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GameList: Make cover functions const
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@ -100,8 +100,8 @@ public:
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void UpdateGameSettings(const std::string& filename, const std::string& game_code, const std::string& game_title,
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const GameSettings::Entry& new_entry, bool save_to_list = true);
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std::string GetCoverImagePathForEntry(const GameListEntry* entry);
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std::string GetNewCoverImagePathForEntry(const GameListEntry* entry, const char* new_filename);
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std::string GetCoverImagePathForEntry(const GameListEntry* entry) const;
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std::string GetNewCoverImagePathForEntry(const GameListEntry* entry, const char* new_filename) const;
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private:
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enum : u32
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