(libretro/Vulkan) Fix glslang shader-related crashes

This commit is contained in:
jdgleaver
2020-08-01 15:29:59 +01:00
parent 60e44c232b
commit 363804c48b
7 changed files with 28 additions and 1 deletions

View File

@ -136,6 +136,7 @@ void LibretroVulkanHostDisplay::DestroyResources()
VulkanHostDisplay::DestroyResources();
Vulkan::Util::SafeDestroyFramebuffer(m_frame_framebuffer);
m_frame_texture.Destroy();
Vulkan::ShaderCompiler::DeinitializeGlslang();
}
VkRenderPass LibretroVulkanHostDisplay::GetRenderPassForDisplay() const