Qt: Add set cover image option to context menu

This commit is contained in:
Connor McLaughlin
2020-10-03 23:20:48 +10:00
parent 2a6071add1
commit 36511fda18
4 changed files with 61 additions and 1 deletions

View File

@ -1117,7 +1117,7 @@ void GameList::UpdateGameSettings(const std::string& filename, const std::string
std::string GameList::GetCoverImagePathForEntry(const GameListEntry* entry)
{
static constexpr std::array<const char*, 2> extensions = {{"jpg", "png"}};
static constexpr std::array<const char*, 3> extensions = {{"jpg", "jpeg", "png"}};
PathString cover_path;
for (const char* extension : extensions)
@ -1157,3 +1157,21 @@ std::string GameList::GetCoverImagePathForEntry(const GameListEntry* entry)
return std::string();
}
std::string GameList::GetNewCoverImagePathForEntry(const GameListEntry* entry, const char* new_filename)
{
const char* extension = std::strrchr(new_filename, '.');
if (!extension)
return {};
std::string existing_filename = GetCoverImagePathForEntry(entry);
if (!existing_filename.empty())
{
std::string::size_type pos = existing_filename.rfind('.');
if (pos != std::string::npos && existing_filename.compare(pos, std::strlen(extension), extension) == 0)
return existing_filename;
}
return g_host_interface->GetUserDirectoryRelativePath("covers" FS_OSPATH_SEPARATOR_STR "%s%s", entry->title.c_str(),
extension);
}

View File

@ -109,6 +109,7 @@ public:
const GameSettings::Entry& new_entry, bool save_to_list = true, bool save_to_user = true);
std::string GetCoverImagePathForEntry(const GameListEntry* entry);
std::string GetNewCoverImagePathForEntry(const GameListEntry* entry, const char* new_filename);
private:
enum : u32