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Build: Use bin directory for cmake, fix Windows/cmake build
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@ -19,5 +19,10 @@ if(WIN32)
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duckstation-sdl.manifest
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)
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target_link_libraries(duckstation-sdl PRIVATE d3d11.lib dxgi.lib ${SDL2MAIN_LIBRARIES})
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# We want a Windows subsystem application not console.
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set_target_properties(duckstation-sdl PROPERTIES
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WIN32_EXECUTABLE TRUE
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DEBUG_POSTFIX "-debug")
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endif()
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