CPU: Provide debugger/breakpoint/step functionality

This commit is contained in:
Connor McLaughlin
2020-12-17 01:18:02 +10:00
parent a8af0f7ecb
commit 3b23542ec9
9 changed files with 579 additions and 68 deletions

View File

@ -144,6 +144,7 @@ bool SaveState(ByteStream* state, u32 screenshot_size = 128);
/// Recreates the GPU component, saving/loading the state so it is preserved. Call when the GPU renderer changes.
bool RecreateGPU(GPURenderer renderer, bool update_display = true);
void SingleStepCPU();
void RunFrame();
/// Sets target emulation speed.