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FrontendCommon: Add a post processing implementation
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@ -156,6 +156,11 @@ void LibretroHostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_windo
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m_window_info.surface_height = new_window_height;
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}
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bool LibretroHostDisplay::SetPostProcessingChain(const std::string_view& config)
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{
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return false;
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}
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std::unique_ptr<HostDisplayTexture> LibretroHostDisplay::CreateTexture(u32 width, u32 height, const void* data,
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u32 data_stride, bool dynamic)
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{
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@ -1,6 +1,5 @@
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#pragma once
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#include "core/host_display.h"
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#include <memory>
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class LibretroHostDisplay final : public HostDisplay
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{
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@ -26,6 +25,8 @@ public:
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void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
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void DestroyRenderSurface() override;
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bool SetPostProcessingChain(const std::string_view& config) override;
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bool CreateResources() override;
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void DestroyResources() override;
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