System: Scaffolding for multi-system/multi-bios

This commit is contained in:
Connor McLaughlin
2019-11-16 15:27:57 +10:00
parent d6209937fb
commit 246c97ccb3
19 changed files with 576 additions and 268 deletions

View File

@ -91,11 +91,39 @@ bool Settings::Save(const char* filename) const
return true;
}
static std::array<const char*, 4> s_console_region_names = {{"Auto", "NTSC-J", "NTSC-U", "PAL"}};
static std::array<const char*, 4> s_console_region_display_names = {
{"Auto-Detect", "NTSC-J (Japan)", "NTSC-U (US)", "PAL (Europe, Australia)"}};
std::optional<ConsoleRegion> Settings::ParseConsoleRegionName(const char* str)
{
int index = 0;
for (const char* name : s_console_region_names)
{
if (strcasecmp(name, str) == 0)
return static_cast<ConsoleRegion>(index);
index++;
}
return std::nullopt;
}
const char* Settings::GetConsoleRegionName(ConsoleRegion region)
{
return s_console_region_names[static_cast<int>(region)];
}
const char* Settings::GetConsoleRegionDisplayName(ConsoleRegion region)
{
return s_console_region_display_names[static_cast<int>(region)];
}
static std::array<const char*, 3> s_gpu_renderer_names = {{"D3D11", "OpenGL", "Software"}};
static std::array<const char*, 3> s_gpu_renderer_display_names = {
{"Hardware (D3D11)", "Hardware (OpenGL)", "Software"}};
std::optional<Settings::GPURenderer> Settings::ParseRendererName(const char* str)
std::optional<GPURenderer> Settings::ParseRendererName(const char* str)
{
int index = 0;
for (const char* name : s_gpu_renderer_names)