Region flag upgrade & correct NTSC-U to NTSC-U/C

Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
This commit is contained in:
Sam Pearman
2020-09-09 15:54:07 +09:00
parent 0efd0953b1
commit 2ef6b6aa40
17 changed files with 187 additions and 42 deletions

View File

@ -280,7 +280,7 @@ void GameListModel::loadCommonImages()
m_type_playlist_pixmap.load(QStringLiteral(":/icons/address-book-new-22.png"));
m_region_eu_pixmap.load(QStringLiteral(":/icons/flag-eu.png"));
m_region_jp_pixmap.load(QStringLiteral(":/icons/flag-jp.png"));
m_region_us_pixmap.load(QStringLiteral(":/icons/flag-us.png"));
m_region_us_pixmap.load(QStringLiteral(":/icons/flag-uc.png"));
m_region_eu_pixmap.load(QStringLiteral(":/icons/flag-eu.png"));
for (int i = 0; i < static_cast<int>(GameListCompatibilityRating::Count); i++)