From 2501547acbfa855671d8468498bba7407e6af6a3 Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Sun, 3 Jan 2021 16:11:57 +1000 Subject: [PATCH] GameSettings: Force icache for Deadheat Road (Japan) Fixes graphical corruption in loading screen - the game executes a memcpy out of uncached ROM while the DMA is occurring, then modifies it before it finishes. --- data/database/gamesettings.ini | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/data/database/gamesettings.ini b/data/database/gamesettings.ini index dfc39402e..bcb93967b 100644 --- a/data/database/gamesettings.ini +++ b/data/database/gamesettings.ini @@ -599,6 +599,11 @@ DMAMaxSliceTicks = 100 ForceInterlacing = true +# SLPS-00267 (Deadheat Road (Japan)) +[SLPS-00267] +ForceRecompilerICache = true + + # SLUS-00510 (Vigilante 8 (USA) (Rev 1)) [SLUS-00510] DMAMaxSliceTicks = 300