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Add crt-consumer and crt-cyclon. Update others. (#3223)
- Add crt-consumer.glsl; - Add crt-cyclon.fx and its bezel.png texture; - Fix crt-newpixie.fx Frame adjust to game's aspect ratio; - Update others shaders to the new functions to get uniform values.
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@ -502,7 +502,7 @@ void main()
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color = color_boost*GAMMA_OUT(color);
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vec2 mask_coords =vTexCoord.xy * GetResolution().xy;
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vec2 mask_coords =vTexCoord.xy * GetWindowSize().xy;
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mask_coords = mix(mask_coords.xy, mask_coords.yx, GetOption(VSCANLINES));
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