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ShaderGen: Don't emit index qualifier when not using DSB
Fixes shader compile errors on Panfrost.
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@ -573,7 +573,7 @@ void ShaderGen::DeclareFragmentEntryPoint(
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if (m_use_glsl_binding_layout)
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if (m_use_glsl_binding_layout)
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{
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{
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if (m_supports_dual_source_blend)
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if (m_supports_dual_source_blend && num_color_outputs > 1)
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{
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{
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for (u32 i = 0; i < num_color_outputs; i++)
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for (u32 i = 0; i < num_color_outputs; i++)
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{
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{
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