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GPU: Add Force NTSC timings option
This option forces NTSC timings for PAL games, causing them to either run faster (more likely) or smoother (less likely).
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@ -95,6 +95,10 @@ public:
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DOT_TIMER_INDEX = 0,
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HBLANK_TIMER_INDEX = 1,
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MAX_RESOLUTION_SCALE = 16,
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};
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enum : u16
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{
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NTSC_TICKS_PER_LINE = 3413,
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NTSC_TOTAL_LINES = 263,
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PAL_TICKS_PER_LINE = 3406,
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@ -531,6 +535,7 @@ protected:
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bool m_set_texture_disable_mask = false;
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bool m_drawing_area_changed = false;
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bool m_force_progressive_scan = false;
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bool m_force_ntsc_timings = false;
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struct CRTCState
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{
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