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OSD: Add controller input display overlay
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@ -328,4 +328,6 @@
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<string name="main_activity_empty_game_list_start_file">Start File</string>
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<string name="update_notes_title">Update Notes</string>
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<string name="update_notes_message_version_controller_update">This DuckStation update includes support for multiple controllers with vibration, and binding devices such as keyboards/volume buttons.\n\nYou must re-bind your controllers, otherwise they will no longer function. Do you want to do this now?</string>
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<string name="settings_osd_show_show_inputs">Show Controller Input</string>
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<string name="settings_summary_osd_show_inputs">Shows the current controller state of the system in the bottom-left corner of the display.</string>
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</resources>
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@ -98,5 +98,11 @@
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app:defaultValue="false"
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app:summary="@string/settings_summary_osd_show_resolution"
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app:iconSpaceReserved="false" />
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<SwitchPreferenceCompat
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app:key="Display/ShowInputs"
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app:title="@string/settings_osd_show_show_inputs"
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app:defaultValue="false"
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app:summary="@string/settings_summary_osd_show_inputs"
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app:iconSpaceReserved="false" />
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</PreferenceScreen>
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