HostDisplay: Implement exclusive fullscreen for D3D11 renderer

This commit is contained in:
Connor McLaughlin
2020-11-02 00:38:54 +10:00
parent 858f39827d
commit 414bc30f24
19 changed files with 355 additions and 50 deletions

View File

@ -105,6 +105,7 @@ private:
void saveDisplayWindowGeometryToConfig();
void restoreDisplayWindowGeometryFromConfig();
void destroyDisplayWidget();
void setDisplayFullscreen(const std::string& fullscreen_mode);
SettingsDialog* getSettingsDialog();
void doSettings(SettingsDialog::Category category = SettingsDialog::Category::Count);
void updateDebugMenuCPUExecutionMode();