Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported

This commit is contained in:
Connor McLaughlin
2020-07-07 00:59:35 +10:00
parent d1eae288bf
commit 1d4b5e22cb
2 changed files with 3 additions and 3 deletions

View File

@ -620,7 +620,7 @@ bool GPU_HW_Vulkan::CompilePipelines()
}
}
if (m_resolution_scale > 1)
if (m_resolution_scale > 1 || !g_vulkan_context->GetDeviceFeatures().fillModeNonSolid)
{
if (g_vulkan_context->GetDeviceFeatures().geometryShader)
{