Rename 'Default' audio backend to 'SDL'

This commit is contained in:
Connor McLaughlin
2020-02-16 00:14:35 +09:00
parent d17f0a3923
commit 1e009133ae
8 changed files with 20 additions and 14 deletions

View File

@ -12,6 +12,11 @@ SDLAudioStream::~SDLAudioStream()
SDLAudioStream::CloseDevice();
}
std::unique_ptr<SDLAudioStream> SDLAudioStream::Create()
{
return std::make_unique<SDLAudioStream>();
}
bool SDLAudioStream::OpenDevice()
{
DebugAssert(!m_is_open);

View File

@ -8,6 +8,8 @@ public:
SDLAudioStream();
~SDLAudioStream();
static std::unique_ptr<SDLAudioStream> Create();
protected:
bool OpenDevice() override;
void PauseDevice(bool paused) override;