HostInterface: Move ModifyResolutionScale() to base class

This commit is contained in:
Connor McLaughlin
2020-01-24 14:51:56 +10:00
parent 8148486a9f
commit 40799d0f77
4 changed files with 21 additions and 21 deletions

View File

@ -559,6 +559,23 @@ void HostInterface::ToggleSoftwareRendering()
m_system->RecreateGPU(new_renderer);
}
void HostInterface::ModifyResolutionScale(s32 increment)
{
const u32 new_resolution_scale =
std::clamp<u32>(static_cast<u32>(static_cast<s32>(m_settings.gpu_resolution_scale) + increment), 1,
m_settings.max_gpu_resolution_scale);
if (new_resolution_scale == m_settings.gpu_resolution_scale)
return;
m_settings.gpu_resolution_scale = new_resolution_scale;
if (m_system)
m_system->GetGPU()->UpdateSettings();
AddFormattedOSDMessage(2.0f, "Resolution scale set to %ux (%ux%u)", m_settings.gpu_resolution_scale,
GPU::VRAM_WIDTH * m_settings.gpu_resolution_scale,
GPU::VRAM_HEIGHT * m_settings.gpu_resolution_scale);
}
void HostInterface::RunFrame()
{
m_frame_timer.Reset();

View File

@ -111,6 +111,9 @@ protected:
/// Quick switch between software and hardware rendering.
void ToggleSoftwareRendering();
/// Adjusts the internal (render) resolution of the hardware backends.
void ModifyResolutionScale(s32 increment);
void RunFrame();
/// Throttles the system, i.e. sleeps until it's time to execute the next frame.