mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-06-18 13:05:46 -04:00
GPU: Use texture buffer/fragment shader for VRAM writes
This commit is contained in:
@ -123,6 +123,7 @@ protected:
|
||||
std::string GenerateScreenQuadVertexShader();
|
||||
std::string GenerateFillFragmentShader();
|
||||
std::string GenerateDisplayFragmentShader(bool depth_24bit, bool interlaced);
|
||||
std::string GenerateVRAMWriteFragmentShader();
|
||||
|
||||
HWBatchConfig m_batch = {};
|
||||
|
||||
|
Reference in New Issue
Block a user