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GPU: Add Force NTSC timings option
This option forces NTSC timings for PAL games, causing them to either run faster (more likely) or smoother (less likely).
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@ -27,6 +27,7 @@ void Settings::Load(SettingsInterface& si)
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gpu_scaled_dithering = si.GetBoolValue("GPU", "ScaledDithering", false);
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gpu_texture_filtering = si.GetBoolValue("GPU", "TextureFiltering", false);
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gpu_use_debug_device = si.GetBoolValue("GPU", "UseDebugDevice", false);
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gpu_force_ntsc_timings = si.GetBoolValue("GPU", "ForceNTSCTimings", false);
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display_crop_mode = ParseDisplayCropMode(
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si.GetStringValue("Display", "CropMode", GetDisplayCropModeName(DisplayCropMode::None)).c_str())
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@ -89,6 +90,7 @@ void Settings::Save(SettingsInterface& si) const
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si.SetBoolValue("GPU", "ScaledDithering", gpu_scaled_dithering);
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si.SetBoolValue("GPU", "TextureFiltering", gpu_texture_filtering);
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si.SetBoolValue("GPU", "UseDebugDevice", gpu_use_debug_device);
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si.SetBoolValue("GPU", "ForceNTSCTimings", gpu_force_ntsc_timings);
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si.SetStringValue("Display", "CropMode", GetDisplayCropModeName(display_crop_mode));
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si.SetBoolValue("Display", "ForceProgressiveScan", display_force_progressive_scan);
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