(libretro/Vulkan) Fix glslang shader-related crashes

This commit is contained in:
jdgleaver
2020-08-01 15:29:59 +01:00
parent 60e44c232b
commit 363804c48b
7 changed files with 28 additions and 1 deletions

View File

@ -158,6 +158,7 @@ bool DetachProcess()
OS_FreeTLSIndex(ThreadInitializeIndex);
ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
DeinitializePoolIndex();
return success;
}