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Qt: Update window title/save states from running title
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@ -9,7 +9,6 @@
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class QLabel;
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class GameList;
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class GameListWidget;
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class QtHostInterface;
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@ -30,6 +29,7 @@ private Q_SLOTS:
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void recreateDisplayWidget(bool create_device_context);
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void onPerformanceCountersUpdated(float speed, float fps, float vps, float average_frame_time,
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float worst_frame_time);
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void onRunningGameChanged(QString filename, QString game_code, QString game_title);
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void onStartDiscActionTriggered();
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void onChangeDiscFromFileActionTriggered();
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@ -55,7 +55,6 @@ private:
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QtHostInterface* m_host_interface = nullptr;
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std::unique_ptr<GameList> m_game_list;
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GameListWidget* m_game_list_widget = nullptr;
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QWidget* m_display_widget = nullptr;
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