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dep: Add tinyxml2
This commit is contained in:
162
dep/tinyxml2/tinyxml2.vcxproj
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162
dep/tinyxml2/tinyxml2.vcxproj
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@ -0,0 +1,162 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="include\tinyxml2.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\tinyxml2.cpp" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{933118A9-68C5-47B4-B151-B03C93961623}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>tinyxml2</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)bin\$(Platform)\</OutDir>
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<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
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<TargetName>tinyxml2d</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
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<TargetName>tinyxml2d</TargetName>
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<OutDir>$(SolutionDir)bin\$(Platform)\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(SolutionDir)bin\$(Platform)\</OutDir>
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<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
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<TargetName>tinyxml2</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
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<TargetName>tinyxml2</TargetName>
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<OutDir>$(SolutionDir)bin\$(Platform)\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;TINYXML2_EXPORT;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MinimalRebuild>false</MinimalRebuild>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;TINYXML2_EXPORT;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MinimalRebuild>false</MinimalRebuild>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<ConformanceMode>true</ConformanceMode>
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<OmitFramePointers>false</OmitFramePointers>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;TINYXML2_EXPORT;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;TINYXML2_EXPORT;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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