ShaderGen: Split HW shadergen from base

This commit is contained in:
Connor McLaughlin
2020-09-12 14:52:18 +10:00
parent ccaff2e7cd
commit 2b4568df6a
7 changed files with 544 additions and 514 deletions

View File

@ -85,6 +85,7 @@
<ClCompile Include="psf_loader.cpp" />
<ClCompile Include="resources.cpp" />
<ClCompile Include="settings.cpp" />
<ClCompile Include="shadergen.cpp" />
<ClCompile Include="sio.cpp" />
<ClCompile Include="spu.cpp" />
<ClCompile Include="system.cpp" />
@ -134,6 +135,7 @@
<ClInclude Include="resources.h" />
<ClInclude Include="save_state_version.h" />
<ClInclude Include="settings.h" />
<ClInclude Include="shadergen.h" />
<ClInclude Include="sio.h" />
<ClInclude Include="spu.h" />
<ClInclude Include="system.h" />