Initial community commit

This commit is contained in:
Jef
2024-09-24 14:54:57 +02:00
parent 537bcbc862
commit 20d28e80a5
16810 changed files with 4640254 additions and 2 deletions

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#include "PaintCanvas.h"
PaintCanvas::PaintCanvas()
{
qdcontext=0;
}
bool PaintCanvas::beginPaint(BaseWnd *wnd)
{
HIWindowRef macWnd = wnd->getOsWindowHandle();
qdcontext = GetWindowPort(macWnd);
QDBeginCGContext(qdcontext, &context);
return true;
}
PaintCanvas::~PaintCanvas()
{
if (qdcontext)
QDEndCGContext(qdcontext, &context);
}
WndCanvas::WndCanvas()
{
qdcontext=0;
}
WndCanvas::~WndCanvas()
{
if (qdcontext)
QDEndCGContext(qdcontext, &context);
}
int WndCanvas::attachToClient(BaseWnd *basewnd)
{
HIWindowRef macWnd = basewnd->getOsWindowHandle();
qdcontext = GetWindowPort(macWnd);
QDBeginCGContext(qdcontext, &context);
return 1;
}
TextInfoCanvas::TextInfoCanvas(BaseWnd */*unused*/)
{
}
TextInfoCanvas::~TextInfoCanvas()
{
}

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#ifndef NULLSOFT_WASABI_OSX_PAINTCANVAS_H
#define NULLSOFT_WASABI_OSX_PAINTCANVAS_H
#include <tataki/export.h>
#include <tataki/canvas/canvas.h>
#include <api/wnd/basewnd.h>
class TATAKIAPI PaintCanvas : public Canvas
{
public:
PaintCanvas();
~PaintCanvas();
bool beginPaint(BaseWnd *wnd);
protected:
CGrafPtr qdcontext;
};
class TATAKIAPI PaintBltCanvas : public PaintCanvas
{
public:
bool beginPaintNC(BaseWnd *wnd)
{
return beginPaint(wnd);
}
};
#warning port PaintBltCanvas
class TATAKIAPI WndCanvas : public Canvas
{
public:
WndCanvas();
virtual ~WndCanvas();
// address client area
int attachToClient(BaseWnd *basewnd);
private:
CGrafPtr qdcontext;
};
class TATAKIAPI TextInfoCanvas : public Canvas
{
public:
TextInfoCanvas(BaseWnd *baseWnd);
virtual ~TextInfoCanvas();
};
#endif

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#ifndef _BLTCANVAS_H
#define _BLTCANVAS_H
#include <tataki/export.h>
#include "canvas.h"
class TATAKIAPI BltCanvas : public Canvas
{
public:
BltCanvas();
BltCanvas(int width, int height, OSWINDOWHANDLE wnd);
// override blit and stretchblit so we can use CGContextDrawLayerAtPoint/CGContextDrawLayerInRect
virtual void blit(int srcx, int srcy, Canvas *dest, int dstx, int dsty, int dstw, int dsth);
void blitToRect(api_canvas *canvas, RECT *src, RECT *dst, int alpha = 255);
virtual void stretchblit(int srcx, int srcy, int srcw, int srch, Canvas *dest, int dstx, int dsty, int dstw, int dsth);
void stretchToRectAlpha(api_canvas *canvas, RECT *src, RECT *dst, int alpha = 255);
void DestructiveResize(int w, int h, int nb_bpp = 32); // resizes the bitmap, destroying the contents
void fillBits(ARGB32 color);
protected:
CGLayerRef layer;
};
#endif

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#ifndef NULLSOFT_WASABI_CANVAS_H
#define NULLSOFT_WASABI_CANVAS_H
#include <tataki/export.h>
#include <Carbon/Carbon.h>
#include <tataki/canvas/api_canvas.h>
#include <bfc/platform/platform.h>
