Add JSON game database data files

This commit is contained in:
Connor McLaughlin
2021-04-17 14:24:11 +10:00
parent ff14e8aede
commit 160aa06352
30 changed files with 873230 additions and 111410 deletions

View File

@ -24,37 +24,31 @@ ForcePGXPCPUMode = true
# Doom (USA) (Rev 1) (SLUS-00077)
[SLUS-00077]
DisableUpscaling = true
DisableAnalogModeForcing = true
# SLES-00132 (Doom (Europe))
[SLES-00132]
DisableUpscaling = true
DisableAnalogModeForcing = true
# SLPS-00308 (Doom (Japan))
[SLPS-00308]
DisableUpscaling = true
DisableAnalogModeForcing = true
# SLUS-00331 (Final Doom (USA))
[SLUS-00331]
DisableUpscaling = true
DisableAnalogModeForcing = true
# Final Doom (Europe) (SLES-00487)
[SLES-00487]
DisableUpscaling = true
DisableAnalogModeForcing = true
# Final Doom (Japan) (SLPS-00727)
[SLPS-00727]
DisableUpscaling = true
DisableAnalogModeForcing = true
# Duke Nukem (Europe) (SLES-00703)
@ -82,36 +76,6 @@ DisableUpscaling = true
DisableUpscaling = true
# Digimon World (Germany) (SLES-03434)
[SLES-03434]
DisableAnalogModeForcing = true
# Digimon World (Europe) (SLES-02914)
[SLES-02914]
DisableAnalogModeForcing = true
# Digimon World (Spain) (SLES-03436)
[SLES-03436]
DisableAnalogModeForcing = true
# Digimon World (USA) (SLUS-01032)
[SLUS-01032]
DisableAnalogModeForcing = true
# Digimon World (France) (SLES-03435)
[SLES-03435]
DisableAnalogModeForcing = true
# Digimon World (Italy) (SLES-03437)
[SLES-03437]
DisableAnalogModeForcing = true
# Pop'n Music 6 (Japan) (SLPM-87089)
[SLPM-87089]
ForceInterlacing = true
@ -210,82 +174,6 @@ DisplayActiveEndOffset = 68
[SLUS-00297]
DisableUpscaling = true
DisablePGXP = true
DisableAnalogModeForcing = true
# SCUS-94350 (Destruction Derby 2 (USA))
[SCUS-94350]
DisableAnalogModeForcing = true
# SCUS-94900 (Crash Bandicoot (USA))
[SCUS-94900]
DisableAnalogModeForcing = true
# PCPX-96085 (Gran Turismo (Japan) (Demo 1))
[PCPX-96085]
DisableAnalogModeForcing = true
# SLUS-00590 (Need for Speed - V-Rally (USA))
[SLUS-00590]
DisableAnalogModeForcing = true
# SLUS-00403 (Rage Racer (USA))
[SLUS-00403]
DisableAnalogModeForcing = true
# SCUS-94300 (Ridge Racer (USA))
[SCUS-94300]
DisableAnalogModeForcing = true
# SLUS-00214 (Ridge Racer Revolution (USA))
[SLUS-00214]
DisableAnalogModeForcing = true
# SLUS-00204 (Road & Track Presents - The Need for Speed (USA))
[SLUS-00204]
DisableAnalogModeForcing = true
# SLUS-00006 (Tekken (USA))
[SLUS-00006]
DisableAnalogModeForcing = true
# SLUS-00213 (Tekken 2 (USA))
[SLUS-00213]
DisableAnalogModeForcing = true
# SCES-00344 (Crash Bandicoot (Europe))
[SCES-00344]
DisableAnalogModeForcing = true
# SLUS-00106 (Grand Theft Auto (USA))
[SLUS-00106]
DisableAnalogModeForcing = true
# SLUS-00005 (Rayman (USA))
[SLUS-00005]
DisableAnalogModeForcing = true
# SLUS-01265 (Rayman Brain Games (USA))
[SLUS-01265]
DisableAnalogModeForcing = true
# SLUS-00601 (Skullmonkeys (USA))
[SLUS-00601]
DisableAnalogModeForcing = true
# SLPS-00435 (Megatudo 2096 (Japan))
@ -533,21 +421,6 @@ ForceInterlacing = true
