diff --git a/src/util/d3d11_texture.cpp b/src/util/d3d11_texture.cpp index a5513fc06..a9a4f5f4c 100644 --- a/src/util/d3d11_texture.cpp +++ b/src/util/d3d11_texture.cpp @@ -236,7 +236,7 @@ std::unique_ptr D3D11Texture::Create(ID3D11Device* device, u32 wid bind_flags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE; break; case Type::DepthStencil: - bind_flags = D3D11_BIND_DEPTH_STENCIL; // | D3D11_BIND_SHADER_RESOURCE; + bind_flags = D3D11_BIND_DEPTH_STENCIL | D3D11_BIND_SHADER_RESOURCE; break; case Type::Texture: bind_flags = D3D11_BIND_SHADER_RESOURCE;