#include <api/service/svcs/svc_font.h> // for STDFONT_* stuff. should make a std_font thingy later
#include <bfc/std.h> // for WASABI_DEFAULT_FONTNAMEW
class BaseWnd;
class api_region;
class TATAKIAPI Canvas : public api_canvas
{
public:
Canvas() :context(0), wnd(0) {}
Canvas(CGContextRef _context) : context(_context), wnd(0) {}
Canvas(CGrafPtr _context);
HDC getHDC();
void fillRect(const RECT *r, RGB32 color);
void fillRgn(api_region *r, RGB32 color);
void setBaseWnd(BaseWnd *_wnd) { wnd=_wnd; }
void selectClipRgn(api_region *r);
virtual void blit(int srcx, int srcy, Canvas *dest, int dstx, int dsty, int dstw, int dsth);
virtual void stretchblit(int srcx, int srcy, int srcw, int srch, Canvas *dest, int dstx, int dsty, int dstw, int dsth);
void textOut(int x, int y, const wchar_t *txt, const Wasabi::FontInfo *fontInfo);
static float getSystemFontScale() { return 1.0f; }
int getTextWidth(const wchar_t *text, const Wasabi::FontInfo *fontInfo);
int getTextHeight(const wchar_t *text, const Wasabi::FontInfo *fontInfo);
int getTextHeight(const Wasabi::FontInfo *fontInfo)
{
return getTextHeight(L"M", fontInfo);
}
void getTextExtent(const wchar_t *text, int *w, int *h, const Wasabi::FontInfo *fontInfo);
void textOutCentered(RECT *r, const wchar_t *txt, const Wasabi::FontInfo *fontInfo);
void textOut(int x, int y, int w, int h, const wchar_t *txt, const Wasabi::FontInfo *fontInfo);
void textOutEllipsed(int x, int y, int w, int h, const wchar_t *txt, const Wasabi::FontInfo *fontInfo);
void drawSysObject(const RECT *r, int sysobj, int alpha=255);
protected:
RECVS_DISPATCH;
CGContextRef context;
BaseWnd *wnd; // TODO: not 100% sure we'll need this. win32 version has it so we'll keep it for now
};
class TATAKIAPI BaseCloneCanvas : public Canvas
{
public:
BaseCloneCanvas(api_canvas *cloner=NULL);
virtual ~BaseCloneCanvas();
int clone(api_canvas *cloner);
};
namespace DrawSysObj {
enum {
BUTTON, BUTTON_PUSHED, BUTTON_DISABLED,
OSBUTTON, OSBUTTON_PUSHED, OSBUTTON_DISABLED,
OSBUTTON_CLOSE, OSBUTTON_CLOSE_PUSHED, OSBUTTON_CLOSE_DISABLED,
OSBUTTON_MINIMIZE, OSBUTTON_MINIMIZE_PUSHED, OSBUTTON_MINIMIZE_DISABLED,
OSBUTTON_MAXIMIZE, OSBUTTON_MAXIMIZE_PUSHED, OSBUTTON_MAXIMIZE_DISABLED,
};
};
#endif

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#include <tataki/canvas/bltcanvas.h>
inline float QuartzBlue(RGB32 color)
{
unsigned char *pixel = (unsigned char *)&color;
return pixel[0] / 255.f;
}
inline float QuartzGreen(RGB32 color)
{
unsigned char *pixel = (unsigned char *)&color;
return pixel[1] / 255.f;
}
inline float QuartzRed(RGB32 color)
{
unsigned char *pixel = (unsigned char *)&color;
return pixel[2] / 255.f;
}
inline float QuartzAlpha(RGB32 color)
{
unsigned char *pixel = (unsigned char *)&color;
return pixel[3] / 255.f;
}
BltCanvas::BltCanvas(int width, int height, OSWINDOWHANDLE wnd)
{
CGrafPtr qdcontext = GetWindowPort(wnd);
CGContextRef temp;
QDBeginCGContext(qdcontext, &temp);
CGSize size = CGSizeMake(width, height);
layer = CGLayerCreateWithContext(temp, size, NULL);
