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Qt: Skeleton of load/save state menus
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@ -32,7 +32,6 @@ private Q_SLOTS:
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float worst_frame_time);
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void onStartDiscActionTriggered();
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void onChangeDiscActionTriggered();
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void onChangeDiscFromFileActionTriggered();
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void onChangeDiscFromGameListActionTriggered();
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void onStartBiosActionTriggered();
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@ -43,7 +42,6 @@ private Q_SLOTS:
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void onAboutActionTriggered();
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private:
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void createGameList();
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void setupAdditionalUi();
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void connectSignals();
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void updateEmulationActions(bool starting, bool running);
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@ -51,6 +49,7 @@ private:
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void switchToEmulationView();
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void doSettings(SettingsDialog::Category category = SettingsDialog::Category::Count);
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void updateDebugMenuGPURenderer();
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void populateLoadSaveStateMenus(QString game_code);
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Ui::MainWindow m_ui;
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