mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-06-14 14:45:46 -04:00
GPU/OpenGL: Disable MSAA on GLES3.1
This commit is contained in:
@ -305,14 +305,14 @@ void GPU_HW_OpenGL::SetCapabilities(HostDisplay* host_display)
|
|||||||
m_max_resolution_scale = static_cast<u32>(max_texture_size / VRAM_WIDTH);
|
m_max_resolution_scale = static_cast<u32>(max_texture_size / VRAM_WIDTH);
|
||||||
|
|
||||||
m_max_multisamples = 1;
|
m_max_multisamples = 1;
|
||||||
if (GLAD_GL_ARB_texture_storage || GLAD_GL_ES_VERSION_3_1)
|
if (GLAD_GL_ARB_texture_storage || GLAD_GL_ES_VERSION_3_2)
|
||||||
{
|
{
|
||||||
glGetIntegerv(GL_MAX_SAMPLES, reinterpret_cast<GLint*>(&m_max_multisamples));
|
glGetIntegerv(GL_MAX_SAMPLES, reinterpret_cast<GLint*>(&m_max_multisamples));
|
||||||
if (m_max_multisamples == 0)
|
if (m_max_multisamples == 0)
|
||||||
m_max_multisamples = 1;
|
m_max_multisamples = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_supports_per_sample_shading = GLAD_GL_ARB_sample_shading;
|
m_supports_per_sample_shading = GLAD_GL_VERSION_4_0 || GLAD_GL_ES_VERSION_3_2 || GLAD_GL_ARB_sample_shading;
|
||||||
Log_InfoPrintf("Per-sample shading: %s", m_supports_per_sample_shading ? "supported" : "not supported");
|
Log_InfoPrintf("Per-sample shading: %s", m_supports_per_sample_shading ? "supported" : "not supported");
|
||||||
Log_InfoPrintf("Max multisamples: %u", m_max_multisamples);
|
Log_InfoPrintf("Max multisamples: %u", m_max_multisamples);
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user