context = CGLayerGetContext(layer);
QDEndCGContext(qdcontext, &temp);
}
void BltCanvas::blit(int srcx, int srcy, Canvas *dest, int dstx, int dsty, int dstw, int dsth)
{
CGPoint point = CGPointMake(dstx-srcx, dsty-srcy);
CGContextDrawLayerAtPoint(dest->getHDC(), point, layer);
}
void BltCanvas::blitToRect(api_canvas *canvas, RECT *src, RECT *dst, int alpha)
{
CGContextRef dest = canvas->getHDC();
CGContextSaveGState(dest);
CGContextSetAlpha(dest, (float)alpha/255.f);
// TODO: deal with width properly
CGRect rect = CGRectMake(dst->left - src->left, dst->top - src->top, dst->right - dst->left, dst->bottom - dst->top);
CGContextDrawLayerInRect(dest, rect, layer);
CGContextRestoreGState(dest);
}
void BltCanvas::stretchblit(int srcx, int srcy, int srcw, int srch, Canvas *dest, int dstx, int dsty, int dstw, int dsth)
{
CGContextSaveGState(context);
CGContextTranslateCTM(context, srcx, srcy);
CGRect rect = CGRectMake(dstx, dsty, dstw, dsth);
CGContextDrawLayerInRect(dest->getHDC(), rect, layer);
CGContextRestoreGState(context);
}
void BltCanvas::stretchToRectAlpha(api_canvas *canvas, RECT *src, RECT *dst, int alpha)
{
CGContextRef dest = canvas->getHDC();
CGContextSaveGState(dest);
CGContextSetAlpha(dest, (float)alpha/255.f);
// TODO: deal with width properly
CGRect rect = CGRectMake(dst->left - src->left, dst->top - src->top, dst->right - dst->left, dst->bottom - dst->top);
CGContextDrawLayerInRect(dest, rect, layer);
CGContextRestoreGState(dest);
}
void BltCanvas::DestructiveResize(int w, int h, int nb_bpp)
{
CGSize size = CGSizeMake(w, h);
CGLayerRef newlayer = CGLayerCreateWithContext(context, size, NULL);
CGContextRelease(context);
CGLayerRelease(layer);
layer = newlayer;
context = CGLayerGetContext(layer);
}
void BltCanvas::fillBits(ARGB32 color)
{
CGContextSetRGBFillColor(context,
QuartzRed(color), // red
QuartzGreen(color), // green
QuartzBlue(color), // blue
QuartzAlpha(color) // alpha
);
CGContextFillRect(context, CGRectInfinite);
}

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#include <bfc/platform/types.h>
#include <Carbon/Carbon.h>
#include <tataki/canvas/canvas.h>
#include <api/wnd/basewnd.h>
#include <tataki/region/api_region.h>
/* various functions that might help out
for drawSysObject:
HIThemeDrawButton
HIThemeDrawTitleBarWidget for minimize, maximize, exit
*/
inline float QuartzBlue(RGB32 color)
{
unsigned char *pixel = (unsigned char *)&color;
return pixel[0] / 255.f;
}
inline float QuartzGreen(RGB32 color)
{
unsigned char *pixel = (unsigned char *)&color;
return pixel[1] / 255.f;
}
inline float QuartzRed(RGB32 color)
{
unsigned char *pixel = (unsigned char *)&color;
return pixel[2] / 255.f;
}
inline float QuartzAlpha(RGB32 color)
{
unsigned char *pixel = (unsigned char *)&color;
return pixel[3] / 255.f;
}
Canvas::Canvas(CGrafPtr _context)
{
}
void Canvas::fillRect(const RECT *r, ARGB32 color)
{
CGContextSetRGBFillColor(context,
QuartzRed(color), // red
QuartzGreen(color), // green
QuartzBlue(color), // blue
