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Frontend: Add pause support
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@ -31,7 +31,5 @@ public:
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protected:
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std::unique_ptr<AudioStream> m_audio_stream;
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std::unique_ptr<System> m_system;
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bool m_running = true;
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};
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@ -11,6 +11,8 @@ struct Settings
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{
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Settings();
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bool start_paused = false;
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GPURenderer gpu_renderer = GPURenderer::HardwareOpenGL;
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u32 gpu_resolution_scale = 1;
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u32 max_gpu_resolution_scale = 1;
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