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CDROM: Special case immediate GetlocP after play/read before int
Fixes CDDA in Mad Panic Coaster.
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@ -104,8 +104,6 @@ void RegTestHostInterface::GetGameInfo(const char* path, CDImage* image, std::st
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void RegTestHostInterface::OnRunningGameChanged(const std::string& path, CDImage* image, const std::string& game_code,
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const std::string& game_title)
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{
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HostInterface::OnRunningGameChanged(path, image, game_code, game_title);
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Log_InfoPrintf("Game Path: %s", path.c_str());
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Log_InfoPrintf("Game Code: %s", game_code.c_str());
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Log_InfoPrintf("Game Title: %s", game_title.c_str());
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@ -128,6 +126,10 @@ void RegTestHostInterface::OnRunningGameChanged(const std::string& path, CDImage
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UpdateSettings();
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}
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void RegTestHostInterface::OnSystemPerformanceCountersUpdated() {}
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void RegTestHostInterface::OnDisplayInvalidated() {}
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std::string RegTestHostInterface::GetStringSettingValue(const char* section, const char* key,
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const char* default_value /*= ""*/)
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{
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@ -284,6 +286,16 @@ std::unique_ptr<AudioStream> RegTestHostInterface::CreateAudioStream(AudioBacken
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return AudioStream::CreateNullAudioStream();
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}
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void RegTestHostInterface::OnSystemCreated() {}
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void RegTestHostInterface::OnSystemPaused(bool paused) {}
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void RegTestHostInterface::OnSystemDestroyed() {}
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void RegTestHostInterface::OnControllerTypeChanged(u32 slot) {}
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void RegTestHostInterface::SetMouseMode(bool relative, bool hide_cursor) {}
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static void PrintCommandLineVersion()
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{
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const bool was_console_enabled = Log::IsConsoleOutputEnabled();
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@ -2,7 +2,7 @@
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#include "core/host_interface.h"
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#include "regtest_settings_interface.h"
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class RegTestHostInterface : public HostInterface
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class RegTestHostInterface final : public HostInterface
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{
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public:
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RegTestHostInterface();
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@ -34,12 +34,22 @@ public:
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std::unique_ptr<ByteStream> OpenPackageFile(const char* path, u32 flags) override;
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void OnSystemPerformanceCountersUpdated() override;
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void OnDisplayInvalidated() override;
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protected:
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bool AcquireHostDisplay() override;
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void ReleaseHostDisplay() override;
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std::unique_ptr<AudioStream> CreateAudioStream(AudioBackend backend) override;
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void OnSystemCreated() override;
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void OnSystemPaused(bool paused) override;
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void OnSystemDestroyed() override;
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void OnControllerTypeChanged(u32 slot) override;
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void SetMouseMode(bool relative, bool hide_cursor) override;
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private:
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void LoadGameSettingsDatabase();
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void InitializeSettings();
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