QuartzAlpha(color) // alpha
);
HIRect rect = HIRectFromRECT(r);
CGContextFillRect(context, rect);
}
void Canvas::fillRgn(api_region *r, ARGB32 color)
{
CGContextSetRGBFillColor(context,
QuartzRed(color), // red
QuartzGreen(color), // green
QuartzBlue(color), // blue
QuartzAlpha(color) // alpha
);
HIShapeRef shape = r->getOSHandle();
HIShapeReplacePathInCGContext(shape, context);
CGContextFillPath(context);
}
void Canvas::blit(int srcx, int srcy, Canvas *dest, int dstx, int dsty, int dstw, int dsth)
{
// clip dest
// Create CGImage from context
// CGContextDrawImage
}
HDC Canvas::getHDC()
{
return context;
}
void Canvas::selectClipRgn(api_region *r)
{
if (r)
{
HIShapeRef shape = r->getOSHandle();
HIShapeReplacePathInCGContext(shape, context);
CGContextClip(context);
}
else
{
CGContextClipToRect(context, CGRectInfinite);
}
}
void Canvas::stretchblit(int srcx, int srcy, int srcw, int srch, Canvas *dest, int dstx, int dsty, int dstw, int dsth)
{
// Create CGImage from context
// CGContextDrawImage
}
void Canvas::textOut(int x, int y, const wchar_t *txt, const Wasabi::FontInfo *fontInfo)
{
// TODO: turn this code into a svc_fontI, and use api_font here instead
size_t len = wcslen(txt);
UniChar *unistr = (UniChar *)malloc((len + 1) * sizeof(UniChar));
UniChar *copy = unistr;
while (*txt)
*copy++=*txt++;
*copy=0;
ATSUStyle style;
ATSUCreateStyle(&style);
CGContextSaveGState(context);
CGContextSetRGBFillColor(context,
QuartzRed(fontInfo->color), // red
QuartzGreen(fontInfo->color), // green
QuartzBlue(fontInfo->color), // blue
QuartzAlpha(fontInfo->color) // alpha
);
ATSUTextLayout layout;
ATSUCreateTextLayout(&layout);
ATSUSetTextPointerLocation(layout, unistr, kATSUFromTextBeginning, kATSUToTextEnd, len);
ATSUSetRunStyle(layout, style, kATSUFromTextBeginning, kATSUToTextEnd);
Rect imageRect;
ATSUMeasureTextImage(layout, kATSUFromTextBeginning, kATSUToTextEnd, 0, 0, &imageRect);
y-=(imageRect.bottom - imageRect.top);
CGContextScaleCTM(context, 1.0, -1.0);
ATSUAttributeTag tags[] = {kATSUCGContextTag};
ATSUAttributeValuePtr values[] = {&context};
ByteCount sizes[] = {sizeof(CGContextRef)};
ATSUSetLayoutControls(layout, 1, tags, sizes, values);
ATSUDrawText(layout, kATSUFromTextBeginning, kATSUToTextEnd, FloatToFixed(x), FloatToFixed(y));
ATSUDisposeTextLayout(layout);
ATSUDisposeStyle(style);
CGContextRestoreGState(context);
free(unistr);
}
void Canvas::drawSysObject(const RECT *r, int sysobj, int alpha)
{
#warning TODO
using namespace DrawSysObj;
switch(sysobj)
{
case OSBUTTON:
{
HIRect buttonRect = HIRectFromRECT(r);
HIThemeButtonDrawInfo buttonDrawInfo;
buttonDrawInfo.version=0;
buttonDrawInfo.state = kThemeStateActive;
buttonDrawInfo.kind = kThemePushButton;
buttonDrawInfo.value = kThemeButtonOn;
buttonDrawInfo.adornment = kThemeAdornmentNone;
buttonDrawInfo.animation.time.start = 0;
buttonDrawInfo.animation.time.current=0;
HIThemeDrawButton(&buttonRect, &buttonDrawInfo, context, /*kHIThemeOrientationNormal*/kHIThemeOrientationInverted, 0);