ForcePGXPVertexCache = true
# SLPM-86023 (Akumajou Dracula X: Gekka no Yasoukyoku)
[SLPM-86023]
DisableAnalogModeForcing = true
# SLUS-00067 (Castlevania - Symphony of the Night (USA))
[SLUS-00067]
DisableAnalogModeForcing = true
# SLES-00524 (Castlevania - Symphony of the Night (Europe))
[SLES-00524]
DisableAnalogModeForcing = true
# SLPS-00712 (Tenga Seiha (Japan))
[SLPS-00712]
ForceRecompilerICache = true
@ -568,11 +441,6 @@ ForceInterpreter = true
ForceInterpreter = true
# SLPS-02459 (Otona no Asobi (Japan))
[SLPS-02459]
DisableAnalogModeForcing = true
# SLPM-86750 (Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (Japan))
[SLPM-86750]
ForceInterlacing = true
@ -583,95 +451,9 @@ ForceInterlacing = true
ForceInterlacing = true
# PowerSlave (SLUS-00102)
[SLUS-00102]
DisableAnalogModeForcing = true
# Tomb Raider (SLUS-00152)
[SLUS-00152]
DisableAnalogModeForcing = true
# Megaman Legends (SLUS-00603)
[SLUS-00603]
DisableAnalogModeForcing = true
# Hexen (SLUS-00348)
[SLUS-00348]
DisableUpscaling = true
DisableAnalogModeForcing = true
# Gex (SLUS-00042)
[SLUS-00042]
DisableAnalogModeForcing = true
# Megaman x4 (SLUS-00561)
[SLUS-00561]
DisableAnalogModeForcing = true
# Road Rash (SLUS-00035)
[SLUS-00035]
DisableAnalogModeForcing = true
# StarBlade Alpha (SLUS-00057)
[SLUS-00057]
DisableAnalogModeForcing = true
# Spot Goes to Hollywood (SLUS-00014)
[SLUS-00014]
DisableAnalogModeForcing = true
# Philsoma (SCUS-94403)
[SCUS-94403]
DisableAnalogModeForcing = true
# Rampage World Tour (SLUS-00549)
[SLUS-00549]
DisableAnalogModeForcing = true
# Soul Blade (SLUS-00240)
[SLUS-00240]
DisableAnalogModeForcing = true
# Blood Omen Legacy of Kain (SLUS-00027)
[SLUS-00027]
DisableAnalogModeForcing = true
# Die Hard Trilogy (SLUS-00119)
[SLUS-00119]
DisableAnalogModeForcing = true
# Disrupter (SLUS-00224)
[SLUS-00224]
DisableAnalogModeForcing = true
# Megaman 8 (SLUS-00453)
[SLUS-00453]
DisableAnalogModeForcing = true
# R-Types (SLUS-00753)
[SLUS-00753]
DisableAnalogModeForcing = true
# Guardian's Crusade (SLUS-00811)
[SLUS-00811]
DisableAnalogModeForcing = true
# SLUS-00208 (Buster Bros. Collection (USA))
@ -802,11 +584,6 @@ DisplayLineStartOffset = 1
ForceRecompilerICache = true
# SLUS-01029 (Disney's Hercules Action Game (USA) (Rerelease))
[SLUS-01029]
DisableAnalogModeForcing = true
# SLUS-00232 (Pandemonium! (USA))
[SLUS-00232]
DMAMaxSliceTicks = 100
@ -905,355 +682,58 @@ ForceRecompilerICache = true
# SCES-00867 (Final Fantasy VII (Europe) (Disc 1))
[SCES-00867]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-10867 (Final Fantasy VII (Europe) (Disc 2))
[SCES-10867]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-20867 (Final Fantasy VII (Europe) (Disc 3))
[SCES-20867]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-00868 (Final Fantasy VII (Italy) (Disc 1))
[SCES-00868]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-10868 (Final Fantasy VII (Italy) (Disc 2))
