GPU: Implement interlaced rendering in hardware backends

This commit is contained in:
Connor McLaughlin
2020-04-04 00:11:33 +10:00
parent bb3c0a2ccc
commit 2aecb570c1
13 changed files with 123 additions and 89 deletions

View File

@ -76,6 +76,7 @@ protected:
TextureMode texture_mode;
TransparencyMode transparency_mode;
bool dithering;
bool interlacing;
bool set_mask_while_drawing;
bool check_mask_before_draw;
@ -102,7 +103,7 @@ protected:
float u_src_alpha_factor;
float u_dst_alpha_factor;
u32 u_set_mask_while_drawing;
u32 padding[1];
u32 u_interlaced_displayed_field;
};
struct RendererStats