HostDisplay: Add an option to decouple display fps from emulator fps

Makes Android so much faster...
This commit is contained in:
Connor McLaughlin
2020-11-03 15:58:40 +10:00
parent ae1e4b1b8f
commit 2c8a4ff154
10 changed files with 79 additions and 1 deletions

View File

@ -177,6 +177,7 @@ void Settings::Load(SettingsInterface& si)
display_show_resolution = si.GetBoolValue("Display", "ShowResolution", false);
video_sync_enabled = si.GetBoolValue("Display", "VSync", true);
display_post_process_chain = si.GetStringValue("Display", "PostProcessChain", "");
display_max_fps = si.GetFloatValue("Display", "MaxFPS", 0.0f);
cdrom_read_thread = si.GetBoolValue("CDROM", "ReadThread", true);
cdrom_region_check = si.GetBoolValue("CDROM", "RegionCheck", true);
@ -304,6 +305,7 @@ void Settings::Save(SettingsInterface& si) const
si.DeleteValue("Display", "PostProcessChain");
else
si.SetStringValue("Display", "PostProcessChain", display_post_process_chain.c_str());
si.SetFloatValue("Display", "MaxFPS", display_max_fps);
si.SetBoolValue("CDROM", "ReadThread", cdrom_read_thread);
si.SetBoolValue("CDROM", "RegionCheck", cdrom_region_check);