[SCES-10868]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-20868 (Final Fantasy VII (Italy) (Disc 3))
[SCES-20868]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-00869 (Final Fantasy VII (Germany) (Disc 1))
[SCES-00869]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-10869 (Final Fantasy VII (Germany) (Disc 2))
[SCES-10869]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-20869 (Final Fantasy VII (Germany) (Disc 3))
[SCES-20869]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-00900 (Final Fantasy VII (Spain) (Disc 1))
[SCES-00900]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-10900 (Final Fantasy VII (Spain) (Disc 2))
[SCES-10900]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCES-20900 (Final Fantasy VII (Spain) (Disc 3))
[SCES-20900]
DisplayActiveStartOffset = -44
DisableAnalogModeForcing = true
# SCUS-94163 (Final Fantasy VII (USA) (Disc 1))
[SCUS-94163]
DisableAnalogModeForcing = true
# SCUS-94164 (Final Fantasy VII (USA) (Disc 2))
[SCUS-94164]
DisableAnalogModeForcing = true
# SCUS-94165 (Final Fantasy VII (USA) (Disc 3))
[SCUS-94165]
DisableAnalogModeForcing = true
# SLPS-00700 (Final Fantasy VII (Japan) (Disc 1))
[SLPS-00700]
DisableAnalogModeForcing = true
# SLPS-00701 (Final Fantasy VII (Japan) (Disc 2))
[SLPS-00701]
DisableAnalogModeForcing = true
# SLPS-00702 (Final Fantasy VII (Japan) (Disc 3))
[SLPS-00702]
DisableAnalogModeForcing = true
# Mortal Kombat 4 (USA) (SLUS-00605)
[SLUS-00605]
DisableAnalogModeForcing = true
# Mortal Kombat 4 (Europe) (SLES-01349)
[SLES-01349]
DisableAnalogModeForcing = true
# Twisted Metal (Europe) (SCES-00061)
[SCES-00061]
DisableAnalogModeForcing = true
# Twisted Metal (USA) (SCUS-94304)
[SCUS-94304]
DisableAnalogModeForcing = true
# Twisted Metal (Japan) (SIPS-60007)
[SIPS-60007]
DisableAnalogModeForcing = true
# Twisted Metal: World Tour (Europe) (SCES-00567)
[SCES-00567]
DisableAnalogModeForcing = true
# Twisted Metal 2 (USA) (SCUS-94306)
[SCUS-94306]
DisableAnalogModeForcing = true
# Twisted Metal EX: World Tour (Japan) (SIPS-60021)
[SIPS-60021]
DisableAnalogModeForcing = true
# Resident Evil (Europe) (SLES-00200)
[SLES-00200]
DisableAnalogModeForcing = true
# Resident Evil (Europe, Australia) (Demo) (SLES-00335)
[SLES-00335]
DisableAnalogModeForcing = true
# Resident Evil (France) (SLES-00227)
[SLES-00227]
DisableAnalogModeForcing = true
# Resident Evil (Germany) (SLES-00228)
[SLES-00228]
DisableAnalogModeForcing = true
# Resident Evil (Germany) (Demo) (SLES-00355)
[SLES-00355]
DisableAnalogModeForcing = true
# Resident Evil (USA) (SLUS-00170)
[SLUS-00170]
DisableAnalogModeForcing = true
# Resident Evil - Director's Cut (Europe) (SLES-00969)
[SLES-00969]
DisableAnalogModeForcing = true
# Resident Evil - Director's Cut (France) (SLES-00970)
[SLES-00970]
DisableAnalogModeForcing = true
# Resident Evil - Director's Cut (Germany) (SLES-00971)
[SLES-00971]
DisableAnalogModeForcing = true
# Resident Evil - Director's Cut (USA) (SLUS-00551)
[SLUS-00551]
DisableAnalogModeForcing = true