}
break;
case OSBUTTON_PUSHED:
{
HIRect buttonRect = HIRectFromRECT(r);
HIThemeButtonDrawInfo buttonDrawInfo;
buttonDrawInfo.version=0;
buttonDrawInfo.state = kThemeStatePressed;
buttonDrawInfo.kind = kThemePushButton;
buttonDrawInfo.value = kThemeButtonOn;
buttonDrawInfo.adornment = kThemeAdornmentNone;
buttonDrawInfo.animation.time.start = 0;
buttonDrawInfo.animation.time.current=0;
HIThemeDrawButton(&buttonRect, &buttonDrawInfo, context, /*kHIThemeOrientationNormal*/kHIThemeOrientationInverted, 0);
}
break;
case OSBUTTON_DISABLED:
{
HIRect buttonRect = HIRectFromRECT(r);
HIThemeButtonDrawInfo buttonDrawInfo;
buttonDrawInfo.version=0;
buttonDrawInfo.state = kThemeStateInactive;
buttonDrawInfo.kind = kThemePushButton;
buttonDrawInfo.value = kThemeButtonOn;
buttonDrawInfo.adornment = kThemeAdornmentNone;
buttonDrawInfo.animation.time.start = 0;
buttonDrawInfo.animation.time.current=0;
HIThemeDrawButton(&buttonRect, &buttonDrawInfo, context, /*kHIThemeOrientationNormal*/kHIThemeOrientationInverted, 0);
}
break;
}
}
void Canvas::getTextExtent(const wchar_t *text, int *w, int *h, const Wasabi::FontInfo *fontInfo)
{
// TODO: turn this code into a svc_fontI, and use api_font here instead
size_t len = wcslen(text);
UniChar *unistr = (UniChar *)malloc((len + 1) * sizeof(UniChar));
UniChar *copy = unistr;
while (*text)
*copy++=*text++;
*copy=0;
ATSUStyle style;
ATSUCreateStyle(&style);
ATSUTextLayout layout;
ATSUCreateTextLayout(&layout);
ATSUSetTextPointerLocation(layout, unistr, kATSUFromTextBeginning, kATSUToTextEnd, len);
ATSUSetRunStyle(layout, style, kATSUFromTextBeginning, kATSUToTextEnd);
Rect imageRect;
ATSUMeasureTextImage(layout, kATSUFromTextBeginning, kATSUToTextEnd, 0, 0, &imageRect);
*h=(imageRect.bottom - imageRect.top);
*w = (imageRect.right - imageRect.left);
ATSUDisposeTextLayout(layout);
ATSUDisposeStyle(style);
free(unistr);
}
void Canvas::textOutCentered(RECT *r, const wchar_t *txt, const Wasabi::FontInfo *fontInfo)
{
textOut(r->left, r->top, txt, fontInfo);
}
#define CBCLASS Canvas
START_DISPATCH;
CB(GETHDC, getHDC);
END_DISPATCH;
#undef CBCLASS
BaseCloneCanvas::BaseCloneCanvas(api_canvas *cloner)
{
if (cloner != NULL) clone(cloner);
}
int BaseCloneCanvas::clone(api_canvas *cloner)
{
ASSERTPR(context == NULL, "can't clone twice");
context = cloner->getHDC();
CGContextRetain(context);
// bits = cloner->getBits();
// cloner->getDim(&width, &height, &pitch);
// srcwnd = cloner->getBaseWnd();
// cloner->getOffsets(&xoffset, &yoffset);
// setTextFont(cloner->getTextFont());
// setTextSize(cloner->getTextSize());
// setTextBold(cloner->getTextBold());
// setTextOpaque(cloner->getTextOpaque());
// setTextUnderline(cloner->getTextUnderline());
// setTextItalic(cloner->getTextItalic());
// setTextAlign(cloner->getTextAlign());
// setTextColor(cloner->getTextColor());
// setTextBkColor(cloner->getTextBkColor());
return (context != NULL);
}
BaseCloneCanvas::~BaseCloneCanvas()
{
CGContextRelease(context);
context = NULL;
}