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GPU: Add D3D12 renderer
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@ -36,6 +36,7 @@
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<ClCompile Include="gpu_backend.cpp" />
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<ClCompile Include="gpu_commands.cpp" />
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<ClCompile Include="gpu_hw_d3d11.cpp" />
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<ClCompile Include="gpu_hw_d3d12.cpp" />
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<ClCompile Include="gpu_hw_shadergen.cpp" />
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<ClCompile Include="gpu_hw_vulkan.cpp" />
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<ClCompile Include="gpu_sw.cpp" />
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@ -99,6 +100,7 @@
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<ClInclude Include="digital_controller.h" />
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<ClInclude Include="gpu_backend.h" />
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<ClInclude Include="gpu_hw_d3d11.h" />
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<ClInclude Include="gpu_hw_d3d12.h" />
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<ClInclude Include="gpu_hw_shadergen.h" />
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<ClInclude Include="gpu_hw_vulkan.h" />
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<ClInclude Include="gpu_sw.h" />
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