# Bio Hazard (Japan) (Demo) (SLPM-80027)
[SLPM-80027]
DisableAnalogModeForcing = true
# Bio Hazard (Japan) (Rev 1) (SLPM-86770)
[SLPM-86770]
DisableAnalogModeForcing = true
# Bio Hazard (Japan) (Rev 1) (SLPS-00222)
[SLPS-00222]
DisableAnalogModeForcing = true
# Bio Hazard - Complete Disc (Japan) (SLPS-01513)
[SLPS-01513]
DisableAnalogModeForcing = true
# Bio Hazard - Director's Cut (Japan) (SLPS-00998)
[SLPS-00998]
DisableAnalogModeForcing = true
# Vandal Hearts (Sample) (Asia) (SCPS-45183)
[SCPS-45183]
DisableAnalogModeForcing = true
# Vandal Hearts (Europe) (SLES-00204)
[SLES-00204]
DisableAnalogModeForcing = true
# Vandal Hearts (USA) (SLUS-00447)
[SLUS-00447]
DisableAnalogModeForcing = true
# Vandal Hearts: Ushinawareta Kodai Bunmei (Japan) (SLPM-86007)
[SLPM-86007]
DisableAnalogModeForcing = true
# Vandal Hearts II (Europe) (SLES-02469)
[SLES-02469]
DisableAnalogModeForcing = true
# Vandal Hearts II (Italy) (SLES-02497)
[SLES-02497]
DisableAnalogModeForcing = true
# Vandal Hearts II (Spain) (SLES-02496)
[SLES-02496]
DisableAnalogModeForcing = true
# Vandal Hearts II (USA) (SLUS-00940)
[SLUS-00940]
DisableAnalogModeForcing = true
# Vandal Hearts II: Tenjou no Mon (Japan) (SLPM-86251)
[SLPM-86251]
DisableAnalogModeForcing = true
# Mega Man X3 (Europe) (SLES-00503)
[SLES-00503]
DisableAnalogModeForcing = true
# Rockman X3 (Japan) (SLPS-00283)
[SLPS-00283]
DisableAnalogModeForcing = true
# Rockman X3 (Japan) (SLPS-91192)
[SLPS-91192]
DisableAnalogModeForcing = true
# Mortal Kombat Trilogy (Europe) (SLES-00528)
[SLES-00528]
DisableAnalogModeForcing = true
# Mortal Kombat Trilogy (Europe) (SLES-02509)
[SLES-02509]
DisableAnalogModeForcing = true
# Mortal Kombat Trilogy (USA) (SLUS-00330)
[SLUS-00330]
DisableAnalogModeForcing = true
# Mortal Kombat Trilogy (Japan) (SLPS-00791)
[SLPS-00791]
DisableAnalogModeForcing = true
# Terry Pratchett's Discworld (Europe) (SCES-00012)
[SCES-00012]
DisableAnalogModeForcing = true
# Terry Pratchett's Discworld (Germany) (SLES-00193)
[SLES-00193]
DisableAnalogModeForcing = true
# Terry Pratchett's Discworld (USA) (SCUS-94600)
[SCUS-94600]
DisableAnalogModeForcing = true
# Discworld (Japan) (SLPS-00251)
[SLPS-00251]
DisableAnalogModeForcing = true
# Discworld II: Missing Presumed...!? (Europe) (SLED-01109)
[SLED-01109]
DisableAnalogModeForcing = true
# Discworld II: Mortellement Votre (France) (SLES-00794)
[SLES-00794]
DisableAnalogModeForcing = true
# Discworld II: Vermutlich vermisst...!? (German) (SLES-00795)
[SLES-00795]
DisableAnalogModeForcing = true
# Discworld II: Mortality Bytes! (USA) (SCUS-94605)
[SCUS-94605]
DisableAnalogModeForcing = true
# Discworld Noir (Demo) (Europe) (SLED-02604)
[SLED-02604]
DisableAnalogModeForcing = true
# Discworld Noir (Europe) (SLES-01549)
[SLES-01549]
DisableAnalogModeForcing = true
# Discworld Noir (France) (SLES-02063)
[SLES-02063]
DisableAnalogModeForcing = true
# Discworld Noir (Germany) (SLES-02064)
[SLES-02064]
DisableAnalogModeForcing = true