,9 @@ private:
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u32 m_num_available_buffers = 0;
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u32 m_num_available_buffers = 0;
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u32 m_first_available_buffer = 0;
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u32 m_first_available_buffer = 0;
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// TODO: Switch to semaphore
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std::condition_variable m_buffer_available_cv;
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bool m_output_paused = true;
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bool m_output_paused = true;
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bool m_sync = true;
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};
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};
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