Merge pull request #506 from ggrtk/analog-controller

Update input profiles and input profile handling
This commit is contained in:
Connor McLaughlin
2020-05-28 13:06:40 +10:00
committed by GitHub
6 changed files with 59 additions and 34 deletions

View File

@ -1,22 +1,24 @@
[Controller1]
Type=AnalogController
ButtonUp=Controller0/Button11
ButtonDown=Controller0/Button12
ButtonLeft=Controller0/Button13
ButtonRight=Controller0/Button14
ButtonSelect=Controller0/Button4
ButtonStart=Controller0/Button6
ButtonTriangle=Controller0/Button3
ButtonCross=Controller0/Button0
ButtonCircle=Controller0/Button1
ButtonSquare=Controller0/Button2
ButtonL1=Controller0/Button9
ButtonL2=Controller0/+Axis4
ButtonR1=Controller0/Button10
ButtonR2=Controller0/+Axis5
ButtonL3=Controller0/Button7
ButtonR3=Controller0/Button8
AxisLeftX=Controller0/Axis0
AxisLeftY=Controller0/Axis1
AxisRightX=Controller0/Axis2
AxisRightY=Controller0/Axis3
Type = AnalogController
ButtonUp = Controller0/Button11
ButtonDown = Controller0/Button12
ButtonLeft = Controller0/Button13
ButtonRight = Controller0/Button14
ButtonSelect = Controller0/Button4
ButtonStart = Controller0/Button6
ButtonTriangle = Controller0/Button3
ButtonCross = Controller0/Button0
ButtonCircle = Controller0/Button1
ButtonSquare = Controller0/Button2
ButtonL1 = Controller0/Button9
ButtonL2 = Controller0/+Axis4
ButtonR1 = Controller0/Button10
ButtonR2 = Controller0/+Axis5
ButtonL3 = Controller0/Button7
ButtonR3 = Controller0/Button8
ButtonAnalog = Controller0/Button5
AxisLeftX = Controller0/Axis0
AxisLeftY = Controller0/Axis1
AxisRightX = Controller0/Axis2
AxisRightY = Controller0/Axis3
Rumble = Controller0

View File

@ -0,0 +1,16 @@
[Controller1]
Type = DigitalController
ButtonUp = Controller0/-Axis1
ButtonDown = Controller0/+Axis1
ButtonLeft = Controller0/-Axis0
ButtonRight = Controller0/+Axis0
ButtonSelect = Controller0/Button4
ButtonStart = Controller0/Button6
ButtonTriangle = Controller0/Button3
ButtonCross = Controller0/Button0
ButtonCircle = Controller0/Button1
ButtonSquare = Controller0/Button2
ButtonL1 = Controller0/Button9
ButtonL2 = Controller0/+Axis4
ButtonR1 = Controller0/Button10
ButtonR2 = Controller0/+Axis5