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Android: Allow opening/getting files relative to downloads directory
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@ -2914,7 +2914,7 @@ void CommonHostInterface::GetGameInfo(const char* path, CDImage* image, std::str
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}
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else
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{
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*title = FileSystem::GetFileTitleFromPath(path);
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*title = FileSystem::GetFileTitleFromPath(std::string(path));
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if (image)
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*code = System::GetGameCodeForImage(image, true);
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}
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@ -662,7 +662,7 @@ static void DoChangeDiscFromFile()
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};
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OpenFileSelector(ICON_FA_COMPACT_DISC " Select Disc Image", false, std::move(callback), GetDiscImageFilters(),
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std::string(FileSystem::GetPathDirectory(System::GetMediaFileName().c_str())));
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std::string(FileSystem::GetPathDirectory(System::GetMediaFileName())));
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}
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static void DoChangeDisc()
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@ -1076,7 +1076,7 @@ static bool SettingInfoButton(const SettingInfo& si, const char* section)
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CloseFileSelector();
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};
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OpenFileSelector(si.visible_name, false, std::move(callback), ImGuiFullscreen::FileSelectorFilters(),
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std::string(FileSystem::GetPathDirectory(value.c_str())));
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std::string(FileSystem::GetPathDirectory(std::move(value))));
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}
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return false;
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@ -2372,7 +2372,7 @@ void DrawQuickMenu(MainWindowType type)
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SmallString subtitle;
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if (!code.empty())
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subtitle.Format("%s - ", code.c_str());
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subtitle.AppendString(FileSystem::GetFileNameFromPath(System::GetRunningPath().c_str()));
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subtitle.AppendString(FileSystem::GetFileNameFromPath(System::GetRunningPath()));
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const ImVec2 title_size(
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g_large_font->CalcTextSizeA(g_large_font->FontSize, std::numeric_limits<float>::max(), -1.0f, title.c_str()));
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@ -2805,7 +2805,7 @@ void DrawGameListWindow()
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else
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summary.Format("%s - %s - ", entry->code.c_str(), Settings::GetDiscRegionName(entry->region));
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summary.AppendString(FileSystem::GetFileNameFromPath(entry->path.c_str()));
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summary.AppendString(FileSystem::GetFileNameFromPath(entry->path));
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ImGui::GetWindowDrawList()->AddImage(cover_texture->GetHandle(), bb.Min, bb.Min + image_size, ImVec2(0.0f, 0.0f),
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ImVec2(1.0f, 1.0f), IM_COL32(255, 255, 255, 255));
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@ -487,11 +487,8 @@ void GameList::ScanDirectory(const char* path, bool recursive, ProgressCallback*
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if (AddFileFromCache(ffd.FileName, modified_time))
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continue;
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const std::string_view file_part(FileSystem::GetFileNameFromPath(ffd.FileName));
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if (!file_part.empty())
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progress->SetFormattedStatusText("Scanning '%*s'...", static_cast<int>(file_part.size()), file_part.data());
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// ownership of fp is transferred
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progress->SetFormattedStatusText("Scanning '%s'...", FileSystem::GetDisplayNameFromPath(ffd.FileName).c_str());
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ScanFile(std::move(ffd.FileName), modified_time);
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}
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