diff --git a/README.md b/README.md index d87d4224b..394ad69f8 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,6 @@ # DuckStation - PlayStation 1, aka. PSX Emulator +[Latest News](#latest-news) | [Features](#features) | [Screenshots](#screenshots) | [Downloading and Running](#downloading-and-running) | [Libretro Core](#libretro-core) | [Building](#building) | [Disclaimers](#disclaimers) + **Discord Server:** https://discord.gg/Buktv3t **Latest Windows, Linux (AppImage), and Libretro Builds:** https://github.com/stenzek/duckstation/releases/tag/latest @@ -38,7 +40,7 @@ Other features include: - CPU Recompiler/JIT (x86-64 and AArch64) - Hardware (D3D11, OpenGL, Vulkan) and software rendering - - Upscaling and true colour (24-bit) in hardware renderers + - Upscaling, texture filtering, and true colour (24-bit) in hardware renderers - PGXP for geometry precision and texture correction - "Fast boot" for skipping BIOS splash/intro - Save state support @@ -51,13 +53,14 @@ Other features include: - NeGcon support - Qt and SDL frontends for desktop - libretro core for Windows and Linux + - Automatic updates for Windows builds - Automatic content scanning - game titles/regions are provided by redump.org - Optional automatic switching of memory cards for each game ## System Requirements - A CPU faster than a potato. But it needs to be 64-bit (either x86_64 or AArch64/ARMv8) otherwise you won't get a recompiler and it'll be slow. There are no plans to add any 32-bit recompilers. - For the hardware renderers, a GPU capable of OpenGL 3.0/OpenGL ES 3.0/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so. - - SDL-compatible game controller (e.g. XB360/XBOne). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now. + - SDL or XInput compatible game controller (e.g. XB360/XBOne). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now. - Optional [SDL game contoller database files](#sdl-game-controller-database) are also supported. ## Downloading and running @@ -265,10 +268,16 @@ To build on Linux, follow the same instructions as for a normal build, but for c ## Screenshots
## Disclaimers