HostDisplay: Implement exclusive fullscreen for D3D11 renderer

This commit is contained in:
Connor McLaughlin
2020-11-02 00:38:54 +10:00
parent 858f39827d
commit 414bc30f24
19 changed files with 355 additions and 50 deletions

View File

@ -156,6 +156,16 @@ void LibretroHostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_windo
m_window_info.surface_height = new_window_height;
}
bool LibretroHostDisplay::IsFullscreen()
{
return false;
}
bool LibretroHostDisplay::SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate)
{
return false;
}
bool LibretroHostDisplay::SetPostProcessingChain(const std::string_view& config)
{
return false;

View File

@ -23,6 +23,8 @@ public:
bool ChangeRenderWindow(const WindowInfo& wi) override;
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
bool IsFullscreen() override;
bool SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate) override;
void DestroyRenderSurface() override;
bool SetPostProcessingChain(const std::string_view& config) override;