Qt: Skeleton of load/save state menus

This commit is contained in:
Connor McLaughlin
2020-01-24 14:50:42 +10:00
parent 1998aa96a4
commit 183928b0f6
3 changed files with 79 additions and 8 deletions

View File

@ -32,7 +32,6 @@ private Q_SLOTS:
float worst_frame_time);
void onStartDiscActionTriggered();
void onChangeDiscActionTriggered();
void onChangeDiscFromFileActionTriggered();
void onChangeDiscFromGameListActionTriggered();
void onStartBiosActionTriggered();
@ -43,7 +42,6 @@ private Q_SLOTS:
void onAboutActionTriggered();
private:
void createGameList();
void setupAdditionalUi();
void connectSignals();
void updateEmulationActions(bool starting, bool running);
@ -51,6 +49,7 @@ private:
void switchToEmulationView();
void doSettings(SettingsDialog::Category category = SettingsDialog::Category::Count);
void updateDebugMenuGPURenderer();
void populateLoadSaveStateMenus(QString game_code);
Ui::MainWindow m_ui;